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Post-training has split large language model (LLM) alignment into two largely disconnected tracks. Online reinforcement learning (RL) with verifiable rewards drives emergent reasoning on math and code but depends on a programmatic verifier…

The capabilities of Large Language Models (LLMs) are routinely evaluated by other LLMs trained to predict human preferences. This framework--known as LLM-as-a-judge--is highly scalable and relatively low cost. However, it is also vulnerable…

计算与语言 · 计算机科学 2026-02-03 Lisa Alazraki , Tan Yi-Chern , Jon Ander Campos , Maximilian Mozes , Marek Rei , Max Bartolo

The recent surge of versatile large language models (LLMs) largely depends on aligning increasingly capable foundation models with human intentions by preference learning, enhancing LLMs with excellent applicability and effectiveness in a…

计算与语言 · 计算机科学 2024-06-19 Ruili Jiang , Kehai Chen , Xuefeng Bai , Zhixuan He , Juntao Li , Muyun Yang , Tiejun Zhao , Liqiang Nie , Min Zhang

In autonomous exploration tasks, robots are required to explore and map unknown environments while efficiently planning in dynamic and uncertain conditions. Given the significant variability of environments, human operators often have…

机器人学 · 计算机科学 2025-03-11 Shuhao Liao , Xuxin Lv , Yuhong Cao , Jeric Lew , Wenjun Wu , Guillaume Sartoretti

Recent advancements in Large Language Models (LLMs) have been remarkable, with new models consistently surpassing their predecessors. These advancements are underpinned by extensive research on various training mechanisms. Among these,…

计算与语言 · 计算机科学 2024-12-12 Hansle Gwon , Imjin Ahn , Young-Hak Kim , Sanghyun Park , Tae Joon Jun

In preference-based reinforcement learning (PbRL), a reward function is learned from a type of human feedback called preference. To expedite preference collection, recent works have leveraged \emph{offline preferences}, which are…

机器学习 · 计算机科学 2024-03-18 Guoxi Zhang , Han Bao , Hisashi Kashima

Physically Assistive Robots (PARs) require personalized behaviors to ensure user safety and comfort. However, traditional preference learning methods, like exhaustive pairwise comparisons, cause severe physical and cognitive fatigue for…

机器人学 · 计算机科学 2026-04-03 Keshav Shankar , Dan Ding , Wei Gao

Effective prompt engineering remains a central challenge in fully harnessing the capabilities of LLMs. While well-designed prompts can dramatically enhance performance, crafting them typically demands expert intuition and a nuanced…

人工智能 · 计算机科学 2026-04-21 Paweł Batorski , Adrian Kosmala , Paul Swoboda

Large language models (LLMs) generally utilize a consistent data distribution throughout the pretraining process. However, as the model's capability improves, it is intuitive that its data preferences dynamically change, indicating the need…

计算与语言 · 计算机科学 2025-02-18 Xuemiao Zhang , Liangyu Xu , Feiyu Duan , Yongwei Zhou , Sirui Wang , Rongxiang Weng , Jingang Wang , Xunliang Cai

Reinforcement Learning (RL) plays an important role in the robotic manipulation domain since it allows self-learning from trial-and-error interactions with the environment. Still, sample efficiency and reward specification seriously limit…

机器人学 · 计算机科学 2023-11-07 Kun Chu , Xufeng Zhao , Cornelius Weber , Mengdi Li , Stefan Wermter

To integrate into human-centered environments, autonomous agents must learn from and adapt to humans in their native settings. Preference-based reinforcement learning (PbRL) can enable this by learning reward functions from human…

Deep Reinforcement Learning (DRL) has achieved great success in solving complicated decision-making problems. Despite the successes, DRL is frequently criticized for many reasons, e.g., data inefficient, inflexible and intractable reward…

机器学习 · 计算机科学 2023-02-07 Weiqin Chen

Current imitation learning techniques are too restrictive because they require the agent and expert to share the same action space. However, oftentimes agents that act differently from the expert can solve the task just as good. For…

机器学习 · 计算机科学 2018-09-18 Nir Baram , Shie Mannor

Reward modeling is a key step in building safe foundation models when applying reinforcement learning from human feedback (RLHF) to align Large Language Models (LLMs). However, reward modeling based on the Bradley-Terry (BT) model assumes a…

人工智能 · 计算机科学 2025-09-24 Jingyan Shen , Jiarui Yao , Rui Yang , Yifan Sun , Feng Luo , Rui Pan , Tong Zhang , Han Zhao

Reward engineering is one of the key challenges in Reinforcement Learning (RL). Preference-based RL effectively addresses this issue by learning from human feedback. However, it is both time-consuming and expensive to collect human…

机器学习 · 计算机科学 2025-02-18 Runze Liu , Chenjia Bai , Jiafei Lyu , Shengjie Sun , Yali Du , Xiu Li

Large Language Models (LLMs) have achieved remarkable success across diverse natural language tasks, yet the reward models employed for aligning LLMs often encounter challenges of reward hacking, where the approaches predominantly rely on…

计算与语言 · 计算机科学 2026-03-06 Biao Liu , Ning Xu , Junming Yang , Hao Xu , Xin Geng

We study online preference-based reinforcement learning (PbRL) with the goal of improving sample efficiency. While a growing body of theoretical work has emerged-motivated by PbRL's recent empirical success, particularly in aligning large…

机器学习 · 计算机科学 2026-02-06 Joongkyu Lee , Seouh-won Yi , Min-hwan Oh

Reinforcement learning from human feedback (RLHF) has emerged as a powerful technique to make large language models (LLMs) easier to use and more effective. A core piece of the RLHF process is the training and utilization of a model of…

计算机与社会 · 计算机科学 2023-11-29 Nathan Lambert , Thomas Krendl Gilbert , Tom Zick

Human-designed reward functions for reinforcement learning (RL) agents are frequently misaligned with the humans' true, unobservable objectives, and thus act only as proxies. Optimizing for a misspecified proxy reward function often induces…

人工智能 · 计算机科学 2026-01-30 Stephane Hatgis-Kessell , Logan Mondal Bhamidipaty , Emma Brunskill

Offline preference-based reinforcement learning (PbRL) provides an effective way to overcome the challenges of designing reward and the high costs of online interaction. However, since labeling preference needs real-time human feedback,…

机器学习 · 计算机科学 2026-02-10 Xiao-Yin Liu , Guotao Li , Xiao-Hu Zhou , Zeng-Guang Hou