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相关论文: GFlow: Recovering 4D World from Monocular Video

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While the generation of 3D content from single-view images has been extensively studied, the creation of physically consistent 3D dynamic scenes from videos remains in its early stages. We propose a novel framework leveraging generative 3D…

图形学 · 计算机科学 2025-10-31 Zhiwei Zhao , Alan Zhao , Minchen Li , Yixin Hu

Generative video modeling has emerged as a compelling tool to zero-shot reason about plausible physical interactions for open-world manipulation. Yet, it remains a challenge to translate such human-led motions into the low-level actions…

机器人学 · 计算机科学 2026-01-01 Karthik Dharmarajan , Wenlong Huang , Jiajun Wu , Li Fei-Fei , Ruohan Zhang

3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Zhiyang Guo , Wengang Zhou , Li Li , Min Wang , Houqiang Li

We introduce a fully automatic pipeline for dynamic scene reconstruction from casually captured monocular RGB videos. Rather than designing a new scene representation, we enhance the priors that drive Dynamic Gaussian Splatting. Video…

计算机视觉与模式识别 · 计算机科学 2025-12-15 Meng-Li Shih , Ying-Huan Chen , Yu-Lun Liu , Brian Curless

Scene flow represents the motion of points in the 3D space, which is the counterpart of the optical flow that represents the motion of pixels in the 2D image. However, it is difficult to obtain the ground truth of scene flow in the real…

计算机视觉与模式识别 · 计算机科学 2022-06-09 Guangming Wang , Xiaoyu Tian , Ruiqi Ding , Hesheng Wang

Reconstructing dynamic 3D scenes from monocular videos is a fundamental yet highly challenging task, as real-world motions often involve both long-term smooth transformations and short-term complex deformations. Existing methods either…

计算机视觉与模式识别 · 计算机科学 2026-05-25 Chenyu Wu , Wanhua Li , Zhu-Tian Chen , Hanspeter Pfister

Reconstructing and tracking dynamic 3D scenes remains a fundamental challenge in computer vision. Existing approaches often decouple geometry from motion: multi-view reconstruction methods assume static scenes, while dynamic tracking…

计算机视觉与模式识别 · 计算机科学 2026-02-17 Shenhan Qian , Ganlin Zhang , Shangzhe Wu , Daniel Cremers

We introduce FLAG-4D, a novel framework for generating novel views of dynamic scenes by reconstructing how 3D Gaussian primitives evolve through space and time. Existing methods typically rely on a single Multilayer Perceptron (MLP) to…

计算机视觉与模式识别 · 计算机科学 2026-02-10 Guan Yuan Tan , Ngoc Tuan Vu , Arghya Pal , Sailaja Rajanala , Raphael Phan C. -W. , Mettu Srinivas , Chee-Ming Ting

We introduce 4D Motion Scaffolds (MoSca), a modern 4D reconstruction system designed to reconstruct and synthesize novel views of dynamic scenes from monocular videos captured casually in the wild. To address such a challenging and…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Jiahui Lei , Yijia Weng , Adam Harley , Leonidas Guibas , Kostas Daniilidis

Real-time, high-fidelity reconstruction of dynamic driving scenes is challenged by complex dynamics and sparse views, with prior methods struggling to balance quality and efficiency. We propose DrivingScene, an online, feed-forward…

计算机视觉与模式识别 · 计算机科学 2025-10-30 Qirui Hou , Wenzhang Sun , Chang Zeng , Chunfeng Wang , Hao Li , Jianxun Cui

High-fidelity 3D video reconstruction is essential for enabling real-time rendering of dynamic scenes with realistic motion in virtual and augmented reality (VR/AR). The deformation field paradigm of 3D Gaussian splatting has achieved…

计算机视觉与模式识别 · 计算机科学 2025-08-01 Zhenyang Li , Xiaoyang Bai , Tongchen Zhang , Pengfei Shen , Weiwei Xu , Yifan Peng

In this work, we pioneer Semantic Flow, a neural semantic representation of dynamic scenes from monocular videos. In contrast to previous NeRF methods that reconstruct dynamic scenes from the colors and volume densities of individual…

计算机视觉与模式识别 · 计算机科学 2024-04-09 Fengrui Tian , Yueqi Duan , Angtian Wang , Jianfei Guo , Shaoyi Du

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

计算机视觉与模式识别 · 计算机科学 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

Reconstructing dynamic 4D scenes from monocular videos is a fundamental yet challenging task. While recent 3D foundation models provide strong geometric priors, their performance significantly degrades in dynamic environments. This…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Ying Zang , Xuanyi Liu , Yidong Han , Deyi Ji , Chaotao Ding , Yuanqi Hu , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu

Text-based generation and editing of 3D scenes hold significant potential for streamlining content creation through intuitive user interactions. While recent advances leverage 3D Gaussian Splatting (3DGS) for high-fidelity and real-time…

计算机视觉与模式识别 · 计算机科学 2025-04-17 Hyojun Go , Byeongjun Park , Jiho Jang , Jin-Young Kim , Soonwoo Kwon , Changick Kim

This paper addresses the challenge of novel-view synthesis and motion reconstruction of dynamic scenes from monocular video, which is critical for many robotic applications. Although Neural Radiance Fields (NeRF) and 3D Gaussian Splatting…

机器人学 · 计算机科学 2025-08-12 Xuesong Li , Lars Petersson , Vivien Rolland

In this paper, we propose MoDGS, a new pipeline to render novel views of dy namic scenes from a casually captured monocular video. Previous monocular dynamic NeRF or Gaussian Splatting methods strongly rely on the rapid move ment of input…

计算机视觉与模式识别 · 计算机科学 2025-05-20 Qingming Liu , Yuan Liu , Jiepeng Wang , Xianqiang Lyv , Peng Wang , Wenping Wang , Junhui Hou

Handling the dynamic environments is a significant research challenge in Visual Simultaneous Localization and Mapping (SLAM). Recent research combines 3D Gaussian Splatting (3DGS) with SLAM to achieve both robust camera pose estimation and…

计算机视觉与模式识别 · 计算机科学 2026-04-29 Yunsong Wang , Gim Hee Lee

In this paper, we present a method to reconstruct the world and multiple dynamic humans in 3D from a monocular video input. As a key idea, we represent both the world and multiple humans via the recently emerging 3D Gaussian Splatting…

计算机视觉与模式识别 · 计算机科学 2024-04-23 Inhee Lee , Byungjun Kim , Hanbyul Joo

State-of-the-art novel view synthesis methods achieve impressive results for multi-view captures of static 3D scenes. However, the reconstructed scenes still lack "liveliness," a key component for creating engaging 3D experiences. Recently,…

计算机视觉与模式识别 · 计算机科学 2025-03-10 Thomas Wimmer , Michael Oechsle , Michael Niemeyer , Federico Tombari