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The performance of reinforcement learning depends upon designing an appropriate action space, where the effect of each action is measurable, yet, granular enough to permit flexible behavior. So far, this process involved non-trivial user…

机器学习 · 计算机科学 2021-06-08 Edoardo Cetin , Oya Celiktutan

Deep neural networks coupled with fast simulation and improved computation have led to recent successes in the field of reinforcement learning (RL). However, most current RL-based approaches fail to generalize since: (a) the gap between…

机器学习 · 计算机科学 2017-03-09 Lerrel Pinto , James Davidson , Rahul Sukthankar , Abhinav Gupta

Online recommendation requires handling rapidly changing user preferences. Deep reinforcement learning (DRL) is gaining interest as an effective means of capturing users' dynamic interest during interactions with recommender systems.…

信息检索 · 计算机科学 2021-10-22 Xiaocong Chen , Lina Yao , Xianzhi Wang , Julian McAuley

Online matching problems arise in many complex systems, from cloud services and online marketplaces to organ exchange networks, where timely, principled decisions are critical for maintaining high system performance. Traditional heuristics…

机器学习 · 统计学 2025-10-09 Chiara Mignacco , Matthieu Jonckheere , Gilles Stoltz

Reinforcement Learning (RL) is a powerful method for controlling dynamic systems, but its learning mechanism can lead to unpredictable actions that undermine the safety of critical systems. Here, we propose RL with Adaptive Regularization…

机器学习 · 计算机科学 2024-11-01 Haozhe Tian , Homayoun Hamedmoghadam , Robert Shorten , Pietro Ferraro

Conveying complex objectives to reinforcement learning (RL) agents can often be difficult, involving meticulous design of reward functions that are sufficiently informative yet easy enough to provide. Human-in-the-loop RL methods allow…

机器学习 · 计算机科学 2021-06-10 Kimin Lee , Laura Smith , Pieter Abbeel

Deep reinforcement learning enables an agent to capture user's interest through interactions with the environment dynamically. It has attracted great interest in the recommendation research. Deep reinforcement learning uses a reward…

信息检索 · 计算机科学 2020-11-05 Xiaocong Chen , Lina Yao , Aixin Sun , Xianzhi Wang , Xiwei Xu , Liming Zhu

Inverse Reinforcement Learning addresses the problem of inferring an expert's reward function from demonstrations. However, in many applications, we not only have access to the expert's near-optimal behavior, but we also observe part of her…

机器学习 · 计算机科学 2021-09-03 Giorgia Ramponi , Gianluca Drappo , Marcello Restelli

We study interactions between strategic players and markets whose behavior is guided by an algorithm. Algorithms use data from prior interactions and a limited set of decision rules to prescribe actions. While as-if rational play need not…

理论经济学 · 经济学 2021-01-26 In-Koo Cho , Jonathan Libgober

A robot's instantaneous sensory observations do not always reveal task-relevant state information. Under such partial observability, optimal behavior typically involves explicitly acting to gain the missing information. Today's standard…

机器人学 · 计算机科学 2025-12-02 Edward S. Hu , Jie Wang , Xingfang Yuan , Fiona Luo , Muyao Li , Gaspard Lambrechts , Oleh Rybkin , Dinesh Jayaraman

Resource limitations make it hard to provide all students with one of the most effective educational interventions: personalized instruction. Reinforcement learning could be a key tool to reduce the development cost and improve the…

In preference-based reinforcement learning (PbRL), a reward function is learned from a type of human feedback called preference. To expedite preference collection, recent works have leveraged \emph{offline preferences}, which are…

机器学习 · 计算机科学 2024-03-18 Guoxi Zhang , Han Bao , Hisashi Kashima

In this work, we present our various contributions to the objective of building a decision support tool for the diagnosis of rare diseases. Our goal is to achieve a state of knowledge where the uncertainty about the patient's disease is…

Behavioral health interventions, delivered through digital platforms, have the potential to significantly improve health outcomes, through education, motivation, reminders, and outreach. We study the problem of optimizing personalized…

机器学习 · 计算机科学 2024-07-19 Jackie Baek , Justin J. Boutilier , Vivek F. Farias , Jonas Oddur Jonasson , Erez Yoeli

Consistent physical inactivity poses a major global health challenge. Mobile health (mHealth) interventions, particularly Just-in-Time Adaptive Interventions (JITAIs), offer a promising avenue for scalable, personalized physical activity…

Recommender Systems are becoming ubiquitous in many settings and take many forms, from product recommendation in e-commerce stores, to query suggestions in search engines, to friend recommendation in social networks. Current research…

信息检索 · 计算机科学 2018-09-17 David Rohde , Stephen Bonner , Travis Dunlop , Flavian Vasile , Alexandros Karatzoglou

Recommender Systems have been the cornerstone of online retailers. Traditionally they were based on rules, relevance scores, ranking algorithms, and supervised learning algorithms, but now it is feasible to use reinforcement learning…

信息检索 · 计算机科学 2021-10-08 Lucas Farris

Standard reinforcement learning (RL) aims to find an optimal policy that identifies the best action for each state. However, in healthcare settings, many actions may be near-equivalent with respect to the reward (e.g., survival). We…

机器学习 · 计算机科学 2020-07-27 Shengpu Tang , Aditya Modi , Michael W. Sjoding , Jenna Wiens

There is a growing interest in using reinforcement learning (RL) to personalize sequences of treatments in digital health to support users in adopting healthier behaviors. Such sequential decision-making problems involve decisions about…

We develop Upside-Down Reinforcement Learning (UDRL), a method for learning to act using only supervised learning techniques. Unlike traditional algorithms, UDRL does not use reward prediction or search for an optimal policy. Instead, it…

机器学习 · 计算机科学 2021-09-07 Rupesh Kumar Srivastava , Pranav Shyam , Filipe Mutz , Wojciech Jaśkowski , Jürgen Schmidhuber
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