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相关论文: GS-LRM: Large Reconstruction Model for 3D Gaussian…

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The advent of 3D Gaussian Splatting has revolutionized graphics rendering by delivering high visual quality and fast rendering speeds. However, training large-scale scenes at high quality remains challenging due to the substantial memory…

计算机视觉与模式识别 · 计算机科学 2025-09-22 Donghyun Lee , Dawoon Jeong , Jae W. Lee , Hongil Yoon

Neural rendering methods have significantly advanced photo-realistic 3D scene rendering in various academic and industrial applications. The recent 3D Gaussian Splatting method has achieved the state-of-the-art rendering quality and speed…

计算机视觉与模式识别 · 计算机科学 2023-12-04 Tao Lu , Mulin Yu , Linning Xu , Yuanbo Xiangli , Limin Wang , Dahua Lin , Bo Dai

This paper introduces SO(2)-Equivariant Gaussian Sculpting Networks (GSNs) as an approach for SO(2)-Equivariant 3D object reconstruction from single-view image observations. GSNs take a single observation as input to generate a Gaussian…

计算机视觉与模式识别 · 计算机科学 2024-09-12 Ruihan Xu , Anthony Opipari , Joshua Mah , Stanley Lewis , Haoran Zhang , Hanzhe Guo , Odest Chadwicke Jenkins

3D Gaussian splatting (3DGS) has emerged as a promising direction for SLAM due to its high-fidelity reconstruction and rapid convergence. However, 3DGS-SLAM algorithms remain impractical for mobile platforms due to their high computational…

硬件体系结构 · 计算机科学 2025-12-01 Xiaotong Huang , He Zhu , Tianrui Ma , Yuxiang Xiong , Fangxin Liu , Zhezhi He , Yiming Gan , Zihan Liu , Jingwen Leng , Yu Feng , Minyi Guo

Recent advances in 3D Gaussian Splatting have shown remarkable potential for novel view synthesis. However, most existing large-scale scene reconstruction methods rely on the divide-and-conquer paradigm, which often leads to the loss of…

计算机视觉与模式识别 · 计算机科学 2025-05-30 Chuandong Liu , Huijiao Wang , Lei Yu , Gui-Song Xia

Most advances in 3D Generative Adversarial Networks (3D GANs) largely depend on ray casting-based volume rendering, which incurs demanding rendering costs. One promising alternative is rasterization-based 3D Gaussian Splatting (3D-GS),…

计算机视觉与模式识别 · 计算机科学 2024-11-18 Sangeek Hyun , Jae-Pil Heo

We present Rad-GS, a 4D radar-camera SLAM system designed for kilometer-scale outdoor environments, utilizing 3D Gaussian as a differentiable spatial representation. Rad-GS combines the advantages of raw radar point cloud with Doppler…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Renxiang Xiao , Wei Liu , Yuanfan Zhang , Yushuai Chen , Jinming Chen , Zilu Wang , Liang Hu

Recovering 3D information from scenes via multi-view stereo reconstruction (MVS) and novel view synthesis (NVS) is inherently challenging, particularly in scenarios involving sparse-view setups. The advent of 3D Gaussian Splatting (3DGS)…

计算机视觉与模式识别 · 计算机科学 2025-05-06 Shubhendu Jena , Shishir Reddy Vutukur , Adnane Boukhayma

Recent advancements in 3D reconstruction from single images have been driven by the evolution of generative models. Prominent among these are methods based on Score Distillation Sampling (SDS) and the adaptation of diffusion models in the…

计算机视觉与模式识别 · 计算机科学 2023-12-20 Zi-Xin Zou , Zhipeng Yu , Yuan-Chen Guo , Yangguang Li , Ding Liang , Yan-Pei Cao , Song-Hai Zhang

Collaborative photorealistic 3D reconstruction from multiple agents enables rapid large-scale scene capture for virtual production and cooperative multi-robot exploration. While recent 3D Gaussian Splatting (3DGS) SLAM algorithms can…

机器人学 · 计算机科学 2026-05-12 Zhihao Cao , Qi Shao , Shuhao Zhai , Jing Zhang , Anh Nguyen , Baoru Huang

Surface reconstruction has been widely studied in computer vision and graphics. However, existing surface reconstruction works struggle to recover accurate scene geometry when the input views are extremely sparse. To address this issue, we…

图形学 · 计算机科学 2025-11-26 Hanzhi Chang , Ruijie Zhu , Wenjie Chang , Mulin Yu , Yanzhe Liang , Jiahao Lu , Zhuoyuan Li , Tianzhu Zhang

Jointly estimating camera poses and mapping scenes from RGBD images is a fundamental task in simultaneous localization and mapping (SLAM). State-of-the-art methods employ 3D Gaussians to represent a scene, and render these Gaussians through…

计算机视觉与模式识别 · 计算机科学 2025-06-04 Pengchong Hu , Zhizhong Han

Recent years have witnessed substantial advancements in the field of 3D reconstruction from 2D images, particularly following the introduction of the neural radiance field (NeRF) technique. However, reconstructing a 3D high dynamic range…

计算机视觉与模式识别 · 计算机科学 2024-11-05 Jiahao Wu , Lu Xiao , Rui Peng , Kaiqiang Xiong , Ronggang Wang

We present, GauHuman, a 3D human model with Gaussian Splatting for both fast training (1 ~ 2 minutes) and real-time rendering (up to 189 FPS), compared with existing NeRF-based implicit representation modelling frameworks demanding hours of…

计算机视觉与模式识别 · 计算机科学 2023-12-06 Shoukang Hu , Ziwei Liu

In this paper, we aim ambitiously for a realistic yet challenging problem, namely, how to reconstruct high-quality 3D scenes from sparse low-resolution views that simultaneously suffer from deficient perspectives and clarity. Whereas…

计算机视觉与模式识别 · 计算机科学 2025-03-07 Yecong Wan , Mingwen Shao , Yuanshuo Cheng , Wangmeng Zuo

3D Gaussian Splatting (3DGS) is a recent explicit 3D representation that has achieved high-quality reconstruction and real-time rendering of complex scenes. However, the rasterization pipeline still suffers from unnecessary overhead…

计算机视觉与模式识别 · 计算机科学 2024-09-17 Xinzhe Wang , Ran Yi , Lizhuang Ma

Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic…

图形学 · 计算机科学 2025-06-24 Shihan Chen , Zhaojin Li , Zeyu Chen , Qingsong Yan , Gaoyang Shen , Ran Duan

Sparse-view 3D reconstruction is a major challenge in computer vision, aiming to create complete three-dimensional models from limited viewing angles. Key obstacles include: 1) a small number of input images with inconsistent information;…

计算机视觉与模式识别 · 计算机科学 2025-01-03 Bi'an Du , Lingbei Meng , Wei Hu

Novel view synthesis (NVS) and surface reconstruction (SR) are essential tasks in 3D Gaussian Splatting (3D-GS). Despite recent progress, these tasks are often addressed independently, with GS-based rendering methods struggling under…

计算机视觉与模式识别 · 计算机科学 2025-07-23 Qingyuan Zhou , Yuehu Gong , Weidong Yang , Jiaze Li , Yeqi Luo , Baixin Xu , Shuhao Li , Ben Fei , Ying He

3D Gaussian Splatting (3DGS) is a leading 3D scene reconstruction method, obtaining high-quality reconstruction with real-time rendering runtime performance. The main idea behind 3DGS is to represent the scene as a collection of 3D…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Rajaei Khatib , Raja Giryes
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