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Experience replay is widely used to improve learning efficiency in reinforcement learning by leveraging past experiences. However, existing experience replay methods, whether based on uniform or prioritized sampling, often suffer from low…

机器学习 · 计算机科学 2025-05-20 Kaiyan Zhao , Yiming Wang , Yuyang Chen , Yan Li , Leong Hou U , Xiaoguang Niu

The utilization of the experience replay mechanism enables agents to effectively leverage their experiences on several occasions. In previous studies, the sampling probability of the transitions was modified based on their relative…

机器学习 · 计算机科学 2024-06-14 Arda Sarp Yenicesu , Furkan B. Mutlu , Suleyman S. Kozat , Ozgur S. Oguz

Experience replay is widely used in deep reinforcement learning algorithms and allows agents to remember and learn from experiences from the past. In an effort to learn more efficiently, researchers proposed prioritized experience replay…

机器学习 · 计算机科学 2020-02-20 Marc Brittain , Josh Bertram , Xuxi Yang , Peng Wei

Exploration with sparse rewards remains a challenging research problem in reinforcement learning (RL). Especially for sequential object manipulation tasks, the RL agent always receives negative rewards until completing all sub-tasks, which…

机器人学 · 计算机科学 2022-11-04 Yongle Luo , Yuxin Wang , Kun Dong , Qiang Zhang , Erkang Cheng , Zhiyong Sun , Bo Song

This paper presents CONTHER, a novel reinforcement learning algorithm designed to efficiently and rapidly train robotic agents for goal-oriented manipulation tasks and obstacle avoidance. The algorithm uses a modified replay buffer inspired…

机器人学 · 计算机科学 2025-03-21 Maria Makarova , Qian Liu , Dzmitry Tsetserukou

Everything else being equal, simpler models should be preferred over more complex ones. In reinforcement learning (RL), simplicity is typically quantified on an action-by-action basis -- but this timescale ignores temporal regularities,…

机器学习 · 计算机科学 2023-05-29 Tankred Saanum , Noémi Éltető , Peter Dayan , Marcel Binz , Eric Schulz

For reinforcement learning on complex stochastic systems where many factors dynamically impact the output trajectories, it is desirable to effectively leverage the information from historical samples collected in previous iterations to…

机器学习 · 统计学 2022-09-13 Hua Zheng , Wei Xie , M. Ben Feng

We present a novel technique called Dynamic Experience Replay (DER) that allows Reinforcement Learning (RL) algorithms to use experience replay samples not only from human demonstrations but also successful transitions generated by RL…

人工智能 · 计算机科学 2020-10-19 Jieliang Luo , Hui Li

Reinforcement Learning algorithms aim to learn optimal control strategies through iterative interactions with an environment. A critical element in this process is the experience replay buffer, which stores past experiences, allowing the…

机器学习 · 计算机科学 2025-01-31 Hoda Yamani , Yuning Xing , Lee Violet C. Ong , Bruce A. MacDonald , Henry Williams

Meta-reinforcement learning (meta-RL) has proven to be a successful framework for leveraging experience from prior tasks to rapidly learn new related tasks, however, current meta-RL approaches struggle to learn in sparse reward…

人工智能 · 计算机科学 2021-12-03 Charles Packer , Pieter Abbeel , Joseph E. Gonzalez

Reinforcement learning (RL) for large language models is an energy-intensive endeavor: training can be unstable, and the policy may gradually drift away from its pretrained weights. We present \emph{RLEP}\, -- \,Reinforcement Learning with…

计算与语言 · 计算机科学 2025-07-11 Hongzhi Zhang , Jia Fu , Jingyuan Zhang , Kai Fu , Qi Wang , Fuzheng Zhang , Guorui Zhou

Providing a suitable reward function to reinforcement learning can be difficult in many real world applications. While inverse reinforcement learning (IRL) holds promise for automatically learning reward functions from demonstrations,…

机器学习 · 计算机科学 2019-10-29 Lantao Yu , Tianhe Yu , Chelsea Finn , Stefano Ermon

A significant challenge in reinforcement learning is quantifying the complex relationship between actions and long-term rewards. The effects may manifest themselves over a long sequence of state-action pairs, making them hard to pinpoint.…

机器学习 · 计算机科学 2022-11-01 Harshad Khadilkar , Hardik Meisheri

Continual Learning is an unresolved challenge, whose relevance increases when considering modern applications. Unlike the human brain, trained deep neural networks suffer from a phenomenon called catastrophic forgetting, wherein they…

机器学习 · 计算机科学 2025-02-18 Shahar Shaul-Ariel , Daphna Weinshall

This project combines recent advances in experience replay techniques, namely, Combined Experience Replay (CER), Prioritized Experience Replay (PER), and Hindsight Experience Replay (HER). We show the results of combinations of these…

机器学习 · 计算机科学 2018-05-16 Tracy Wan , Neil Xu

A commonly used heuristic in RL is experience replay (e.g.~\citet{lin1993reinforcement, mnih2015human}), in which a learner stores and re-uses past trajectories as if they were sampled online. In this work, we initiate a rigorous study of…

机器学习 · 计算机科学 2021-12-09 Liran Szlak , Ohad Shamir

Conceived in the early 1990s, Experience Replay (ER) has been shown to be a successful mechanism to allow online learning algorithms to reuse past experiences. Traditionally, ER can be applied to all machine learning paradigms (i.e.,…

机器学习 · 计算机科学 2016-10-19 Decebal Constantin Mocanu , Maria Torres Vega , Eric Eaton , Peter Stone , Antonio Liotta

Efficient learning in the environment with sparse rewards is one of the most important challenges in Deep Reinforcement Learning (DRL). In continuous DRL environments such as robotic arms control, Hindsight Experience Replay (HER) has been…

人工智能 · 计算机科学 2020-02-07 Qiwei He , Liansheng Zhuang , Houqiang Li

Reinforcement learning (RL) is always the preferred embodiment to construct the control strategy of complex tasks, like asymmetric assembly tasks. However, the convergence speed of reinforcement learning severely restricts its practical…

机器学习 · 计算机科学 2021-04-12 Yuhang Gai , Jiuming Guo , Dan Wu , Ken Chen

Preference-based reinforcement learning (PbRL) has shown impressive capabilities in training agents without reward engineering. However, a notable limitation of PbRL is its dependency on substantial human feedback. This dependency stems…

机器学习 · 计算机科学 2024-05-30 Fengshuo Bai , Rui Zhao , Hongming Zhang , Sijia Cui , Ying Wen , Yaodong Yang , Bo Xu , Lei Han