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相关论文: AlphaDou: High-Performance End-to-End Doudizhu AI …

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Recent years have witnessed the great breakthrough of deep reinforcement learning (DRL) in various perfect and imperfect information games. Among these games, DouDizhu, a popular card game in China, is very challenging due to the imperfect…

人工智能 · 计算机科学 2022-04-07 Youpeng Zhao , Jian Zhao , Xunhan Hu , Wengang Zhou , Houqiang Li

Games are abstractions of the real world, where artificial agents learn to compete and cooperate with other agents. While significant achievements have been made in various perfect- and imperfect-information games, DouDizhu (a.k.a. Fighting…

人工智能 · 计算机科学 2021-06-14 Daochen Zha , Jingru Xie , Wenye Ma , Sheng Zhang , Xiangru Lian , Xia Hu , Ji Liu

Deep reinforcement learning has made significant progress in games with imperfect information, but its performance in the card game Doudizhu (Chinese Poker/Fight the Landlord) remains unsatisfactory. Doudizhu is different from conventional…

人工智能 · 计算机科学 2024-03-22 Yiquan Chen , Yingchao Lyu , Di Zhang

Card game AI has always been a hot topic in the research of artificial intelligence. In recent years, complex card games such as Mahjong, DouDizhu and Texas Hold'em have been solved and the corresponding AI programs have reached the level…

人工智能 · 计算机科学 2022-11-01 Yudong Lu , Jian Zhao , Youpeng Zhao , Wengang Zhou , Houqiang Li

The utilization of artificial intelligence (AI) in card games has been a well-explored subject within AI research for an extensive period. Recent advancements have propelled AI programs to showcase expertise in intricate card games such as…

人工智能 · 计算机科学 2023-12-06 Youpeng Zhao , Yudong Lu , Jian Zhao , Wengang Zhou , Houqiang Li

People have made remarkable progress in game AIs, especially in domain of perfect information game. However, trick-taking poker game, as a popular form of imperfect information game, has been regarded as a challenge for a long time. Since…

计算机科学与博弈论 · 计算机科学 2021-02-16 Naichen Shi , Ruichen Li , Sun Youran

As a challenging multi-player card game, DouDizhu has recently drawn much attention for analyzing competition and collaboration in imperfect-information games. In this paper, we propose PerfectDou, a state-of-the-art DouDizhu AI system that…

人工智能 · 计算机科学 2024-02-29 Guan Yang , Minghuan Liu , Weijun Hong , Weinan Zhang , Fei Fang , Guangjun Zeng , Yue Lin

Artificial intelligence (AI) has achieved superhuman performance in board games such as Go, chess, and Othello (Reversi). In other words, the AI system surpasses the level of a strong human expert player in such games. In this context, it…

机器学习 · 计算机科学 2022-09-21 Kazuhisa Fujita

In the past few years, AlphaZero's exceptional capability in mastering intricate board games has garnered considerable interest. Initially designed for the game of Go, this revolutionary algorithm merges deep learning techniques with the…

人工智能 · 计算机科学 2023-09-06 Wen Liang , Chao Yu , Brian Whiteaker , Inyoung Huh , Hua Shao , Youzhi Liang

Deep reinforcement learning (DRL) has gained a lot of attention in recent years, and has been proven to be able to play Atari games and Go at or above human levels. However, those games are assumed to have a small fixed number of actions…

机器学习 · 计算机科学 2019-02-20 Yang You , Liangwei Li , Baisong Guo , Weiming Wang , Cewu Lu

Complex games have long been an important benchmark for testing the progress of artificial intelligence algorithms. AlphaGo, AlphaZero, and MuZero have defeated top human players in Go and Chess, garnering widespread societal attention…

计算与语言 · 计算机科学 2025-10-22 Wei Wang , Fuqing Bie , Junzhe Chen , Dan Zhang , Shiyu Huang , Evgeny Kharlamov , Jie Tang

Games are a simplified model of reality and often serve as a favored platform for Artificial Intelligence (AI) research. Much of the research is concerned with game-playing agents and their decision making processes. The game of Guandan…

人工智能 · 计算机科学 2024-02-22 Yifan Yanggong , Hao Pan , Lei Wang

Artificial Intelligence (AI) has achieved great success in many domains, and game AI is widely regarded as its beachhead since the dawn of AI. In recent years, studies on game AI have gradually evolved from relatively simple environments…

人工智能 · 计算机科学 2020-04-02 Junjie Li , Sotetsu Koyamada , Qiwei Ye , Guoqing Liu , Chao Wang , Ruihan Yang , Li Zhao , Tao Qin , Tie-Yan Liu , Hsiao-Wuen Hon

The AlphaZero algorithm has achieved superhuman performance in two-player, deterministic, zero-sum games where perfect information of the game state is available. This success has been demonstrated in Chess, Shogi, and Go where learning…

人工智能 · 计算机科学 2019-12-10 Nick Petosa , Tucker Balch

AlphaZero, using a combination of Deep Neural Networks and Monte Carlo Tree Search (MCTS), has successfully trained reinforcement learning agents in a tabula-rasa way. The neural MCTS algorithm has been successful in finding near-optimal…

人工智能 · 计算机科学 2021-10-12 Prashank Kadam , Ruiyang Xu , Karl Lieberherr

Constructing agents with planning capabilities has long been one of the main challenges in the pursuit of artificial intelligence. Tree-based planning methods have enjoyed huge success in challenging domains, such as chess and Go, where a…

Reinforcement Learning (RL) has been widely used in many applications, particularly in gaming, which serves as an excellent training ground for AI models. Google DeepMind has pioneered innovations in this field, employing reinforcement…

人工智能 · 计算机科学 2026-02-12 Abdelrhman Shaheen , Anas Badr , Ali Abohendy , Hatem Alsaadawy , Nadine Alsayad , Ehab H. El-Shazly

This study evaluates Artificial Intelligence (AI) agents for Dhumbal, a culturally significant multiplayer card game with imperfect information, through a systematic comparison of rule-based, search-based, and learning-based strategies. We…

人工智能 · 计算机科学 2025-10-15 Sahaj Raj Malla

In recent years, Artificial Intelligence (AI) systems have surpassed human intelligence in a variety of computational tasks. However, AI systems, like humans, make mistakes, have blind spots, hallucinate, and struggle to generalize to new…

The evaluation function for imperfect information games is always hard to define but owns a significant impact on the playing strength of a program. Deep learning has made great achievements these years, and already exceeded the top human…

人工智能 · 计算机科学 2019-06-10 Shiqi Gao , Fuminori Okuya , Yoshihiro Kawahara , Yoshimasa Tsuruoka
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