中文
相关论文

相关论文: "Give Me an Example Like This": Episodic Active Re…

200 篇论文

In this paper, we present a technique that improves the process of training an agent (using RL) for instruction following. We develop a training curriculum that uses a nominal number of expert demonstrations and trains the agent in a manner…

机器学习 · 计算机科学 2019-12-03 Anirudh Srinivasan , Dzmitry Bahdanau , Maxime Chevalier-Boisvert , Yoshua Bengio

In practice, reinforcement learning (RL) agents are often trained with a possibly imperfect proxy reward function, which may lead to a human-agent alignment issue (i.e., the learned policy either converges to non-optimal performance with…

机器学习 · 计算机科学 2024-10-10 Zhaohui Jiang , Xuening Feng , Paul Weng , Yifei Zhu , Yan Song , Tianze Zhou , Yujing Hu , Tangjie Lv , Changjie Fan

Selecting the most suitable algorithm for a given problem instance remains a challenging task, particularly in online or dynamic environments where problem characteristics evolve over time. Relying solely on instantaneous performance…

多智能体系统 · 计算机科学 2026-05-26 Jayprakash S. Nair , Jimson Mathew , Shivashankar B. Nair

How to make imitation learning more general when demonstrations are relatively limited has been a persistent problem in reinforcement learning (RL). Poor demonstrations lead to narrow and biased date distribution, non-Markovian human expert…

人工智能 · 计算机科学 2021-11-17 Haofeng Liu , Yiwen Chen , Jiayi Tan , Marcelo H Ang

Designing rewards for Reinforcement Learning (RL) is challenging because it needs to convey the desired task, be efficient to optimize, and be easy to compute. The latter is particularly problematic when applying RL to robotics, where…

机器学习 · 计算机科学 2020-05-28 Yiming Ding , Carlos Florensa , Mariano Phielipp , Pieter Abbeel

Reinforcement learning (RL) has achieved some impressive recent successes in various computer games and simulations. Most of these successes are based on having large numbers of episodes from which the agent can learn. In typical robotic…

机器人学 · 计算机科学 2024-01-05 Jonas Tebbe , Lukas Krauch , Yapeng Gao , Andreas Zell

As AI systems become increasingly autonomous, aligning their decision-making to human preferences is essential. In domains like autonomous driving or robotics, it is impossible to write down the reward function representing these…

Sampling-based trajectory planners are widely used for agile autonomous driving due to their ability to generate fast, smooth, and kinodynamically feasible trajectories. However, their behavior is often governed by a cost function with…

机器人学 · 计算机科学 2025-10-14 Alexander Langmann , Yevhenii Tokarev , Mattia Piccinini , Korbinian Moller , Johannes Betz

Vision-based reinforcement learning (RL) is a promising approach to solve control tasks involving images as the main observation. State-of-the-art RL algorithms still struggle in terms of sample efficiency, especially when using image…

机器学习 · 计算机科学 2021-10-05 Elie Aljalbout , Maximilian Ulmer , Rudolph Triebel

In this paper, a new reinforcement learning approach is proposed which is based on a powerful concept named Active Learning Method (ALM) in modeling. ALM expresses any multi-input-single-output system as a fuzzy combination of some…

人工智能 · 计算机科学 2010-11-09 Hesam Sagha , Saeed Bagheri Shouraki , Hosein Khasteh , Ali Akbar Kiaei

Typical methods to study cognitive function are to record the electrical activities of animal neurons during the training of animals performing behavioral tasks. A key problem is that they fail to record all the relevant neurons in the…

神经元与认知 · 定量生物学 2021-03-08 Xiaohan Zhang , Lu Liu , Guodong Long , Jing Jiang , Shenquan Liu

Experience replay is one of the most commonly used approaches to improve the sample efficiency of reinforcement learning algorithms. In this work, we propose an approach to select and replay sequences of transitions in order to accelerate…

人工智能 · 计算机科学 2022-09-29 Thommen George Karimpanal , Roland Bouffanais

Reinforcement learning (RL) algorithms hold the promise of enabling autonomous skill acquisition for robotic systems. However, in practice, real-world robotic RL typically requires time consuming data collection and frequent human…

机器人学 · 计算机科学 2022-07-19 Homer Walke , Jonathan Yang , Albert Yu , Aviral Kumar , Jedrzej Orbik , Avi Singh , Sergey Levine

Reinforcement learning (RL) has driven breakthroughs in AI, from game-play to scientific discovery and AI alignment. However, its broader applicability remains limited by challenges such as low data efficiency and poor generalizability.…

人工智能 · 计算机科学 2025-06-03 Xidong Yang , Wenhao Li , Junjie Sheng , Chuyun Shen , Yun Hua , Xiangfeng Wang

Inverse reinforcement learning (IRL) methods assume that the expert data is generated by an agent optimizing some reward function. However, in many settings, the agent may optimize a reward function subject to some constraints, where the…

机器学习 · 计算机科学 2023-05-01 Ashish Gaurav , Kasra Rezaee , Guiliang Liu , Pascal Poupart

This paper investigates how to incorporate expert observations (without explicit information on expert actions) into a deep reinforcement learning setting to improve sample efficiency. First, we formulate an augmented policy loss combining…

机器学习 · 计算机科学 2025-02-28 Erhan Can Ozcan , Vittorio Giammarino , James Queeney , Ioannis Ch. Paschalidis

Previous LLMs-based RL studies typically follow either supervised learning with high annotation costs, or unsupervised paradigms using voting or entropy-based rewards. However, their performance remains far from satisfactory due to the…

机器学习 · 计算机科学 2026-04-22 Zhiyin Yu , Bo Zhang , Qibin Hou , Zhonghai Wu , Xiao Luo , Lei Bai

We study reinforcement learning from human feedback in general Markov decision processes, where agents learn from trajectory-level preference comparisons. A central challenge in this setting is to design algorithms that select informative…

机器学习 · 计算机科学 2025-12-05 Andreas Schlaginhaufen , Reda Ouhamma , Maryam Kamgarpour

Improving sample efficiency is central to Reinforcement Learning (RL), especially in environments where the rewards are sparse. Some recent approaches have proposed to specify reward functions as manually designed or learned reward…

机器学习 · 计算机科学 2024-01-26 Shuai Han , Mehdi Dastani , Shihan Wang

Learning from rewards (i.e., reinforcement learning or RL) and learning to imitate a teacher (i.e., teacher-student learning) are two established approaches for solving sequential decision-making problems. To combine the benefits of these…

机器学习 · 计算机科学 2024-02-21 Idan Shenfeld , Zhang-Wei Hong , Aviv Tamar , Pulkit Agrawal