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相关论文: Meta 3D AssetGen: Text-to-Mesh Generation with Hig…

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We introduce Meta 3D Gen (3DGen), a new state-of-the-art, fast pipeline for text-to-3D asset generation. 3DGen offers 3D asset creation with high prompt fidelity and high-quality 3D shapes and textures in under a minute. It supports…

While 3D generation is progressing rapidly, recent work has often focused on obtaining high-resolution assets, leaving user experience and deployability as afterthoughts. We present AssetGen, a 3D generator that focuses instead on these two…

The recent availability and adaptability of text-to-image models has sparked a new era in many related domains that benefit from the learned text priors as well as high-quality and fast generation capabilities, one of which is texture…

计算机视觉与模式识别 · 计算机科学 2024-07-03 Raphael Bensadoun , Yanir Kleiman , Idan Azuri , Omri Harosh , Andrea Vedaldi , Natalia Neverova , Oran Gafni

In this paper, we introduce MeshGen, an advanced image-to-3D pipeline that generates high-quality 3D meshes with detailed geometry and physically based rendering (PBR) textures. Addressing the challenges faced by existing 3D native…

图形学 · 计算机科学 2025-05-09 Zilong Chen , Yikai Wang , Wenqiang Sun , Feng Wang , Yiwen Chen , Huaping Liu

Inspired by generative paradigms in image and video, 3D shape generation has made notable progress, enabling the rapid synthesis of high-fidelity 3D assets from a single image. However, current methods still face challenges, including the…

计算机视觉与模式识别 · 计算机科学 2025-11-26 Yangguang Li , Xianglong He , Zi-Xin Zou , Zexiang Liu , Wanli Ouyang , Ding Liang , Yan-Pei Cao

Text- or image-to-3D generators and 3D scanners can now produce 3D assets with high-quality shapes and textures. These assets typically consist of a single, fused representation, like an implicit neural field, a Gaussian mixture, or a mesh,…

计算机视觉与模式识别 · 计算机科学 2024-12-31 Minghao Chen , Roman Shapovalov , Iro Laina , Tom Monnier , Jianyuan Wang , David Novotny , Andrea Vedaldi

Generating high-quality physically based rendering (PBR) materials is important to achieve realistic rendering in the downstream tasks, yet it remains challenging due to the intertwined effects of materials and lighting. While existing…

计算机视觉与模式识别 · 计算机科学 2025-03-17 Xiaokang Wei , Bowen Zhang , Xianghui Yang , Yuxuan Wang , Chunchao Guo , Xi Zhao , Yan Luximon

3D texture generation is receiving increasing attention, as it enables the creation of realistic and aesthetic texture materials for untextured 3D meshes. However, existing 3D texture generation methods are limited to producing only a few…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Zhiyuan Zhang , Zijian Zhou , Linjun Li , Long Chen , Hao Tang , Yichen Gong

Given a 3D mesh, we aim to synthesize 3D textures that correspond to arbitrary textual descriptions. Current methods for generating and assembling textures from sampled views often result in prominent seams or excessive smoothing. To tackle…

计算机视觉与模式识别 · 计算机科学 2024-08-05 Dong Huo , Zixin Guo , Xinxin Zuo , Zhihao Shi , Juwei Lu , Peng Dai , Songcen Xu , Li Cheng , Yee-Hong Yang

Despite the latest remarkable advances in generative modeling, efficient generation of high-quality 3D assets from textual prompts remains a difficult task. A key challenge lies in data scarcity: the most extensive 3D datasets encompass…

计算机视觉与模式识别 · 计算机科学 2024-01-17 Antoine Mercier , Ramin Nakhli , Mahesh Reddy , Rajeev Yasarla , Hong Cai , Fatih Porikli , Guillaume Berger

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

We introduce Garment3DGen a new method to synthesize 3D garment assets from a base mesh given a single input image as guidance. Our proposed approach allows users to generate 3D textured clothes based on both real and synthetic images, such…

计算机视觉与模式识别 · 计算机科学 2025-05-01 Nikolaos Sarafianos , Tuur Stuyck , Xiaoyu Xiang , Yilei Li , Jovan Popovic , Rakesh Ranjan

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

计算机视觉与模式识别 · 计算机科学 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

The recent advances in text and image synthesis show a great promise for the future of generative models in creative fields. However, a less explored area is the one of 3D model generation, with a lot of potential applications to game…

计算机视觉与模式识别 · 计算机科学 2023-12-14 Antoine Schnepf , Flavian Vasile , Ugo Tanielian

Driven by powerful image diffusion models, recent research has achieved the automatic creation of 3D objects from textual or visual guidance. By performing score distillation sampling (SDS) iteratively across different views, these methods…

计算机视觉与模式识别 · 计算机科学 2024-05-17 Zeyu Li , Ruitong Gan , Chuanchen Luo , Yuxi Wang , Jiaheng Liu , Ziwei Zhu Man Zhang , Qing Li , Xucheng Yin , Zhaoxiang Zhang , Junran Peng

3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-image diffusion models in an optimization problem or…

计算机视觉与模式识别 · 计算机科学 2024-07-30 Lukas Höllein , Aljaž Božič , Norman Müller , David Novotny , Hung-Yu Tseng , Christian Richardt , Michael Zollhöfer , Matthias Nießner

Automatic 3D content creation has gained increasing attention recently, due to its potential in various applications such as video games, film industry, and AR/VR. Recent advancements in diffusion models and multimodal models have notably…

计算机视觉与模式识别 · 计算机科学 2024-11-26 Yitong Wang , Xudong Xu , Li Ma , Haoran Wang , Bo Dai

Recently, the surge of efficient and automated 3D AI-generated content (AIGC) methods has increasingly illuminated the path of transforming human imagination into complex 3D structures. However, the automated generation of 3D content is…

图形学 · 计算机科学 2024-12-20 Pei Chen , Fudong Wang , Yixuan Tong , Jingdong Chen , Ming Yang , Minghui Yang

Three-dimensional content generation has progressed from producing isolated, visually plausible shapes to constructing structured assets that can be deployed in real-time interactive environments. This trajectory is driven by converging…

图形学 · 计算机科学 2026-05-12 Jiafeng Wu , Zhuofan Lou , Jian Liu , Dazhao Du , Chunchao Guo , Song Guo

3D modeling is moving from virtual to physical. Existing 3D generation primarily emphasizes geometries and textures while neglecting physical-grounded modeling. Consequently, despite the rapid development of 3D generative models, the…

计算机视觉与模式识别 · 计算机科学 2025-12-01 Ziang Cao , Zhaoxi Chen , Liang Pan , Ziwei Liu
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