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Learning the optimal policy from a random network initialization is the theme of deep Reinforcement Learning (RL). As the scale of DRL training increases, treating DRL policy network weights as a new data modality and exploring the…

机器学习 · 计算机科学 2025-03-07 Hongyao Tang

Resource allocation plays a critical role in minimizing cycle time and improving the efficiency of business processes. Recently, Deep Reinforcement Learning (DRL) has emerged as a powerful technique to optimize resource allocation policies…

机器学习 · 计算机科学 2025-09-03 Jeroen Middelhuis , Zaharah Bukhsh , Ivo Adan , Remco Dijkman

Approaches based on refinement operators have been successfully applied to class expression learning on RDF knowledge graphs. These approaches often need to explore a large number of concepts to find adequate hypotheses. This need arguably…

人工智能 · 计算机科学 2021-06-30 Caglar Demir , Axel-Cyrille Ngonga Ngomo

One of the main challenges in imitation learning is determining what action an agent should take when outside the state distribution of the demonstrations. Inverse reinforcement learning (IRL) can enable generalization to new states by…

机器学习 · 计算机科学 2024-03-04 Daniel S. Brown , Scott Niekum , Marek Petrik

Imitation learning (IL) is a framework that learns to imitate expert behavior from demonstrations. Recently, IL shows promising results on high dimensional and control tasks. However, IL typically suffers from sample inefficiency in terms…

机器学习 · 计算机科学 2021-11-24 Lihua Zhang

Autonomous Ground Vehicles (AGVs) are essential tools for a wide range of applications stemming from their ability to operate in hazardous environments with minimal human operator input. Effective motion planning is paramount for successful…

机器人学 · 计算机科学 2023-09-04 Shathushan Sivashangaran , Azim Eskandarian

We present an approach for mobile robots to learn to navigate in dynamic environments with pedestrians via raw depth inputs, in a socially compliant manner. To achieve this, we adopt a generative adversarial imitation learning (GAIL)…

机器人学 · 计算机科学 2018-02-27 Lei Tai , Jingwei Zhang , Ming Liu , Wolfram Burgard

Interactive Imitation Learning (IIL) is a branch of Imitation Learning (IL) where human feedback is provided intermittently during robot execution allowing an online improvement of the robot's behavior. In recent years, IIL has increasingly…

In generative adversarial imitation learning (GAIL), the agent aims to learn a policy from an expert demonstration so that its performance cannot be discriminated from the expert policy on a certain predefined reward set. In this paper, we…

机器学习 · 计算机科学 2021-08-20 Zhihan Liu , Yufeng Zhang , Zuyue Fu , Zhuoran Yang , Zhaoran Wang

In-context imitation learning allows robots to acquire skills from demonstrations, yet one-shot trajectory generation remains fragile under environmental variation. We propose SAIL, a framework that reframes robot imitation as an iterative…

机器人学 · 计算机科学 2026-03-10 Makoto Sato , Yusuke Iwasawa , Yujin Tang , So Kuroki

Crafting effective reward signals remains a central challenge in Reinforcement Learning (RL), especially for complex reasoning tasks. Existing automated reward optimization methods typically rely on derivative-free search heuristics that…

人工智能 · 计算机科学 2026-05-14 Sitao Cheng , Tianle Li , Xuhan Huang , Xunjian Yin , Difan Zou

Imitation Learning (IL) is a promising paradigm for teaching robots to perform novel tasks using demonstrations. Most existing approaches for IL utilize neural networks (NN), however, these methods suffer from several well-known…

机器人学 · 计算机科学 2024-04-08 Jimmy Xin , Linus Zheng , Kia Rahmani , Jiayi Wei , Jarrett Holtz , Isil Dillig , Joydeep Biswas

Exploration is a fundamental aspect of reinforcement learning (RL), and its effectiveness is a deciding factor in the performance of RL algorithms, especially when facing sparse extrinsic rewards. Recent studies have shown the effectiveness…

机器学习 · 计算机科学 2023-05-19 Shanchuan Wan , Yujin Tang , Yingtao Tian , Tomoyuki Kaneko

Offline preference-based reinforcement learning (PbRL) provides an effective way to overcome the challenges of designing reward and the high costs of online interaction. However, since labeling preference needs real-time human feedback,…

机器学习 · 计算机科学 2026-02-10 Xiao-Yin Liu , Guotao Li , Xiao-Hu Zhou , Zeng-Guang Hou

When applying reinforcement learning (RL) to a new problem, reward engineering is a necessary, but often difficult and error-prone task a system designer has to face. To avoid this step, we propose LR4GPM, a novel (deep) RL method that can…

机器学习 · 计算机科学 2023-03-17 Junqi Qian , Paul Weng , Chenmien Tan

Researchers have demonstrated state-of-the-art performance in sequential decision making problems (e.g., robotics control, sequential prediction) with deep neural network models. One often has access to near-optimal oracles that achieve…

机器学习 · 计算机科学 2017-03-06 Wen Sun , Arun Venkatraman , Geoffrey J. Gordon , Byron Boots , J. Andrew Bagnell

Imitation learning is a class of promising policy learning algorithms that is free from many practical issues with reinforcement learning, such as the reward design issue and the exploration hardness. However, the current imitation…

机器学习 · 计算机科学 2022-10-19 Zhao-Heng Yin , Weirui Ye , Qifeng Chen , Yang Gao

The full potential of large pretrained models remains largely untapped in control domains like robotics. This is mainly because of the scarcity of data and the computational challenges associated with training or fine-tuning these large…

机器学习 · 计算机科学 2024-03-11 Zuxin Liu , Jesse Zhang , Kavosh Asadi , Yao Liu , Ding Zhao , Shoham Sabach , Rasool Fakoor

Preference-based Reinforcement Learning (PbRL) provides a way to learn high-performance policies in environments where the reward signal is hard to specify, avoiding heuristic and time-consuming reward design. However, PbRL can suffer from…

机器学习 · 计算机科学 2025-07-02 Chenyang Cao , Miguel Rogel-García , Mohamed Nabail , Xueqian Wang , Nicholas Rhinehart

In preference-based Reinforcement Learning (RL), obtaining a large number of preference labels are both time-consuming and costly. Furthermore, the queried human preferences cannot be utilized for the new tasks. In this paper, we propose…

机器学习 · 计算机科学 2024-06-06 Runze Liu , Yali Du , Fengshuo Bai , Jiafei Lyu , Xiu Li