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We consider the problem of learning an unknown Markov Decision Process (MDP) that is weakly communicating in the infinite horizon setting. We propose a Thompson Sampling-based reinforcement learning algorithm with dynamic episodes (TSDE).…

机器学习 · 计算机科学 2017-09-15 Yi Ouyang , Mukul Gagrani , Ashutosh Nayyar , Rahul Jain

We optimize finite horizon multi-agent reach-avoid Markov decision process (MDP) via \emph{local feedback policies}. The global feedback policy solution yields global optimality but its communication complexity, memory usage and computation…

系统与控制 · 电气工程与系统科学 2026-04-10 Adam Casselman , Abraham P. Vinod , Sarah H. Q. Li

We initiate the study of dynamic regret minimization for goal-oriented reinforcement learning modeled by a non-stationary stochastic shortest path problem with changing cost and transition functions. We start by establishing a lower bound…

机器学习 · 计算机科学 2022-05-27 Liyu Chen , Haipeng Luo

We introduce the problem of regret minimization in Adversarial Dueling Bandits. As in classic Dueling Bandits, the learner has to repeatedly choose a pair of items and observe only a relative binary `win-loss' feedback for this pair, but…

机器学习 · 计算机科学 2020-10-29 Aadirupa Saha , Tomer Koren , Yishay Mansour

Modern tasks in reinforcement learning have large state and action spaces. To deal with them efficiently, one often uses predefined feature mapping to represent states and actions in a low-dimensional space. In this paper, we study…

机器学习 · 计算机科学 2021-02-24 Dongruo Zhou , Jiafan He , Quanquan Gu

We study the problem of infinite-horizon average-reward reinforcement learning with linear Markov decision processes (MDPs). The associated Bellman operator of the problem not being a contraction makes the algorithm design challenging.…

机器学习 · 统计学 2025-03-12 Kihyuk Hong , Woojin Chae , Yufan Zhang , Dabeen Lee , Ambuj Tewari

We consider a Markov decision process with deterministic state transition dynamics, adversarially generated rewards that change arbitrarily from round to round, and a bandit feedback model in which the decision maker only observes the…

计算机科学与博弈论 · 计算机科学 2012-10-19 Raman Arora , Ofer Dekel , Ambuj Tewari

Learning a near optimal policy in a partially observable system remains an elusive challenge in contemporary reinforcement learning. In this work, we consider episodic reinforcement learning in a reward-mixing Markov decision process (MDP).…

机器学习 · 计算机科学 2022-02-01 Jeongyeol Kwon , Yonathan Efroni , Constantine Caramanis , Shie Mannor

We study learning in a dynamically evolving environment modeled as a Markov game between a learner and a strategic opponent that can adapt to the learner's strategies. While most existing works in Markov games focus on external regret as…

机器学习 · 计算机科学 2024-12-11 Thanh Nguyen-Tang , Raman Arora

In Apprenticeship Learning (AL), we are given a Markov Decision Process (MDP) without access to the cost function. Instead, we observe trajectories sampled by an expert that acts according to some policy. The goal is to find a policy that…

机器学习 · 计算机科学 2021-12-30 Lior Shani , Tom Zahavy , Shie Mannor

Markov decision processes (MDPs) are widely used in modeling decision making problems in stochastic environments. However, precise specification of the reward functions in MDPs is often very difficult. Recent approaches have focused on…

人工智能 · 计算机科学 2012-02-20 Eunsoo Oh , Kee-Eung Kim

In standard RL, a learner attempts to learn an optimal policy for a Markov Decision Process whose structure (e.g. state space) is known. In online model selection, a learner attempts to learn an optimal policy for an MDP knowing only that…

机器学习 · 计算机科学 2024-11-12 Alireza Masoumian , James R. Wright

We study model-based reinforcement learning with non-linear function approximation where the transition function of the underlying Markov decision process (MDP) is given by a multinomial logistic (MNL) model. We develop a provably efficient…

机器学习 · 计算机科学 2024-10-15 Jaehyun Park , Junyeop Kwon , Dabeen Lee

A recent goal in the Reinforcement Learning (RL) framework is to choose a sequence of actions or a policy to maximize the reward collected or minimize the regret incurred in a finite time horizon. For several RL problems in operation…

机器学习 · 计算机科学 2016-08-18 K J Prabuchandran , Tejas Bodas , Theja Tulabandhula

Any reinforcement learning algorithm that applies to all Markov decision processes (MDPs) will suffer $\Omega(\sqrt{SAT})$ regret on some MDP, where $T$ is the elapsed time and $S$ and $A$ are the cardinalities of the state and action…

机器学习 · 统计学 2014-11-04 Ian Osband , Benjamin Van Roy

We consider the gap-dependent regret bounds for episodic MDPs. We show that the Monotonic Value Propagation (MVP) algorithm achieves a variance-aware gap-dependent regret bound of $$\tilde{O}\left(\left(\sum_{\Delta_h(s,a)>0} \frac{H^2 \log…

机器学习 · 计算机科学 2025-06-10 Shulun Chen , Runlong Zhou , Zihan Zhang , Maryam Fazel , Simon S. Du

It is well known that for any finite state Markov decision process (MDP) there is a memoryless deterministic policy that maximizes the expected reward. For partially observable Markov decision processes (POMDPs), optimal memoryless policies…

最优化与控制 · 数学 2016-02-16 Guido Montufar , Keyan Ghazi-Zahedi , Nihat Ay

We describe an approximate dynamic programming (ADP) approach to compute approximations of the optimal strategies and of the minimal losses that can be guaranteed in discounted repeated games with vector-valued losses. Such games…

计算机科学与博弈论 · 计算机科学 2020-10-27 Vijay Kamble , Patrick Loiseau , Jean Walrand

We consider online learning problems in the realizable setting, where there is a zero-loss solution, and propose new Differentially Private (DP) algorithms that obtain near-optimal regret bounds. For the problem of online prediction from…

机器学习 · 计算机科学 2023-03-01 Hilal Asi , Vitaly Feldman , Tomer Koren , Kunal Talwar

In an episodic Markov Decision Process (MDP) problem, an online algorithm chooses from a set of actions in a sequence of $H$ trials, where $H$ is the episode length, in order to maximize the total payoff of the chosen actions. Q-learning,…

机器学习 · 计算机科学 2019-07-11 Xu Zhu