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相关论文: A LLM Benchmark based on the Minecraft Builder Dia…

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In this report, we present ML-Dev-Bench, a benchmark aimed at testing agentic capabilities on applied Machine Learning development tasks. While existing benchmarks focus on isolated coding tasks or Kaggle-style competitions, ML-Dev-Bench…

软件工程 · 计算机科学 2025-02-20 Harshith Padigela , Chintan Shah , Dinkar Juyal

Effort estimation is a crucial activity in agile software development, where teams collaboratively review, discuss, and estimate the effort required to complete user stories in a product backlog. Current practices in agile effort estimation…

软件工程 · 计算机科学 2025-09-19 Thanh-Long Bui , Hoa Khanh Dam , Rashina Hoda

Architecture evaluation methods have long been used to evaluate software designs. Several evaluation methods have been proposed and used to analyze tradeoffs between different quality attributes. Having competing qualities leads to…

Large Language Models (LLMs) have shown remarkable promise in communicating with humans. Their potential use as artificial partners with humans in sociological experiments involving conversation is an exciting prospect. But how viable is…

人工智能 · 计算机科学 2025-02-04 James Flamino , Mohammed Shahid Modi , Boleslaw K. Szymanski , Brendan Cross , Colton Mikolajczyk

This paper explores the open research problem of understanding the social behaviors of LLM-based agents. Using Avalon as a testbed, we employ system prompts to guide LLM agents in gameplay. While previous studies have touched on gameplay…

计算与语言 · 计算机科学 2024-10-15 Yihuai Lan , Zhiqiang Hu , Lei Wang , Yang Wang , Deheng Ye , Peilin Zhao , Ee-Peng Lim , Hui Xiong , Hao Wang

Large language models (LLMs) provide excellent text-generation capabilities, but standard prompting and generation methods generally do not lead to intentional or goal-directed agents and might necessitate considerable prompt tuning. This…

计算与语言 · 计算机科学 2023-12-01 Marwa Abdulhai , Isadora White , Charlie Snell , Charles Sun , Joey Hong , Yuexiang Zhai , Kelvin Xu , Sergey Levine

Large Language Model (LLM) agents significantly extend the capabilities of standalone LLMs, empowering them to interact with external tools (e.g., APIs, functions) and complete various tasks in a self-directed fashion. The challenge of tool…

人工智能 · 计算机科学 2024-02-19 Weizhou Shen , Chenliang Li , Hongzhan Chen , Ming Yan , Xiaojun Quan , Hehong Chen , Ji Zhang , Fei Huang

Large Language Model (LLM) agents have shown great potential for solving real-world problems and promise to be a solution for tasks automation in industry. However, more benchmarks are needed to systematically evaluate automation agents…

人工智能 · 计算机科学 2025-07-16 Yinsheng Li , Zhen Dong , Yi Shao

Evaluating the performance of LLMs in multi-turn human-agent interactions presents significant challenges, particularly due to the complexity and variability of user behavior. In this paper, we introduce HammerBench, a novel benchmark…

计算与语言 · 计算机科学 2025-02-18 Jun Wang , Jiamu Zhou , Muning Wen , Xiaoyun Mo , Haoyu Zhang , Qiqiang Lin , Cheng Jin , Xihuai Wang , Weinan Zhang , Qiuying Peng , Jun Wang

Generative AI plays an increasing role during software engineering activities to make them, e.g., more efficient or provide better quality. However, it is often unclear how much benefit LLMs really provide. We concentrate on software…

软件工程 · 计算机科学 2026-01-28 Frank Elberzhager , Matthias Gerbershagen , Joshua Ginkel

In order to flexibly act in an everyday environment, a robotic agent needs a variety of cognitive capabilities that enable it to reason about plans and perform execution recovery. Large language models (LLMs) have been shown to demonstrate…

机器人学 · 计算机科学 2026-03-04 Shinas Shaji , Fabian Huppertz , Alex Mitrevski , Sebastian Houben

Towards an embodied generalist for real-world interaction, Multimodal Large Language Model (MLLM) agents still suffer from challenging latency, sparse feedback, and irreversible mistakes. Video games offer an ideal testbed with rich visual…

计算机视觉与模式识别 · 计算机科学 2026-04-10 Mingyu Ouyang , Siyuan Hu , Kevin Qinghong Lin , Hwee Tou Ng , Mike Zheng Shou

We investigate the capacity of Large Language Models (LLMs) for imaginative reasoning--the proactive construction, testing, and revision of hypotheses in information-sparse environments. Existing benchmarks, often static or focused on…

人工智能 · 计算机科学 2025-08-15 Mengtao Zhou , Sifan Wu , Huan Zhang , Qi Sima , Bang Liu

Autonomous computer use agents that powered by multimodal large language models (MLLMs) are emerging as capable assistants for completing complex digital workflows. However, real-world execution environments are far from ideal: pop-ups,…

人工智能 · 计算机科学 2026-05-26 Jingwei Sun , Jianing Zhu , Yuanyi Li , Tongliang Liu , Xia HU , Bo Han

We introduce an approach to evaluate language model (LM) agency using negotiation games. This approach better reflects real-world use cases and addresses some of the shortcomings of alternative LM benchmarks. Negotiation games enable us to…

Argumentation skills are an essential toolkit for large language models (LLMs). These skills are crucial in various use cases, including self-reflection, debating collaboratively for diverse answers, and countering hate speech. In this…

计算与语言 · 计算机科学 2026-04-21 Yamen Ajjour , Carlotta Quensel , Nedim Lipka , Henning Wachsmuth

Leveraging Multi-modal Large Language Models (MLLMs) to create embodied agents offers a promising avenue for tackling real-world tasks. While language-centric embodied agents have garnered substantial attention, MLLM-based embodied agents…

Sales dialogues require multi-turn, goal-directed persuasion under asymmetric incentives, which makes them a challenging setting for large language models (LLMs). Yet existing dialogue benchmarks rarely measure deal progression and…

计算与语言 · 计算机科学 2026-04-10 Xuanbo Su , Wenhao Hu , Haibo Su , Yunzhang Chen , Le Zhan , Yanqi Yang , Leo Huang

The rapid advancement of Large Language Models (LLMs) has created new opportunities for Automated Penetration Testing (AutoPT), spawning numerous frameworks aimed at achieving end-to-end autonomous attacks. However, despite the…

This paper describes an implementation of a bot assistant in Minecraft, and the tools and platform allowing players to interact with the bot and to record those interactions. The purpose of building such an assistant is to facilitate the…