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相关论文: Self-adaptive PSRO: Towards an Automatic Populatio…

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In competitive two-agent environments, deep reinforcement learning (RL) methods based on the \emph{Double Oracle (DO)} algorithm, such as \emph{Policy Space Response Oracles (PSRO)} and \emph{Anytime PSRO (APSRO)}, iteratively add RL best…

计算机科学与博弈论 · 计算机科学 2022-07-15 Stephen McAleer , JB Lanier , Kevin Wang , Pierre Baldi , Roy Fox , Tuomas Sandholm

The Policy-Space Response Oracles (PSRO) framework scales equilibrium computation to large zero-sum games by iteratively expanding a restricted strategy set using deep reinforcement learning (DRL). A central challenge is to construct, under…

人工智能 · 计算机科学 2026-05-28 Junyu Zhang , Feihong Yang , Jian Wang , Chao Wang , Xudong Zhang

Game theory provides a mathematical way to study the interaction between multiple decision makers. However, classical game-theoretic analysis is limited in scalability due to the large number of strategies, precluding direct application to…

计算机科学与博弈论 · 计算机科学 2024-05-28 Ariyan Bighashdel , Yongzhao Wang , Stephen McAleer , Rahul Savani , Frans A. Oliehoek

Policy-Space Response Oracles (PSRO) is an influential algorithm framework for approximating a Nash Equilibrium (NE) in multi-agent non-transitive games. Many previous studies have been trying to promote policy diversity in PSRO. A major…

计算机科学与博弈论 · 计算机科学 2023-11-09 Jian Yao , Weiming Liu , Haobo Fu , Yaodong Yang , Stephen McAleer , Qiang Fu , Wei Yang

Policy space response oracles (PSRO) is a multi-agent reinforcement learning algorithm that has achieved state-of-the-art performance in very large two-player zero-sum games. PSRO is based on the tabular double oracle (DO) method, an…

计算机科学与博弈论 · 计算机科学 2022-02-01 Stephen McAleer , Kevin Wang , John Lanier , Marc Lanctot , Pierre Baldi , Tuomas Sandholm , Roy Fox

Finding approximate Nash equilibria in zero-sum imperfect-information games is challenging when the number of information states is large. Policy Space Response Oracles (PSRO) is a deep reinforcement learning algorithm grounded in game…

计算机科学与博弈论 · 计算机科学 2021-02-22 Stephen McAleer , John Lanier , Roy Fox , Pierre Baldi

This paper investigates a population-based training regime based on game-theoretic principles called Policy-Spaced Response Oracles (PSRO). PSRO is general in the sense that it (1) encompasses well-known algorithms such as fictitious play…

Policy-Space Response Oracles (PSRO) is a general algorithmic framework for learning policies in multiagent systems by interleaving empirical game analysis with deep reinforcement learning (Deep RL). At each iteration, Deep RL is invoked to…

多智能体系统 · 计算机科学 2021-06-04 Max Olan Smith , Thomas Anthony , Michael P. Wellman

Policy Space Response Oracle methods (PSRO) provide a general solution to learn Nash equilibrium in two-player zero-sum games but suffer from two drawbacks: (1) the computation inefficiency due to the need for consistent meta-game…

计算机科学与博弈论 · 计算机科学 2022-06-02 Ming Zhou , Jingxiao Chen , Ying Wen , Weinan Zhang , Yaodong Yang , Yong Yu , Jun Wang

Policy Space Response Oracles (PSRO) is a reinforcement learning (RL) algorithm for two-player zero-sum games that has been empirically shown to find approximate Nash equilibria in large games. Although PSRO is guaranteed to converge to an…

计算机科学与博弈论 · 计算机科学 2022-02-01 Stephen McAleer , John Lanier , Kevin Wang , Pierre Baldi , Roy Fox

The ex ante equilibrium for two-team zero-sum games, where agents within each team collaborate to compete against the opposing team, is known to be the best a team can do for coordination. Many existing works on ex ante equilibrium…

计算机科学与博弈论 · 计算机科学 2024-10-03 Naming Liu , Mingzhi Wang , Xihuai Wang , Weinan Zhang , Yaodong Yang , Youzhi Zhang , Bo An , Ying Wen

Policy Space Response Oracles (PSRO) combines game-theoretic equilibrium computation with learning and is effective in approximating Nash Equilibrium in zero-sum games. However, the computational cost of PSRO has become a significant…

多智能体系统 · 计算机科学 2026-01-12 Yingzhuo Liu , Shuodi Liu , Weijun Luo , Liuyu Xiang , Zhaofeng He

Policy Space Response Oracles (PSRO) interleaves empirical game-theoretic analysis with deep reinforcement learning (DRL) to solve games too complex for traditional analytic methods. Tree-exploiting PSRO (TE-PSRO) is a variant of this…

计算机科学与博弈论 · 计算机科学 2025-02-18 Christine Konicki , Mithun Chakraborty , Michael P. Wellman

For solving zero-sum games involving non-transitivity, a useful approach is to maintain a policy population to approximate the Nash Equilibrium (NE). Previous studies have shown that the Policy Space Response Oracles (PSRO) algorithm is an…

计算机科学与博弈论 · 计算机科学 2026-01-06 Jiesong Lian , Yucong Huang , Chengdong Ma , Mingzhi Wang , Ying Wen , Long Hu , Yixue Hao

Solving Nash equilibrium is the key challenge in normal-form games with large strategy spaces, where open-ended learning frameworks offer an efficient approach. In this work, we propose an innovative unified open-ended learning framework…

计算机科学与博弈论 · 计算机科学 2024-03-25 Yudong Hu , Haoran Li , Congying Han , Tiande Guo , Mingqiang Li , Bonan Li

Policy Space Response Oracle (PSRO) with policy population construction has been demonstrated as an effective method for approximating Nash Equilibrium (NE) in zero-sum games. Existing studies have attempted to improve diversity in policy…

计算机科学与博弈论 · 计算机科学 2024-11-14 Yucong Huang , Jiesong Lian , Mingzhi Wang , Chengdong Ma , Ying Wen

Zero-sum games such as chess and poker are, abstractly, functions that evaluate pairs of agents, for example labeling them `winner' and `loser'. If the game is approximately transitive, then self-play generates sequences of agents of…

Surrogate Optimization (SO) algorithms have shown promise for optimizing expensive black-box functions. However, their performance is heavily influenced by hyperparameters related to sampling and surrogate fitting, which poses a challenge…

机器学习 · 计算机科学 2023-10-13 Nazanin Nezami , Hadis Anahideh

Large language models (LLMs) have enabled rapid progress in automatic heuristic discovery (AHD), yet most existing methods are predominantly limited by static evaluation against fixed instance distributions, leading to potential overfitting…

人工智能 · 计算机科学 2026-02-10 Xinyi Ke , Kai Li , Junliang Xing , Yifan Zhang , Jian Cheng

Self-play (SP) is a popular multi-agent reinforcement learning (MARL) framework for solving competitive games, where each agent optimizes policy by treating others as part of the environment. Despite the empirical successes, the theoretical…

人工智能 · 计算机科学 2023-10-06 Zelai Xu , Yancheng Liang , Chao Yu , Yu Wang , Yi Wu
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