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The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

计算机视觉与模式识别 · 计算机科学 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

In this paper, we present a method to reconstruct the world and multiple dynamic humans in 3D from a monocular video input. As a key idea, we represent both the world and multiple humans via the recently emerging 3D Gaussian Splatting…

计算机视觉与模式识别 · 计算机科学 2024-04-23 Inhee Lee , Byungjun Kim , Hanbyul Joo

3D Gaussian splatting (3D-GS) is a new rendering approach that outperforms the neural radiance field (NeRF) in terms of both speed and image quality. 3D-GS represents 3D scenes by utilizing millions of 3D Gaussians and projects these…

计算机视觉与模式识别 · 计算机科学 2024-09-26 Joongho Jo , Hyeongwon Kim , Jongsun Park

Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-quality results with real-time performance, it still faces…

计算机视觉与模式识别 · 计算机科学 2025-04-02 Haodong Xiang , Xinghui Li , Kai Cheng , Xiansong Lai , Wanting Zhang , Zhichao Liao , Long Zeng , Xueping Liu

3D Gaussian Splatting (3DGS) has shown remarkable potential for static scene reconstruction, and recent advancements have extended its application to dynamic scenes. However, the quality of reconstructions depends heavily on high-quality…

计算机视觉与模式识别 · 计算机科学 2025-03-21 Yiren Lu , Yunlai Zhou , Disheng Liu , Tuo Liang , Yu Yin

This paper addresses the problem of dynamic scene surface reconstruction using Gaussian Splatting (GS), aiming to recover temporally consistent geometry. While existing GS-based dynamic surface reconstruction methods can yield superior…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Renjie Wu , Hongdong Li , Jose M. Alvarez , Miaomiao Liu

Novel view synthesis from unconstrained in-the-wild images remains a meaningful but challenging task. The photometric variation and transient occluders in those unconstrained images make it difficult to reconstruct the original scene…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Dongbin Zhang , Chuming Wang , Weitao Wang , Peihao Li , Minghan Qin , Haoqian Wang

Reconstructing large-scale dynamic scenes from visual observations is a fundamental challenge in computer vision, with critical implications for robotics and autonomous systems. While recent differentiable rendering methods such as Neural…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Jingkang Wang , Henry Che , Yun Chen , Ze Yang , Lily Goli , Sivabalan Manivasagam , Raquel Urtasun

In this paper, we aim ambitiously for a realistic yet challenging problem, namely, how to reconstruct high-quality 3D scenes from sparse low-resolution views that simultaneously suffer from deficient perspectives and clarity. Whereas…

计算机视觉与模式识别 · 计算机科学 2025-03-07 Yecong Wan , Mingwen Shao , Yuanshuo Cheng , Wangmeng Zuo

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

图形学 · 计算机科学 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang

Image data captured outdoors often exhibit unbounded scenes and unconstrained, varying lighting conditions, making it challenging to decompose them into geometry, reflectance, and illumination. Recent works have focused on achieving this…

计算机视觉与模式识别 · 计算机科学 2025-09-16 Lianjun Liao , Chunhui Zhang , Tong Wu , Henglei Lv , Bailin Deng , Lin Gao

While novel view synthesis for dynamic scenes has made significant progress, capturing skeleton models of objects and re-posing them remains a challenging task. To tackle this problem, in this paper, we propose a novel approach to…

计算机视觉与模式识别 · 计算机科学 2024-12-10 Diwen Wan , Yuxiang Wang , Ruijie Lu , Gang Zeng

3D modeling of highly reflective objects remains challenging due to strong view-dependent appearances. While previous SDF-based methods can recover high-quality meshes, they are often time-consuming and tend to produce over-smoothed…

计算机视觉与模式识别 · 计算机科学 2025-06-17 Jinguang Tong , Xuesong li , Fahira Afzal Maken , Sundaram Muthu , Lars Petersson , Chuong Nguyen , Hongdong Li

3D Gaussian Splatting (3D-GS) has made a notable advancement in the field of neural rendering, 3D scene reconstruction, and novel view synthesis. Nevertheless, 3D-GS encounters the main challenge when it comes to accurately representing…

计算机视觉与模式识别 · 计算机科学 2024-06-11 Rui Zhang , Tianyue Luo , Weidong Yang , Ben Fei , Jingyi Xu , Qingyuan Zhou , Keyi Liu , Ying He

Reconstructing deformable tissues from endoscopic videos is essential in many downstream surgical applications. However, existing methods suffer from slow rendering speed, greatly limiting their practical use. In this paper, we introduce…

计算机视觉与模式识别 · 计算机科学 2024-02-14 Yifan Liu , Chenxin Li , Chen Yang , Yixuan Yuan

Simultaneous localization and mapping is essential for position tracking and scene understanding. 3D Gaussian-based map representations enable photorealistic reconstruction and real-time rendering of scenes using multiple posed cameras. We…

计算机视觉与模式识别 · 计算机科学 2024-04-02 Lisong C. Sun , Neel P. Bhatt , Jonathan C. Liu , Zhiwen Fan , Zhangyang Wang , Todd E. Humphreys , Ufuk Topcu

Photorealistic 3D reconstruction of unstructured real-world scenes remains challenging due to complex illumination variations and transient occlusions. Existing methods based on Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS)…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Yuzhou Tang , Dejun Xu , Yongjie Hou , Zhenzhong Wang , Min Jiang

We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD…

计算机视觉与模式识别 · 计算机科学 2024-03-25 Vladimir Yugay , Yue Li , Theo Gevers , Martin R. Oswald

3D Gaussian splatting (GS) has emerged as a transformative technique in radiance fields. Unlike mainstream implicit neural models, 3D GS uses millions of learnable 3D Gaussians for an explicit scene representation. Paired with a…

计算机视觉与模式识别 · 计算机科学 2026-04-10 Guikun Chen , Wenguan Wang

We introduce GeoGS3D, a novel two-stage framework for reconstructing detailed 3D objects from single-view images. Inspired by the success of pre-trained 2D diffusion models, our method incorporates an orthogonal plane decomposition…

计算机视觉与模式识别 · 计算机科学 2024-11-01 Qijun Feng , Zhen Xing , Zuxuan Wu , Yu-Gang Jiang