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The recent success of 3D Gaussian Splatting (3DGS) has reshaped novel view synthesis by enabling fast optimization and real-time rendering of high-quality radiance fields. However, it relies on simplified, order-dependent alpha blending and…

计算机视觉与模式识别 · 计算机科学 2025-12-15 Jan U. Müller , Robin Tim Landsgesell , Leif Van Holland , Patrick Stotko , Reinhard Klein

We propose a novel Neural Radiance Field (NeRF) representation for non-opaque scenes that enables fast inference by utilizing textured polygons. Despite the high-quality novel view rendering that NeRF provides, a critical limitation is that…

图形学 · 计算机科学 2024-07-11 Gopal Sharma , Daniel Rebain , Kwang Moo Yi , Andrea Tagliasacchi

While 3D Gaussian Splatting has achieved remarkable success in photorealistic novel view synthesis, its pursuit of fast and high-fidelity 3D reconstruction has long been constrained by a trade-off between geometric accuracy and optimization…

计算机视觉与模式识别 · 计算机科学 2026-05-27 Zhenhua Du , Zhen Tan , Haoyu Zhang , Dewen Hu , Shuaifeng Zhi , Peidong Liu

Creating an appearance-preserving level-of-detail (LoD) representation for arbitrary 3D scenes is a challenging problem. The appearance of a scene is an intricate combination of both geometry and material models, and is further complicated…

图形学 · 计算机科学 2024-10-01 Yang Zhou , Tao Huang , Ravi Ramamoorthi , Pradeep Sen , Ling-Qi Yan

Rendering an accurate image of an isosurface in a volumetric field typically requires large numbers of data samples. Reducing the number of required samples lies at the core of research in volume rendering. With the advent of deep learning…

图形学 · 计算机科学 2022-05-31 Sebastian Weiss , Mengyu Chu , Nils Thuerey , Rüdiger Westermann

While surface-based view synthesis algorithms are appealing due to their low computational requirements, they often struggle to reproduce thin structures. In contrast, more expensive methods that model the scene's geometry as a volumetric…

3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Binxiao Huang , Zhihao Li , Shiyong Liu , Xiao Tang , Jiajun Tang , Jiaqi Lin , Yuxin Cheng , Zhenyu Chen , Xiaofei Wu , Ngai Wong

Scene view synthesis, which generates novel views from limited perspectives, is increasingly vital for applications like virtual reality, augmented reality, and robotics. Unlike object-based tasks, such as generating 360{\deg} views of a…

计算机视觉与模式识别 · 计算机科学 2025-04-29 Xiaofeng Jin , Yan Fang , Matteo Frosi , Jianfei Ge , Jiangjian Xiao , Matteo Matteucci

Rendering is the process of generating 2D images from 3D assets, simulated in a virtual environment, typically with a graphics pipeline. By inverting such renderer, one can think of a learning approach to predict a 3D shape from an input…

计算机视觉与模式识别 · 计算机科学 2019-01-24 Shichen Liu , Weikai Chen , Tianye Li , Hao Li

3D Gaussian splatting (3DGS) is a popular radiance field method, with many application-specific extensions. Most variants rely on the same core algorithm: depth-sorting of Gaussian splats then rasterizing in primitive order. This ensures…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Shakiba Kheradmand , Delio Vicini , George Kopanas , Dmitry Lagun , Kwang Moo Yi , Mark Matthews , Andrea Tagliasacchi

We introduce TetSphere Splatting, a Lagrangian geometry representation designed for high-quality 3D shape modeling. TetSphere splatting leverages an underused yet powerful geometric primitive -- volumetric tetrahedral meshes. It represents…

计算机视觉与模式识别 · 计算机科学 2025-04-09 Minghao Guo , Bohan Wang , Kaiming He , Wojciech Matusik

The rapid advances in 3D scanning and acquisition techniques have given rise to the explosive increase of volumetric digital models in recent years. This dissertation systematically trailblazes a novel volumetric modeling framework to…

图形学 · 计算机科学 2013-08-06 Bo Li

Neural Radiance Field (NeRF) is a popular method in representing 3D scenes by optimising a continuous volumetric scene function. Its large success which lies in applying volumetric rendering (VR) is also its Achilles' heel in producing…

计算机视觉与模式识别 · 计算机科学 2023-05-11 Zhe Jun Tang , Tat-Jen Cham , Haiyu Zhao

Differentiable vector graphics (VGs) are widely used in image vectorization and vector synthesis, while existing representations are costly to optimize and struggle to achieve high-quality rendering results for high-resolution images. This…

图形学 · 计算机科学 2025-12-10 Xi Liu , Chaoyi Zhou , Nanxuan Zhao , Siyu Huang

3D Gaussian Splatting has recently emerged as an efficient solution for high-quality and real-time novel view synthesis. However, its capability for accurate surface reconstruction remains underexplored. Due to the discrete and unstructured…

计算机视觉与模式识别 · 计算机科学 2025-11-27 Qing Li , Huifang Feng , Xun Gong , Yu-Shen Liu

We introduce a novel approach to creating ultra-realistic head avatars and rendering them in real-time (>30fps at $2048 \times 1334$ resolution). First, we propose a hybrid explicit representation that combines the advantages of two…

图形学 · 计算机科学 2025-02-20 Hongrui Cai , Yuting Xiao , Xuan Wang , Jiafei Li , Yudong Guo , Yanbo Fan , Shenghua Gao , Juyong Zhang

Human visual sensitivity to spatial details declines towards the periphery. Novel image synthesis techniques, so-called foveated rendering, exploit this observation and reduce the spatial resolution of synthesized images for the periphery,…

图形学 · 计算机科学 2022-04-12 Taimoor Tariq , Cara Tursun , Piotr Didyk

Photo-realistic modeling and rendering of fuzzy objects with complex opacity are critical for numerous immersive VR/AR applications, but it suffers from strong view-dependent brightness, color. In this paper, we propose a novel scheme to…

计算机视觉与模式识别 · 计算机科学 2021-04-06 Haimin Luo , Anpei Chen , Qixuan Zhang , Bai Pang , Minye Wu , Lan Xu , Jingyi Yu

The recent introduction of 3D Gaussian Splatting (3DGS) has significantly advanced novel view synthesis. Several studies have further improved the rendering quality of 3DGS, yet they still exhibit noticeable visual discrepancies when…

计算机视觉与模式识别 · 计算机科学 2025-11-20 Junseo Koo , Jinseo Jeong , Gunhee Kim

Reconstructing 3D scenes and synthesizing novel views has seen rapid progress in recent years. Neural Radiance Fields demonstrated that continuous volumetric radiance fields can achieve high-quality image synthesis, but their long training…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Jan Held , Renaud Vandeghen , Sanghyun Son , Daniel Rebain , Matheus Gadelha , Yi Zhou , Ming C. Lin , Marc Van Droogenbroeck , Andrea Tagliasacchi