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Character re-identification, recognizing characters consistently across different panels in comics, presents significant challenges due to limited annotated data and complex variations in character appearances. To tackle this issue, we…

计算机视觉与模式识别 · 计算机科学 2023-08-21 Gürkan Soykan , Deniz Yuret , Tevfik Metin Sezgin

3D modeling holds significant importance in the realms of AR/VR and gaming, allowing for both artistic creativity and practical applications. However, the process is often time-consuming and demands a high level of skill. In this paper, we…

计算机视觉与模式识别 · 计算机科学 2024-02-28 Eddy Chu , Yiyang Chen , Chedy Raissi , Anand Bhojan

Retrieving 3D models from 2D human sketches has received considerable attention in the areas of graphics, image retrieval, and computer vision. Almost always in state of the art approaches a large amount of "best views" are computed for 3D…

计算机视觉与模式识别 · 计算机科学 2015-04-15 Fang Wang , Le Kang , Yi Li

Accurately recovering human pose and appearance from video is an essential component of scene reconstruction, with applications to motion capture, motion prediction, virtual reality, and digital twinning. Despite significant interest in…

计算机视觉与模式识别 · 计算机科学 2026-05-22 Yeheng Zong , Pou-Chun Kung , Yike Pan , Seth Isaacson , Yizhou Chen , Ram Vasudevan , Katherine A. Skinner

3D face reconstruction and face alignment are two fundamental and highly related topics in computer vision. Recently, some works start to use deep learning models to estimate the 3DMM coefficients to reconstruct 3D face geometry. However,…

计算机视觉与模式识别 · 计算机科学 2021-03-30 Zihao Jian , Minshan Xie

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

计算机视觉与模式识别 · 计算机科学 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Creating a 360{\deg} parametric model of a human head is a very challenging task. While recent advancements have demonstrated the efficacy of leveraging synthetic data for building such parametric head models, their performance remains…

计算机视觉与模式识别 · 计算机科学 2024-08-02 Yuxiao He , Yiyu Zhuang , Yanwen Wang , Yao Yao , Siyu Zhu , Xiaoyu Li , Qi Zhang , Xun Cao , Hao Zhu

3D human avatar animation aims at transforming a human avatar from an arbitrary initial pose to a specified target pose using deformation algorithms. Existing approaches typically divide this task into two stages: canonical template…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Jian Shu , Nanjie Yao , Gangjian Zhang , Junlong Ren , Yu Feng , Hao Wang

High-fidelity human 3D models can now be learned directly from videos, typically by combining a template-based surface model with neural representations. However, obtaining a template surface requires expensive multi-view capture systems,…

计算机视觉与模式识别 · 计算机科学 2023-09-04 Shih-Yang Su , Timur Bagautdinov , Helge Rhodin

Fast and robust three-dimensional reconstruction of facial geometric structure from a single image is a challenging task with numerous applications. Here, we introduce a learning-based approach for reconstructing a three-dimensional face…

计算机视觉与模式识别 · 计算机科学 2016-09-27 Elad Richardson , Matan Sela , Ron Kimmel

We introduce a highly robust GAN-based framework for digitizing a normalized 3D avatar of a person from a single unconstrained photo. While the input image can be of a smiling person or taken in extreme lighting conditions, our method can…

计算机视觉与模式识别 · 计算机科学 2021-06-23 Huiwen Luo , Koki Nagano , Han-Wei Kung , Mclean Goldwhite , Qingguo Xu , Zejian Wang , Lingyu Wei , Liwen Hu , Hao Li

We introduce a framework that automates the transformation of static anime illustrations into manipulatable 2.5D models. Current professional workflows require tedious manual segmentation and the artistic ``hallucination'' of occluded…

计算机视觉与模式识别 · 计算机科学 2026-02-04 Jian Lin , Chengze Li , Haoyun Qin , Kwun Wang Chan , Yanghua Jin , Hanyuan Liu , Stephen Chun Wang Choy , Xueting Liu

Taking an image of an object is at its core a lossy process. The rich information about the three-dimensional structure of the world is flattened to an image plane and decisions such as viewpoint and camera parameters are final and not…

计算机视觉与模式识别 · 计算机科学 2016-08-16 Konstantinos Rematas , Chuong Nguyen , Tobias Ritschel , Mario Fritz , Tinne Tuytelaars

The human face is central to communication. For immersive applications, the digital presence of a person should mirror the physical reality, capturing the users idiosyncrasies and detailed facial expressions. However, current 3D head avatar…

计算机视觉与模式识别 · 计算机科学 2026-04-16 Jalees Nehvi , Timo Bolkart , Thabo Beeler , Justus Thies

We present ARCH++, an image-based method to reconstruct 3D avatars with arbitrary clothing styles. Our reconstructed avatars are animation-ready and highly realistic, in both the visible regions from input views and the unseen regions.…

计算机视觉与模式识别 · 计算机科学 2022-03-01 Tong He , Yuanlu Xu , Shunsuke Saito , Stefano Soatto , Tony Tung

In 3D shape recognition, multi-view based methods leverage human's perspective to analyze 3D shapes and have achieved significant outcomes. Most existing research works in deep learning adopt handcrafted networks as backbones due to their…

计算机视觉与模式识别 · 计算机科学 2020-12-11 Zhaoqun Li , Hongren Wang , Jinxing Li

In this paper, we aim to address the challenge of novel view rendering of human performers who wear clothes with complex texture patterns using a sparse set of camera views. Although some recent works have achieved remarkable rendering…

计算机视觉与模式识别 · 计算机科学 2023-10-24 Tiansong Zhou , Jing Huang , Tao Yu , Ruizhi Shao , Kun Li

Traditionally, creating photo-realistic 3D head avatars requires a studio-level multi-view capture setup and expensive optimization during test-time, limiting the use of digital human doubles to the VFX industry or offline renderings. To…

计算机视觉与模式识别 · 计算机科学 2025-09-16 Tobias Kirschstein , Javier Romero , Artem Sevastopolsky , Matthias Nießner , Shunsuke Saito

3D animation of humans in action is quite challenging as it involves using a huge setup with several motion trackers all over the person's body to track the movements of every limb. This is time-consuming and may cause the person discomfort…

图形学 · 计算机科学 2020-02-10 Laxman Kumarapu , Prerana Mukherjee

Acquiring the virtual equivalent of exhibits, such as sculptures, in virtual reality (VR) museums, can be labour-intensive and sometimes infeasible. Deep learning based 3D reconstruction approaches allow us to recover 3D shapes from 2D…

计算机视觉与模式识别 · 计算机科学 2022-10-11 Ziyi Chang , George Alex Koulieris , Hubert P. H. Shum