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We analyze independent policy-gradient (PG) learning in $N$-player linear-quadratic (LQ) stochastic differential games. Each player employs a distributed policy that depends only on its own state and updates the policy independently using…

最优化与控制 · 数学 2026-02-19 Philipp Plank , Yufei Zhang

Machine learning on electromyography (EMG) has recently achieved remarkable success on a variety of tasks, while such success relies heavily on the assumption that the training and future data must be of the same data distribution. However,…

信号处理 · 电气工程与系统科学 2022-10-14 Di Wu , Jie Yang , Mohamad Sawan

We study online reinforcement learning in average-reward stochastic games (SGs). An SG models a two-player zero-sum game in a Markov environment, where state transitions and one-step payoffs are determined simultaneously by a learner and an…

机器学习 · 计算机科学 2017-12-05 Chen-Yu Wei , Yi-Te Hong , Chi-Jen Lu

In this paper, a novel racing environment for OpenAI Gym is introduced. This environment operates with continuous action- and state-spaces and requires agents to learn to control the acceleration and steering of a car while navigating a…

机器学习 · 计算机科学 2020-01-16 Mario S. Holubar , Marco A. Wiering

Automated machine learning aims to automate the whole process of machine learning, including model configuration. In this paper, we focus on automated hyperparameter optimization (HPO) based on sequential model-based optimization (SMBO).…

机器学习 · 计算机科学 2019-09-11 Ying Wei , Peilin Zhao , Huaxiu Yao , Junzhou Huang

Recent work in deep reinforcement learning has allowed algorithms to learn complex tasks such as Atari 2600 games just from the reward provided by the game, but these algorithms presently require millions of training steps in order to…

机器学习 · 计算机科学 2018-01-09 Benjamin Spector , Serge Belongie

This paper studies a two-player game with a quantitative surveillance requirement on an adversarial target moving in a discrete state space and a secondary objective to maximize short-term visibility of the environment. We impose the…

机器人学 · 计算机科学 2019-11-19 Suda Bharadwaj , Louis Ly , Bo Wu , Richard Tsai , Ufuk Topcu

Text adventure games, in which players must make sense of the world through text descriptions and declare actions through text descriptions, provide a stepping stone toward grounding action in language. Prior work has demonstrated that…

计算与语言 · 计算机科学 2019-08-20 Prithviraj Ammanabrolu , Mark O. Riedl

Transfer learning, also referred as knowledge transfer, aims at reusing knowledge from a source dataset to a similar target one. While many empirical studies illustrate the benefits of transfer learning, few theoretical results are…

One practical requirement in solving dynamic games is to ensure that the players play well from any decision point onward. To satisfy this requirement, existing efforts focus on equilibrium refinement, but the scalability and applicability…

多智能体系统 · 计算机科学 2021-08-24 Weizhe Chen , Zihan Zhou , Yi Wu , Fei Fang

We consider a large-scale service system where incoming tasks have to be instantaneously dispatched to one out of many parallel server pools. The user-perceived performance degrades with the number of concurrent tasks and the dispatcher…

The goal of transfer learning is to improve the performance of target learning task by leveraging information (or transferring knowledge) from other related tasks. In this paper, we examine the problem of transfer distance metric learning…

机器学习 · 统计学 2019-04-09 Yong Luo , Yonggang Wen , Tongliang Liu , Dacheng Tao

Transfer Learning, a technique where a model/agent can use the knowledge/expertise that it gained from one task and exploit that to solve another closely-related task, is often used in tackling problems in deep learning. Through this…

机器人学 · 计算机科学 2026-05-19 Benedict Florance Arockiaraj , Richard Chang , Wesley Yee

Games offer a compelling paradigm for developing general reasoning capabilities in language models, as they naturally demand strategic planning, probabilistic inference, and adaptive decision-making. However, existing self-play approaches…

Transfer learning (TL) is widely used in conventional hybrid automatic speech recognition (ASR) system, to transfer the knowledge from source to target language. TL can be applied to end-to-end (E2E) ASR system such as recurrent neural…

音频与语音处理 · 电气工程与系统科学 2020-08-18 Vikas Joshi , Rui Zhao , Rupesh R. Mehta , Kshitiz Kumar , Jinyu Li

Pretrained language models (PLMs) have made remarkable progress in text generation tasks via fine-tuning. While, it is challenging to fine-tune PLMs in a data-scarce situation. Therefore, it is non-trivial to develop a general and…

计算与语言 · 计算机科学 2022-05-17 Junyi Li , Tianyi Tang , Jian-Yun Nie , Ji-Rong Wen , Wayne Xin Zhao

Multi-task learning (MTL) has gained significant popularity in recommender systems as it enables simultaneous optimization of multiple objectives. A key challenge in MTL is negative transfer, but existing studies explored negative transfer…

信息检索 · 计算机科学 2024-01-09 Liangcai Su , Junwei Pan , Ximei Wang , Xi Xiao , Shijie Quan , Xihua Chen , Jie Jiang

Recent advances in NLP demonstrate the effectiveness of training large-scale language models and transferring them to downstream tasks. Can fine-tuning these models on tasks other than language modeling further improve performance? In this…

Injecting human knowledge is an effective way to accelerate reinforcement learning (RL). However, these methods are underexplored. This paper presents our discovery that an abstract forward model (thought-game (TG)) combined with transfer…

机器学习 · 计算机科学 2021-11-03 Ruo-Ze Liu , Haifeng Guo , Xiaozhong Ji , Yang Yu , Zhen-Jia Pang , Zitai Xiao , Yuzhou Wu , Tong Lu

Surrogate models provide efficient alternatives to computationally demanding real world processes but often require large datasets for effective training. A promising solution to this limitation is the transfer of pre-trained surrogate…

机器学习 · 计算机科学 2025-05-14 Shuaiqun Pan , Diederick Vermetten , Manuel López-Ibáñez , Thomas Bäck , Hao Wang