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相关论文: PIPER: Primitive-Informed Preference-based Hierarc…

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Reinforcement Learning from Human Feedback (RLHF) has emerged as a powerful approach for aligning generative models, but its reliance on learned reward models makes it vulnerable to mis-specification and reward hacking. Preference-based…

机器学习 · 计算机科学 2026-04-23 Akhil Agnihotri , Rahul Jain , Deepak Ramachandran , Zheng Wen

Reinforcement Learning (RL) algorithms suffer from the dependency on accurately engineered reward functions to properly guide the learning agents to do the required tasks. Preference-based reinforcement learning (PbRL) addresses that by…

人工智能 · 计算机科学 2024-08-23 Youssef Abdelkareem , Shady Shehata , Fakhri Karray

While large language models excel in diverse domains, their performance on complex longhorizon agentic decision-making tasks remains limited. Most existing methods concentrate on designing effective reward models (RMs) to advance…

机器学习 · 计算机科学 2026-03-20 Zhicong Lu , Zichuan Lin , Wei Jia , Changyuan Tian , Deheng Ye , Peiguang Li , Li Jin , Nayu Liu , Guangluan Xu , Wei Feng

Reward shaping is a technique in reinforcement learning that addresses the sparse-reward problem by providing more frequent and informative rewards. We introduce a self-adaptive and highly efficient reward shaping mechanism that…

机器学习 · 计算机科学 2025-03-03 Haozhe Ma , Zhengding Luo , Thanh Vinh Vo , Kuankuan Sima , Tze-Yun Leong

This work pushes the boundaries of learning-based methods in autonomous robot exploration in terms of environmental scale and exploration efficiency. We present HEADER, an attention-based reinforcement learning approach with hierarchical…

机器人学 · 计算机科学 2025-10-20 Yuhong Cao , Yizhuo Wang , Jingsong Liang , Shuhao Liao , Yifeng Zhang , Peizhuo Li , Guillaume Sartoretti

Preference-based Reinforcement Learning (PbRL) is a paradigm in which an RL agent learns to optimize a task using pair-wise preference-based feedback over trajectories, rather than explicit reward signals. While PbRL has demonstrated…

机器学习 · 计算机科学 2024-04-18 Wenhao Zhan , Masatoshi Uehara , Wen Sun , Jason D. Lee

While reinforcement learning (RL) has become a more popular approach for robotics, designing sufficiently informative reward functions for complex tasks has proven to be extremely difficult due their inability to capture human intent and…

机器人学 · 计算机科学 2022-12-08 Joey Hejna , Dorsa Sadigh

Preference-based reinforcement learning (RL) provides a framework to train agents using human preferences between two behaviors. However, preference-based RL has been challenging to scale since it requires a large amount of human feedback…

机器学习 · 计算机科学 2023-03-03 Changyeon Kim , Jongjin Park , Jinwoo Shin , Honglak Lee , Pieter Abbeel , Kimin Lee

Training LLMs as interactive agents for multi-turn decision-making remains challenging, particularly in long-horizon tasks with sparse and delayed rewards, where agents must execute extended sequences of actions before receiving meaningful…

机器学习 · 计算机科学 2026-05-12 Jiangweizhi Peng , Yuanxin Liu , Ruida Zhou , Charles Fleming , Zhaoran Wang , Alfredo Garcia , Mingyi Hong

Reinforcement Learning from Human Feedback (RLHF) is essential for aligning large language models (LLMs) with human values. However, RLHF is susceptible to \emph{reward hacking}, where the agent exploits flaws in the reward function rather…

机器学习 · 计算机科学 2026-01-22 Jiayi Fu , Xuandong Zhao , Chengyuan Yao , Heng Wang , Qi Han , Yanghua Xiao

Sparse reward problems are one of the biggest challenges in Reinforcement Learning. Goal-directed tasks are one such sparse reward problems where a reward signal is received only when the goal is reached. One promising way to train an agent…

机器学习 · 计算机科学 2018-11-06 Ameet Deshpande , Srikanth Sarma , Ashutosh Jha , Balaraman Ravindran

Reinforcement Learning from Human Feedback (RLHF) typically relies on static reward models to align Large Language Models with human preferences. However, human values are inherently diverse and heterogeneous, and a single reward model…

机器学习 · 计算机科学 2026-05-29 Zhenyu Sun , Zheng Xu , Ermin Wei

This paper deals with robotic lever control using Explainable Deep Reinforcement Learning. First, we train a policy by using the Deep Deterministic Policy Gradient algorithm and the Hindsight Experience Replay technique, where the goal is…

机器人学 · 计算机科学 2021-10-08 Sindre Benjamin Remman , Anastasios M. Lekkas

In multi-goal reinforcement learning (RL) settings, the reward for each goal is sparse, and located in a small neighborhood of the goal. In large dimension, the probability of reaching a reward vanishes and the agent receives little…

机器学习 · 计算机科学 2021-06-17 Léonard Blier , Yann Ollivier

Language creates a compact representation of the world and allows the description of unlimited situations and objectives through compositionality. While these characterizations may foster instructing, conditioning or structuring interactive…

机器学习 · 计算机科学 2020-12-11 Geoffrey Cideron , Mathieu Seurin , Florian Strub , Olivier Pietquin

Reinforcement Learning from Human Feedback (RLHF) is a powerful paradigm for aligning foundation models to human values and preferences. However, current RLHF techniques cannot account for the naturally occurring differences in individual…

机器学习 · 计算机科学 2024-08-20 Sriyash Poddar , Yanming Wan , Hamish Ivison , Abhishek Gupta , Natasha Jaques

Designing rewards for Reinforcement Learning (RL) is challenging because it needs to convey the desired task, be efficient to optimize, and be easy to compute. The latter is particularly problematic when applying RL to robotics, where…

机器学习 · 计算机科学 2020-05-28 Yiming Ding , Carlos Florensa , Mariano Phielipp , Pieter Abbeel

Humans are spectacular reinforcement learners, constantly learning from and adjusting to experience and feedback. Unfortunately, this doesn't necessarily mean humans are fast learners. When tasks are challenging, learning can become…

机器学习 · 计算机科学 2022-12-16 Mark A. Rucker , Layne T. Watson , Matthew S. Gerber , Laura E. Barnes

This paper presents CONTHER, a novel reinforcement learning algorithm designed to efficiently and rapidly train robotic agents for goal-oriented manipulation tasks and obstacle avoidance. The algorithm uses a modified replay buffer inspired…

机器人学 · 计算机科学 2025-03-21 Maria Makarova , Qian Liu , Dzmitry Tsetserukou

Learning-based grasping can afford real-time grasp motion planning of multi-fingered robotics hands thanks to its high computational efficiency. However, learning-based methods are required to explore large search spaces during the learning…

机器人学 · 计算机科学 2023-07-25 Yunsik Jung , Lingfeng Tao , Michael Bowman , Jiucai Zhang , Xiaoli Zhang