中文
相关论文

相关论文: Extreme Value Monte Carlo Tree Search for Classica…

200 篇论文

Monte Carlo Tree Search (MCTS) is a branch of stochastic modeling that utilizes decision trees for optimization, mostly applied to artificial intelligence (AI) game players. This project imagines a game in which an AI player searches for a…

机器学习 · 计算机科学 2020-12-01 Elana Kozak , Scott Hottovy

We study a generalization of the multi-armed bandit problem with multiple plays where there is a cost associated with pulling each arm and the agent has a budget at each time that dictates how much she can expect to spend. We derive an…

机器学习 · 统计学 2019-09-13 Alexander Luedtke , Emilie Kaufmann , Antoine Chambaz

We study multi-objective multi-agent multi-armed bandits (MO-MA-MAB) under stochastic rewards, where agents observe heterogeneous reward vectors and communicate over time-varying graphs. We formulate this emerging problem setting to address…

机器学习 · 计算机科学 2026-05-11 John Wang , Mengfan Xu

AlphaZero, using a combination of Deep Neural Networks and Monte Carlo Tree Search (MCTS), has successfully trained reinforcement learning agents in a tabula-rasa way. The neural MCTS algorithm has been successful in finding near-optimal…

人工智能 · 计算机科学 2021-10-12 Prashank Kadam , Ruiyang Xu , Karl Lieberherr

In many platforms, user arrivals exhibit a self-reinforcing behavior: future user arrivals are likely to have preferences similar to users who were satisfied in the past. In other words, arrivals exhibit positive externalities. We study…

机器学习 · 计算机科学 2019-03-08 Virag Shah , Jose Blanchet , Ramesh Johari

Active Reinforcement Learning (ARL) is a twist on RL where the agent observes reward information only if it pays a cost. This subtle change makes exploration substantially more challenging. Powerful principles in RL like optimism, Thompson…

机器学习 · 计算机科学 2018-03-28 Sebastian Schulze , Owain Evans

We consider the stochastic bandit problem with a continuous set of arms, with the expected reward function over the arms assumed to be fixed but unknown. We provide two new Gaussian process-based algorithms for continuous bandit…

机器学习 · 计算机科学 2017-05-18 Sayak Ray Chowdhury , Aditya Gopalan

Monte Carlo Tree Search (MCTS) is a relatively new sampling method with multiple variants in the literature. They can be applied to a wide variety of challenging domains including board games, video games, and energy-based problems to…

人工智能 · 计算机科学 2020-10-06 Fred Valdez Ameneyro , Edgar Galvan , Anger Fernando Kuri Morales

In many problem settings, most notably in game playing, an agent receives a possibly delayed reward for its actions. Often, those rewards are handcrafted and not naturally given. Even simple terminal-only rewards, like winning equals 1 and…

人工智能 · 计算机科学 2020-12-09 Tobias Joppen , Johannes Fürnkranz

In this paper we propose a flexible and efficient framework for handling multi-armed bandits, combining sequential Monte Carlo algorithms with hierarchical Bayesian modeling techniques. The framework naturally encompasses restless bandits,…

机器学习 · 统计学 2013-10-08 Michael Cherkassky , Luke Bornn

Pure exploration is one of the fundamental problems in multi-armed bandits (MAB). However, existing works mostly focus on specific pure exploration tasks, without a holistic view of the general pure exploration problem. This work fills this…

机器学习 · 统计学 2025-03-12 Di Wu , Chengshuai Shi , Ruida Zhou , Cong Shen

Gradient-based methods are often used for policy optimization in deep reinforcement learning, despite being vulnerable to local optima and saddle points. Although gradient-free methods (e.g., genetic algorithms or evolution strategies) help…

机器学习 · 计算机科学 2019-12-24 Xiaobai Ma , Katherine Driggs-Campbell , Zongzhang Zhang , Mykel J. Kochenderfer

In federated multi-armed bandit problems, maximizing global reward while satisfying minimum privacy requirements to protect clients is the main goal. To formulate such problems, we consider a combinatorial contextual bandit setting with…

机器学习 · 计算机科学 2023-07-11 Sepehr Elahi , Baran Atalar , Sevda Öğüt , Cem Tekin

We address multi-armed bandits (MAB) where the objective is to maximize the cumulative reward under a probabilistic linear constraint. For a few real-world instances of this problem, constrained extensions of the well-known Thompson…

机器学习 · 计算机科学 2020-05-14 Vidit Saxena , Joseph E. Gonzalez , Joakim Jaldén

Integrated task and motion planning (TAMP) is desirable for generalized autonomy robots but it is challenging at the same time. TAMP requires the planner to not only search in both the large symbolic task space and the high-dimension motion…

机器人学 · 计算机科学 2021-10-18 Tianyu Ren , Georgia Chalvatzaki , Jan Peters

An automatic machine learning (AutoML) task is to select the best algorithm and its hyper-parameters simultaneously. Previously, the hyper-parameters of all algorithms are joint as a single search space, which is not only huge but also…

机器学习 · 计算机科学 2019-06-03 Yi-Qi Hu , Yang Yu , Jun-Da Liao

Real-world problems often require reasoning about hybrid beliefs, over both discrete and continuous random variables. Yet, such a setting has hardly been investigated in the context of planning. Moreover, existing online Partially…

人工智能 · 计算机科学 2023-05-04 Moran Barenboim , Moshe Shienman , Vadim Indelman

Traditional multi-armed bandit (MAB) formulations usually make certain assumptions about the underlying arms' distributions, such as bounds on the support or their tail behaviour. Moreover, such parametric information is usually 'baked'…

机器学习 · 计算机科学 2022-03-29 Anmol Kagrecha , Jayakrishnan Nair , Krishna Jagannathan

Monte-Carlo tree search (MCTS) is an effective anytime algorithm with a vast amount of applications. It strategically allocates computational resources to focus on promising segments of the search tree, making it a very attractive search…

人工智能 · 计算机科学 2024-02-14 Cedric Derstroff , Jannis Brugger , Jannis Blüml , Mira Mezini , Stefan Kramer , Kristian Kersting

We study the recovering bandits problem, a variant of the stochastic multi-armed bandit problem where the expected reward of each arm varies according to some unknown function of the time since the arm was last played. While being a natural…

机器学习 · 统计学 2019-11-01 Ciara Pike-Burke , Steffen Grünewälder