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3D Gaussian Splatting (3DGS) has gained significant attention for its real-time, photo-realistic rendering in novel-view synthesis and 3D modeling. However, existing methods struggle with accurately modeling in-the-wild scenes affected by…

计算机视觉与模式识别 · 计算机科学 2025-12-05 Chuanyu Fu , Guanying Chen , Yuqi Zhang , Kunbin Yao , Yuan Xiong , Chuan Huang , Shuguang Cui , Yasuyuki Matsushita , Xiaochun Cao

Recent advancements in image animation have utilized diffusion models to breathe life into static images. However, existing controllable frameworks typically rely on Lagrangian motion guidance, where optical flow is estimated relative to…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Thong Nguyen , Khoi M. Le , Cong-Duy Nguyen , Luu Anh Tuan , See-Kiong Ng , Chunyan Miao

Real-time rendering of dynamic scenes with view-dependent effects remains a fundamental challenge in computer graphics. While recent advances in Gaussian Splatting have shown promising results separately handling dynamic scenes (4DGS) and…

计算机视觉与模式识别 · 计算机科学 2025-03-12 Zhongpai Gao , Benjamin Planche , Meng Zheng , Anwesa Choudhuri , Terrence Chen , Ziyan Wu

Novel view synthesis with neural models has advanced rapidly in recent years, yet adapting these models to scene changes remains an open problem. Existing methods are either labor-intensive, requiring extensive model retraining, or fail to…

计算机视觉与模式识别 · 计算机科学 2025-08-13 Lin Zeng , Boming Zhao , Jiarui Hu , Xujie Shen , Ziqiang Dang , Hujun Bao , Zhaopeng Cui

Recently, 3D Gaussian splatting (3DGS) has gained considerable attentions in the field of novel view synthesis due to its fast performance while yielding the excellent image quality. However, 3DGS in sparse-view settings (e.g., three-view…

计算机视觉与模式识别 · 计算机科学 2025-04-02 Hyunwoo Park , Gun Ryu , Wonjun Kim

We are interested in learning visual representations which allow for 3D manipulations of visual objects based on a single 2D image. We cast this into an image-to-image transformation task, and propose Iterative Generative Adversarial…

计算机视觉与模式识别 · 计算机科学 2019-09-05 Ysbrand Galama , Thomas Mensink

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

图形学 · 计算机科学 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang

Gaussian splatting, renowned for its exceptional rendering quality and efficiency, has emerged as a prominent technique in 3D scene representation. However, the substantial data volume of Gaussian splatting impedes its practical utility in…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Xiangrui Liu , Xinju Wu , Pingping Zhang , Shiqi Wang , Zhu Li , Sam Kwong

4D generation has made remarkable progress in synthesizing dynamic 3D objects from input text, images, or videos. However, existing methods often represent motion as an implicit deformation field, which limits direct control and…

计算机视觉与模式识别 · 计算机科学 2026-02-05 Lifan Wu , Ruijie Zhu , Yubo Ai , Tianzhu Zhang

Motion-controllable image animation is a fundamental task with a wide range of potential applications. Recent works have made progress in controlling camera or object motion via various motion representations, while they still struggle to…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Yingjie Chen , Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

Compression techniques for 3D Gaussian Splatting (3DGS) have recently achieved considerable success in minimizing storage overhead for 3D Gaussians while preserving high rendering quality. Despite the impressive storage reduction, the lack…

计算机视觉与模式识别 · 计算机科学 2025-10-17 Seungjoo Shin , Jaesik Park , Sunghyun Cho

In this paper, we aim to model 3D scene geometry, appearance, and the underlying physics purely from multi-view videos. By applying various governing PDEs as PINN losses or incorporating physics simulation into neural networks, existing…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Jinxi Li , Ziyang Song , Siyuan Zhou , Bo Yang

Novel view synthesis of dynamic scenes is fundamental to achieving photorealistic 4D reconstruction and immersive visual experiences. Recent progress in Gaussian-based representations has significantly improved real-time rendering quality,…

计算机视觉与模式识别 · 计算机科学 2026-02-06 Zhanfeng Liao , Jiajun Zhang , Hanzhang Tu , Zhixi Wang , Yunqi Gao , Hongwen Zhang , Yebin Liu

Modeling dynamic, large-scale urban scenes is challenging due to their highly intricate geometric structures and unconstrained dynamics in both space and time. Prior methods often employ high-level architectural priors, separating static…

计算机视觉与模式识别 · 计算机科学 2025-08-26 Yurui Chen , Chun Gu , Junzhe Jiang , Xiatian Zhu , Li Zhang

3D Gaussian Splatting (3DGS) has become a powerful representation for image-based object reconstruction, yet its performance drops sharply in sparse-view settings. Prior works address this limitation by employing diffusion models to repair…

计算机视觉与模式识别 · 计算机科学 2026-01-29 Hung Nguyen , Runfa Li , An Le , Truong Nguyen

Open-vocabulary 3D scene understanding presents a significant challenge in computer vision, with wide-ranging applications in embodied agents and augmented reality systems. Existing methods adopt neurel rendering methods as 3D…

计算机视觉与模式识别 · 计算机科学 2024-08-26 Jun Guo , Xiaojian Ma , Yue Fan , Huaping Liu , Qing Li

Recently, 3D Gaussian Splatting has emerged as a promising approach for modeling 3D scenes using mixtures of Gaussians. The predominant optimization method for these models relies on backpropagating gradients through a differentiable…

计算机视觉与模式识别 · 计算机科学 2025-09-24 Toon Van de Maele , Ozan Catal , Alexander Tschantz , Christopher L. Buckley , Tim Verbelen

3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its ability to capture spatially varying color and view-dependent…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Hoang Chuong Nguyen , Wei Mao , Jose M. Alvarez , Miaomiao Liu

We introduce Gaussian Garments, a novel approach for reconstructing realistic simulation-ready garment assets from multi-view videos. Our method represents garments with a combination of a 3D mesh and a Gaussian texture that encodes both…

计算机视觉与模式识别 · 计算机科学 2024-09-13 Boxiang Rong , Artur Grigorev , Wenbo Wang , Michael J. Black , Bernhard Thomaszewski , Christina Tsalicoglou , Otmar Hilliges

We introduce FLAG-4D, a novel framework for generating novel views of dynamic scenes by reconstructing how 3D Gaussian primitives evolve through space and time. Existing methods typically rely on a single Multilayer Perceptron (MLP) to…

计算机视觉与模式识别 · 计算机科学 2026-02-10 Guan Yuan Tan , Ngoc Tuan Vu , Arghya Pal , Sailaja Rajanala , Raphael Phan C. -W. , Mettu Srinivas , Chee-Ming Ting