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相关论文: Investigating Pre-Training Objectives for Generali…

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Recent advances in unsupervised learning have shown that unsupervised pre-training, followed by fine-tuning, can improve model generalization. However, a rigorous understanding of how the representation function learned on an unlabeled…

机器学习 · 计算机科学 2024-03-12 Yuyang Deng , Junyuan Hong , Jiayu Zhou , Mehrdad Mahdavi

Object detection is a central downstream task used to test if pre-trained network parameters confer benefits, such as improved accuracy or training speed. The complexity of object detection methods can make this benchmarking non-trivial…

计算机视觉与模式识别 · 计算机科学 2021-11-23 Yanghao Li , Saining Xie , Xinlei Chen , Piotr Dollar , Kaiming He , Ross Girshick

The ratio of outlier parameters in language pre-training models and vision pre-training models differs significantly, making cross-modality (language and vision) inherently more challenging than cross-domain adaptation. As a result, many…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Yaxin Luo , Zhiqiang Shen

Averaging checkpoints along the training trajectory is a simple yet powerful approach to improve the generalization performance of Machine Learning models and reduce training time. Motivated by these potential gains, and in an effort to…

机器学习 · 计算机科学 2025-11-25 Niccolò Ajroldi , Antonio Orvieto , Jonas Geiping

The generalization gap in reinforcement learning (RL) has been a significant obstacle that prevents the RL agent from learning general skills and adapting to varying environments. Increasing the generalization capacity of the RL systems can…

机器学习 · 计算机科学 2021-12-06 Hanping Zhang , Yuhong Guo

Learning to control an environment without hand-crafted rewards or expert data remains challenging and is at the frontier of reinforcement learning research. We present an unsupervised learning algorithm to train agents to achieve…

机器学习 · 计算机科学 2018-11-29 David Warde-Farley , Tom Van de Wiele , Tejas Kulkarni , Catalin Ionescu , Steven Hansen , Volodymyr Mnih

In Audio-Visual Navigation (AVN), agents must locate sound sources in unseen 3D environments using visual and auditory cues. However, existing methods often struggle with generalization in unseen scenarios, as they tend to overfit to…

声音 · 计算机科学 2026-04-08 Jia Li , Yinfeng Yu

As agentic systems increasingly rely on reinforcement learning from verifiable rewards, standardized ``gym'' infrastructure has become essential for rapid iteration, reproducibility, and fair comparison. Vision agents lack such…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Fanqing Meng , Lingxiao Du , Jiawei Gu , Jiaqi Liao , Linjie Li , Zijian Wu , Xiangyan Liu , Ziqi Zhao , Mengkang Hu , Zichen Liu , Jiaheng Zhang , Michael Qizhe Shieh

Width-based planning has shown promising results on Atari 2600 games using pixel input, while using substantially fewer environment interactions than reinforcement learning. Recent width-based approaches have computed feature vectors for…

人工智能 · 计算机科学 2022-03-22 Benjamin Ayton , Masataro Asai

Model-based reinforcement learning (RL) enjoys several benefits, such as data-efficiency and planning, by learning a model of the environment's dynamics. However, learning a global model that can generalize across different dynamics is a…

机器学习 · 计算机科学 2020-06-30 Kimin Lee , Younggyo Seo , Seunghyun Lee , Honglak Lee , Jinwoo Shin

The past decade has seen the rapid development of Reinforcement Learning, which acquires impressive performance with numerous training resources. However, one of the greatest challenges in RL is generalization efficiency (i.e.,…

机器学习 · 计算机科学 2021-08-18 Qi Yang , Peng Yang , Ke Tang

Learning agile humanoid behaviors from human motion offers a powerful route to natural, coordinated control, but existing approaches face a persistent trade-off: reference-tracking policies are often brittle outside the demonstration…

机器人学 · 计算机科学 2026-02-25 Jiashun Wang , M. Eva Mungai , He Li , Jean Pierre Sleiman , Jessica Hodgins , Farbod Farshidian

Controlling artificial agents from visual sensory data is an arduous task. Reinforcement learning (RL) algorithms can succeed but require large amounts of interactions between the agent and the environment. To alleviate the issue,…

Recent deep learning models for tabular data currently compete with the traditional ML models based on decision trees (GBDT). Unlike GBDT, deep models can additionally benefit from pretraining, which is a workhorse of DL for vision and NLP.…

机器学习 · 计算机科学 2022-07-13 Ivan Rubachev , Artem Alekberov , Yury Gorishniy , Artem Babenko

Meta reinforcement learning aims to develop policies that generalize to unseen tasks sampled from a task distribution. While context-based meta-RL methods improve task representation using task latents, they often struggle with…

机器学习 · 计算机科学 2026-05-21 Jeongmo Kim , Yisak Park , Minung Kim , Seungyul Han

Reinforcement learning (RL) promises to enable autonomous acquisition of complex behaviors for diverse agents. However, the success of current reinforcement learning algorithms is predicated on an often under-emphasised requirement -- each…

机器学习 · 计算机科学 2021-10-29 Archit Sharma , Abhishek Gupta , Sergey Levine , Karol Hausman , Chelsea Finn

We create a novel benchmark for evaluating a Deployable Lifelong Learning system for Visual Reinforcement Learning (RL) that is pretrained on a curated dataset, and propose a novel Scalable Lifelong Learning system capable of retaining…

机器学习 · 计算机科学 2023-12-19 Kiran Lekkala , Eshan Bhargava , Yunhao Ge , Laurent Itti

Representation learning based on multi-task pretraining has become a powerful approach in many domains. In particular, task-aware representation learning aims to learn an optimal representation for a specific target task by sampling data…

机器学习 · 计算机科学 2023-06-16 Yifang Chen , Yingbing Huang , Simon S. Du , Kevin Jamieson , Guanya Shi

Behavior Trees (BTs) provide a structured and reactive framework for decision-making, commonly used to switch between sub-controllers based on environmental conditions. Reinforcement Learning (RL), on the other hand, can learn near-optimal…

人工智能 · 计算机科学 2026-02-12 Finn Rietz , Mart Kartašev , Petter Ögren , Johannes A. Stork

When playing video-games we immediately detect which entity we control and we center the attention towards it to focus the learning and reduce its dimensionality. Reinforcement Learning (RL) has been able to deal with big state spaces,…

机器学习 · 计算机科学 2020-01-01 Berkay Demirel , Martí Sánchez-Fibla