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This work stages Foosball as a versatile platform for advancing scientific research, particularly in the realm of robot learning. We present an automated Foosball table along with its corresponding simulated counterpart, showcasing a…

机器人学 · 计算机科学 2024-09-10 Janosch Moos , Cedric Derstroff , Niklas Schröder , Debora Clever

In this paper, we focus on category-level 6D pose and size estimation from monocular RGB-D image. Previous methods suffer from inefficient category-level pose feature extraction which leads to low accuracy and inference speed. To tackle…

计算机视觉与模式识别 · 计算机科学 2021-06-08 Wei Chen , Xi Jia , Hyung Jin Chang , Jinming Duan , Linlin Shen , Ales Leonardis

Activities in reinforcement learning (RL) revolve around learning the Markov decision process (MDP) model, in particular, the following parameters: state values, V; state-action values, Q; and policy, pi. These parameters are commonly…

机器学习 · 计算机科学 2018-07-24 Somnuk Phon-Amnuaisuk

Given a scene, what is going to move, and in what direction will it move? Such a question could be considered a non-semantic form of action prediction. In this work, we present a convolutional neural network (CNN) based approach for motion…

计算机视觉与模式识别 · 计算机科学 2015-12-18 Jacob Walker , Abhinav Gupta , Martial Hebert

The main topic of this paper is a brief overview of the field of Artificial Intelligence. The core of this paper is a practical implementation of an algorithm for object detection and tracking. The ability to detect and track fast-moving…

计算机视觉与模式识别 · 计算机科学 2021-01-12 Fabian Amherd , Elias Rodriguez

Convolutional Neural Networks (CNNs) perform very well in image classification and object detection in recent years, but even the most advanced models have limited rotation invariance. Known solutions include the enhancement of training…

计算机视觉与模式识别 · 计算机科学 2022-02-28 Zongbo Hao , Tao Zhang , Mingwang Chen , Kaixu Zhou

We present a neural network TTNet aimed at real-time processing of high-resolution table tennis videos, providing both temporal (events spotting) and spatial (ball detection and semantic segmentation) data. This approach gives core…

计算机视觉与模式识别 · 计算机科学 2020-04-22 Roman Voeikov , Nikolay Falaleev , Ruslan Baikulov

Human motion modelling is a classical problem at the intersection of graphics and computer vision, with applications spanning human-computer interaction, motion synthesis, and motion prediction for virtual and augmented reality. Following…

计算机视觉与模式识别 · 计算机科学 2017-05-09 Julieta Martinez , Michael J. Black , Javier Romero

Learning good feature representations is important for deep reinforcement learning (RL). However, with limited experience, RL often suffers from data inefficiency for training. For un-experienced or less-experienced trajectories (i.e.,…

机器学习 · 计算机科学 2021-10-28 Tao Yu , Cuiling Lan , Wenjun Zeng , Mingxiao Feng , Zhizheng Zhang , Zhibo Chen

This paper presents a unified framework to (i) locate the ball, (ii) predict the pose, and (iii) segment the instance mask of players in team sports scenes. Those problems are of high interest in automated sports analytics, production, and…

Bird strikes pose a significant threat to aviation safety, often resulting in loss of life, severe aircraft damage, and substantial financial costs. Existing bird strike prevention strategies primarily rely on avian radar systems that…

计算机视觉与模式识别 · 计算机科学 2026-02-10 Elaheh Sabziyan Varnousfaderani , Syed A. M. Shihab , Jonathan King

Sports analysis requires processing large amounts of data, which is time-consuming and costly. Advancements in neural networks have significantly alleviated this burden, enabling highly accurate ball tracking in sports broadcasts. However,…

计算机视觉与模式识别 · 计算机科学 2025-06-26 Thomas Gossard , Andreas Ziegler , Andreas Zell

Deep neural network based reinforcement learning (RL) can learn appropriate visual representations for complex tasks like vision-based robotic grasping without the need for manually engineering or prior learning a perception system.…

机器人学 · 计算机科学 2020-06-17 Kanishka Rao , Chris Harris , Alex Irpan , Sergey Levine , Julian Ibarz , Mohi Khansari

In this work we address the problem of indoor scene understanding from RGB-D images. Specifically, we propose to find instances of common furniture classes, their spatial extent, and their pose with respect to generalized class models. To…

计算机视觉与模式识别 · 计算机科学 2015-08-05 Jeremie Papon , Markus Schoeler

Recognising relevant objects or object states in its environment is a basic capability for an autonomous robot. The dominant approach to object recognition in images and range images is classification by supervised machine learning,…

计算机视觉与模式识别 · 计算机科学 2019-03-19 Mikhail Usvyatsov , Konrad Schindler

Convolutional neural network models (CNNs) have made major advances in computer vision tasks in the last five years. Given the challenge in collecting real world datasets, most studies report performance metrics based on available research…

计算机视觉与模式识别 · 计算机科学 2018-05-23 Amanda Ramcharan , Peter McCloskey , Kelsee Baranowski , Neema Mbilinyi , Latifa Mrisho , Mathias Ndalahwa , James Legg , David Hughes

Given a pre-trained CNN without any testing samples, this paper proposes a simple yet effective method to diagnose feature representations of the CNN. We aim to discover representation flaws caused by potential dataset bias. More…

计算机视觉与模式识别 · 计算机科学 2017-11-23 Quanshi Zhang , Wenguan Wang , Song-Chun Zhu

Detection of rolling-element bearing faults is crucial for implementing proactive maintenance strategies and for minimizing the economic and operational consequences of unexpected failures. However, many existing techniques are developed…

机器学习 · 计算机科学 2026-02-03 Tuomas Jalonen , Mohammad Al-Sa'd , Serkan Kiranyaz , Moncef Gabbouj

In recent years, a variety of tasks have been accomplished by deep reinforcement learning (DRL). However, when applying DRL to tasks in a real-world environment, designing an appropriate reward is difficult. Rewards obtained via actual…

机器学习 · 计算机科学 2023-10-04 Kanata Suzuki , Tetsuya Ogata

In this paper, we predict the likelihood of a player making a shot in basketball from multiagent trajectories. Previous approaches to similar problems center on hand-crafting features to capture domain specific knowledge. Although…

机器学习 · 统计学 2021-01-19 Mark Harmon , Abdolghani Ebrahimi , Patrick Lucey , Diego Klabjan