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Parallel algorithms on CPU and GPU are implemented for the Unified Gas-Kinetic Scheme and their performances are investigated and compared by a two dimensional channel flow case. The parallel CPU algorithm has a one dimensional block…

计算物理 · 物理学 2018-11-02 Jizhou Liu , Fang Q. Hu , Xiaodong Li

Motion planning for autonomous vehicles requires generating collision-free and dynamically feasible trajectories in complex environments under real-time constraints. While nonlinear optimal control formulations provide high-fidelity…

机器人学 · 计算机科学 2026-05-15 Matheus Wagner , Antônio Augusto Fröhlich

This article proposes a modular optimal control framework for local three-dimensional ellipsoidal obstacle avoidance, exemplarily applied to model predictive path-following control. Static as well as moving obstacles are considered. Central…

系统与控制 · 电气工程与系统科学 2025-10-31 David Leprich , Mario Rosenfelder , Markus Herrmann-Wicklmayr , Kathrin Flaßkamp , Peter Eberhard , Henrik Ebel

In this paper, we develop a new parallel auxiliary grid algebraic multigrid (AMG) method to leverage the power of graphic processing units (GPUs). In the construction of the hierarchical coarse grid, we use a simple and fixed coarsening…

数值分析 · 数学 2012-12-07 Lu Wang , Xiaozhe Hu , Jonathan Cohen , Jinchao Xu

This paper presents a GPU-accelerated framework for solving block tridiagonal linear systems that arise naturally in numerous real-time applications across engineering and scientific computing. Through a multi-stage permutation strategy…

最优化与控制 · 数学 2026-01-08 Roland Schwan , Daniel Kuhn , Colin N. Jones

In this paper, we present a distributed algorithm utilizing the proximal alternating direction method of multipliers (ADMM) in conjunction with sequential constraint tightening to address mixed-integer quadratic programming (MIQP) problems…

系统与控制 · 电气工程与系统科学 2025-04-08 Viet-Anh Le , Andreas A. Malikopoulos

UAV missions often require specific geometric constraints to be satisfied between ground locations and the vehicle location. Such requirements are typical for contexts where line-of-sight must be maintained between the vehicle location and…

机器人学 · 计算机科学 2024-02-06 Andrew Willis , Collin Hague , Artur Wolek , Kevin Brink

Chandrasekaran, Parrilo and Willsky (2010) proposed a convex optimization problem to characterize graphical model selection in the presence of unobserved variables. This convex optimization problem aims to estimate an inverse covariance…

最优化与控制 · 数学 2012-09-27 Shiqian Ma , Lingzhou Xue , Hui Zou

In this paper we propose a parallel coordinate descent algorithm for solving smooth convex optimization problems with separable constraints that may arise e.g. in distributed model predictive control (MPC) for linear network systems. Our…

最优化与控制 · 数学 2014-11-19 Ion Necoara , Dragos Clipici

The edge computing paradigm has emerged to handle cloud computing issues such as scalability, security and low response time among others. This new computing trend heavily relies on ubiquitous embedded systems on the edge. Performance and…

分布式、并行与集群计算 · 计算机科学 2019-01-28 Mohammad Hosseinabady , Mohd Amiruddin Bin Zainol , Jose Nunez-Yanez

We present a fully distributed collision avoidance algorithm based on convex optimization for a team of mobile robots. This method addresses the practical case in which agents sense each other via measurements from noisy on-board sensors…

最优化与控制 · 数学 2019-06-04 Guillermo Angeris , Kunal Shah , Mac Schwager

This paper investigates the convex optimization problem with general convex inequality constraints. To cope with this problem, a discrete-time algorithm, called augmented primal-dual gradient algorithm (Aug-PDG), is studied and analyzed. It…

最优化与控制 · 数学 2020-11-18 Min Meng , Xiuxian Li

This paper presents a novel approach for collision avoidance in optimal and model predictive control, in which the environment is represented by a large number of points and the robot as a union of padded polygons. The conditions that none…

机器人学 · 计算机科学 2026-03-24 Yunfan Gao , Florian Messerer , Niels van Duijkeren , Rashmi Dabir , Moritz Diehl

Path planning is critical for autonomous driving, generating smooth, collision-free, feasible paths based on perception and localization inputs. However, its computationally intensive nature poses significant challenges for…

硬件体系结构 · 计算机科学 2025-07-23 Yifan Zhang , Xiaoyu Niu , Hongzheng Tian , Yanjun Zhang , Bo Yu , Shaoshan Liu , Sitao Huang

Branch-and-Bound (B&B) algorithms are time intensive tree-based exploration methods for solving to optimality combinatorial optimization problems. In this paper, we investigate the use of GPU computing as a major complementary way to speed…

分布式、并行与集群计算 · 计算机科学 2012-08-21 Melab Nouredine , Imen Chakroun , Mezmaz Mohand , Daniel Tuyttens

This paper discusses the potential of graphics processing units (GPUs) in high-dimensional optimization problems. A single GPU card with hundreds of arithmetic cores can be inserted in a personal computer and dramatically accelerates many…

统计计算 · 统计学 2015-03-13 Hua Zhou , Kenneth Lange , Marc A. Suchard

We propose new sequential simulation-optimization algorithms for general convex optimization via simulation problems with high-dimensional discrete decision space. The performance of each choice of discrete decision variables is evaluated…

最优化与控制 · 数学 2022-02-15 Haixiang Zhang , Zeyu Zheng , Javad Lavaei

Nonlinear optimal control problems for trajectory planning with obstacle avoidance present several challenges. While general-purpose optimizers and dynamic programming methods struggle when adopted separately, their combination enabled by a…

最优化与控制 · 数学 2024-08-09 Rebecca Richter , Alberto De Marchi , Matthias Gerdts

This paper presents a scalable online algorithm to generate safe and kinematically feasible trajectories for quadrotor swarms. Existing approaches rely on linearizing Euclidean distance-based collision constraints and on axis-wise…

机器人学 · 计算机科学 2023-03-10 Vivek K. Adajania , Siqi Zhou , Arun Kumar Singh , Angela P. Schoellig

In recent years, applications such as real-time simulations, autonomous systems, and video games increasingly demand the processing of complex geometric models under stringent time constraints. Traditional geometric algorithms, including…

计算几何 · 计算机科学 2026-01-30 Roberto Carrasco , Enzo Meneses , Hector Ferrada , Cristobal A. Navarro , Nancy Hitschfeld