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Most deep reinforcement learning (RL) algorithms distill experience into parametric behavior policies or value functions via gradient updates. While effective, this approach has several disadvantages: (1) it is computationally expensive,…

This dissertation investigates how reinforcement learning (RL) methods can be designed to be safe, sample-efficient, and robust. Framed through the unifying perspective of contextual-bandit RL, the work addresses two major application…

机器学习 · 计算机科学 2025-10-20 Shashank Gupta

While Experience Replay - the practice of storing rollouts and reusing them multiple times during training - is a foundational technique in general RL, it remains largely unexplored in LLM post-training due to the prevailing belief that…

机器学习 · 计算机科学 2026-04-13 Charles Arnal , Vivien Cabannes , Taco Cohen , Julia Kempe , Remi Munos

Traditional data influence estimation methods, like influence function, assume that learning algorithms are permutation-invariant with respect to training data. However, modern training paradigms, especially for foundation models using…

机器学习 · 计算机科学 2024-12-13 Jiachen T. Wang , Dawn Song , James Zou , Prateek Mittal , Ruoxi Jia

Experience replay serves as a key component in the success of online reinforcement learning (RL). Prioritized experience replay (PER) reweights experiences by the temporal difference (TD) error empirically enhancing the performance.…

机器学习 · 计算机科学 2024-09-20 Changling Li , Zhang-Wei Hong , Pulkit Agrawal , Divyansh Garg , Joni Pajarinen

Offline reinforcement learning (RL) is challenged by the distributional shift between learning policies and datasets. To address this problem, existing works mainly focus on designing sophisticated algorithms to explicitly or implicitly…

机器学习 · 计算机科学 2022-10-18 Yang Yue , Bingyi Kang , Xiao Ma , Zhongwen Xu , Gao Huang , Shuicheng Yan

Training large language models (LLMs) as interactive agents for controlling graphical user interfaces (GUIs) presents a unique challenge to optimize long-horizon action sequences with multimodal feedback from complex environments. While…

计算机视觉与模式识别 · 计算机科学 2025-05-23 Fanbin Lu , Zhisheng Zhong , Shu Liu , Chi-Wing Fu , Jiaya Jia

Reinforcement learning (RL) systems can be complex and non-interpretable, making it challenging for non-AI experts to understand or intervene in their decisions. This is due in part to the sequential nature of RL in which actions are chosen…

人工智能 · 计算机科学 2025-04-16 Amal Alabdulkarim , Madhuri Singh , Gennie Mansi , Kaely Hall , Upol Ehsan , Mark O. Riedl

Conveying complex objectives to reinforcement learning (RL) agents can often be difficult, involving meticulous design of reward functions that are sufficiently informative yet easy enough to provide. Human-in-the-loop RL methods allow…

机器学习 · 计算机科学 2021-06-10 Kimin Lee , Laura Smith , Pieter Abbeel

We study reinforcement learning (RL) problems in which agents observe the reward or transition realizations at their current state before deciding which action to take. Such observations are available in many applications, including…

机器学习 · 计算机科学 2024-10-22 Nadav Merlis

In order for humans to confidently decide where to employ RL agents for real-world tasks, a human developer must validate that the agent will perform well at test-time. Some policy interpretability methods facilitate this by capturing the…

机器学习 · 计算机科学 2022-03-22 Julius Frost , Olivia Watkins , Eric Weiner , Pieter Abbeel , Trevor Darrell , Bryan Plummer , Kate Saenko

Reinforcement learning (RL) has become an effective approach for fine-tuning large language models (LLMs), particularly to enhance their reasoning capabilities. However, RL fine-tuning remains highly resource-intensive, and existing work…

机器学习 · 计算机科学 2026-02-17 Yifan Sun , Jingyan Shen , Yibin Wang , Tianyu Chen , Zhendong Wang , Mingyuan Zhou , Huan Zhang

Experience replay is crucial for off-policy reinforcement learning (RL) methods. By remembering and reusing the experiences from past different policies, experience replay significantly improves the training efficiency and stability of RL…

机器学习 · 计算机科学 2023-03-01 Yongsheng Mei , Hanhan Zhou , Tian Lan , Guru Venkataramani , Peng Wei

Understanding the influence of a training instance on a neural network model leads to improving interpretability. However, it is difficult and inefficient to evaluate the influence, which shows how a model's prediction would be changed if a…

机器学习 · 计算机科学 2021-11-22 Sosuke Kobayashi , Sho Yokoi , Jun Suzuki , Kentaro Inui

Reinforcement learning has been widely applied to diffusion and flow models for visual tasks such as text-to-image generation. However, these tasks remain challenging because diffusion models have intractable likelihoods, which creates a…

机器学习 · 计算机科学 2026-05-20 Jaemoo Choi , Yuchen Zhu , Wei Guo , Petr Molodyk , Bo Yuan , Jinbin Bai , Yi Xin , Molei Tao , Yongxin Chen

A reinforcement learning (RL) based methodology is proposed and implemented for online fine-tuning of PID controller gains, thus, improving quadrotor effective and accurate trajectory tracking. The RL agent is first trained offline on a…

Generative models such as diffusion have been employed as world models in offline reinforcement learning to generate synthetic data for more effective learning. Existing work either generates diffusion models one-time prior to training or…

机器学习 · 计算机科学 2024-05-31 Zeyu Fang , Tian Lan

Reinforcement Learning (RL) enables an intelligent agent to optimise its performance in a task by continuously taking action from an observed state and receiving a feedback from the environment in form of rewards. RL typically uses tables…

人工智能 · 计算机科学 2025-01-28 Alberto Castagna

On-policy reinforcement learning methods, like Trust Region Policy Optimization (TRPO) and Proximal Policy Optimization (PPO), often demand extensive data per update, leading to sample inefficiency. This paper introduces Reflective Policy…

机器学习 · 计算机科学 2024-06-07 Yaozhong Gan , Renye Yan , Zhe Wu , Junliang Xing

This paper investigates the application of Reinforcement Learning (RL) to optimise call routing in call centres to minimise client waiting time and staff idle time. Two methods are compared: a model-based approach using Value Iteration (VI)…

人工智能 · 计算机科学 2025-07-25 Kwong Ho Li , Wathsala Karunarathne