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Reinforcement learning (RL) is a promising solution for autonomous vehicles to deal with complex and uncertain traffic environments. The RL training process is however expensive, unsafe, and time consuming. Algorithms are often developed…

机器人学 · 计算机科学 2022-11-29 Kevin Voogd , Jean Pierre Allamaa , Javier Alonso-Mora , Tong Duy Son

Offline reinforcement learning (offline RL) considers problems where learning is performed using only previously collected samples and is helpful for the settings in which collecting new data is costly or risky. In model-based offline RL,…

机器学习 · 计算机科学 2023-03-09 Mustafa O. Karabag , Ufuk Topcu

Safe and efficient autonomous driving maneuvers in an interactive and complex environment can be considerably challenging due to the unpredictable actions of other surrounding agents that may be cooperative or adversarial in their…

机器人学 · 计算机科学 2019-01-28 Pin Wang , Ching-Yao Chan , Hanhan Li

Autonomous racing serves as a critical platform for evaluating automated driving systems and enhancing vehicle mobility intelligence. This work investigates offline reinforcement learning methods to train agents within the dynamic F1tenth…

机器人学 · 计算机科学 2024-08-09 Prajwal Koirala , Cody Fleming

In the field of autonomous robots, reinforcement learning (RL) is an increasingly used method to solve the task of dynamic obstacle avoidance for mobile robots, autonomous ships, and drones. A common practice to train those agents is to use…

机器人学 · 计算机科学 2022-12-09 Fabian Hart , Ostap Okhrin

Offline meta reinforcement learning (OMRL) has emerged as a promising approach for interaction avoidance and strong generalization performance by leveraging pre-collected data and meta-learning techniques. Previous context-based approaches…

机器学习 · 计算机科学 2025-02-04 Hai Zhang , Boyuan Zheng , Tianying Ji , Jinhang Liu , Anqi Guo , Junqiao Zhao , Lanqing Li

Offline reinforcement learning (RL) looks at learning how to optimally solve tasks using a fixed dataset of interactions from the environment. Many off-policy algorithms developed for online learning struggle in the offline setting as they…

机器学习 · 计算机科学 2025-03-18 Natinael Solomon Neggatu , Jeremie Houssineau , Giovanni Montana

Offline Goal-Conditioned Reinforcement Learning (GCRL) is tasked with learning to achieve multiple goals in an environment purely from offline datasets using sparse reward functions. Offline GCRL is pivotal for developing generalist agents…

机器学习 · 计算机科学 2024-03-01 Harshit Sikchi , Rohan Chitnis , Ahmed Touati , Alborz Geramifard , Amy Zhang , Scott Niekum

Deep reinforcement learning algorithms have succeeded in several challenging domains. Classic Online RL job schedulers can learn efficient scheduling strategies but often takes thousands of timesteps to explore the environment and adapt…

机器学习 · 计算机科学 2022-12-05 Vanamala Venkataswamy , Jake Grigsby , Andrew Grimshaw , Yanjun Qi

In recent years, Reinforcement Learning (RL) has seen increasing popularity in research and popular culture. However, skepticism still surrounds the practicality of RL in modern video game development. In this paper, we demonstrate by…

机器学习 · 计算机科学 2020-12-14 Nancy Iskander , Aurelien Simoni , Eloi Alonso , Maxim Peter

Meta-reinforcement learning (RL) methods can meta-train policies that adapt to new tasks with orders of magnitude less data than standard RL, but meta-training itself is costly and time-consuming. If we can meta-train on offline data, then…

机器学习 · 计算机科学 2022-07-08 Vitchyr H. Pong , Ashvin Nair , Laura Smith , Catherine Huang , Sergey Levine

Imagine if AI decision-support tools not only complemented our ability to make accurate decisions, but also improved our skills, boosted collaboration, and elevated the joy we derive from our tasks. Despite the potential to optimize a broad…

人机交互 · 计算机科学 2024-04-16 Zana Buçinca , Siddharth Swaroop , Amanda E. Paluch , Susan A. Murphy , Krzysztof Z. Gajos

The study of vision-and-language navigation (VLN) has typically relied on expert trajectories, which may not always be available in real-world situations due to the significant effort required to collect them. On the other hand, existing…

计算机视觉与模式识别 · 计算机科学 2024-03-28 Valay Bundele , Mahesh Bhupati , Biplab Banerjee , Aditya Grover

Offline reinforcement learning is used to train policies in scenarios where real-time access to the environment is expensive or impossible. As a natural consequence of these harsh conditions, an agent may lack the resources to fully observe…

We propose a novel model-based offline Reinforcement Learning (RL) framework, called Adversarial Model for Offline Reinforcement Learning (ARMOR), which can robustly learn policies to improve upon an arbitrary reference policy regardless of…

机器学习 · 计算机科学 2023-12-29 Mohak Bhardwaj , Tengyang Xie , Byron Boots , Nan Jiang , Ching-An Cheng

Offline reinforcement learning (RL) is vital in areas where active data collection is expensive or infeasible, such as robotics or healthcare. In the real world, offline datasets often involve multiple domains that share the same state and…

机器学习 · 计算机科学 2025-03-04 Soichiro Nishimori , Xin-Qiang Cai , Johannes Ackermann , Masashi Sugiyama

To solve the optimal power flow (OPF) problem, reinforcement learning (RL) emerges as a promising new approach. However, the RL-OPF literature is strongly divided regarding the exact formulation of the OPF problem as an RL environment. In…

机器学习 · 计算机科学 2024-03-27 Thomas Wolgast , Astrid Nieße

Reinforcement Learning (RL) has emerged as a powerful paradigm in Artificial Intelligence (AI), enabling agents to learn optimal behaviors through interactions with their environments. Drawing from the foundations of trial and error, RL…

人工智能 · 计算机科学 2025-02-04 Majid Ghasemi , Amir Hossein Moosavi , Dariush Ebrahimi

Learning a reward function from human preferences is challenging as it typically requires having a high-fidelity simulator or using expensive and potentially unsafe actual physical rollouts in the environment. However, in many tasks the…

机器学习 · 计算机科学 2022-02-18 Daniel Shin , Daniel S. Brown , Anca D. Dragan

Reinforcement learning (RL) is central to improving reasoning in large language models (LLMs) but typically requires ground-truth rewards. Test-Time Reinforcement Learning (TTRL) removes this need by using majority-vote rewards, but relies…

机器学习 · 计算机科学 2025-10-06 Aleksei Arzhantsev , Otmane Sakhi , Flavian Vasile