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Reverberation not only degrades the quality of speech for human perception, but also severely impacts the accuracy of automatic speech recognition. Prior work attempts to remove reverberation based on the audio modality only. Our idea is to…

声音 · 计算机科学 2023-03-15 Changan Chen , Wei Sun , David Harwath , Kristen Grauman

Contextual information plays an important role in many computer vision tasks, such as object detection, video action detection, image classification, etc. Recognizing a single object or action out of context could be sometimes very…

计算机视觉与模式识别 · 计算机科学 2023-02-13 Xuan Wang , Zhigang Zhu

Vision language models (VLMs) are increasingly capable of reasoning over images, but robust visual reasoning often requires re-grounding intermediate steps in the underlying visual evidence. Recent approaches typically rely on external…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Zeru Shi , Kai Mei , Yihao Quan , Dimitris N. Metaxas , Ruixiang Tang

In-context learning is a promising approach for online policy learning of offline reinforcement learning (RL) methods, which can be achieved at inference time without gradient optimization. However, this method is hindered by significant…

机器学习 · 计算机科学 2024-03-12 Zhenwen Dai , Federico Tomasi , Sina Ghiassian

Understanding visual inputs for a given task amidst varied changes is a key challenge posed by visual reinforcement learning agents. We propose \textit{Value Explicit Pretraining} (VEP), a method that learns generalizable representations…

机器学习 · 计算机科学 2026-05-04 Kiran Lekkala , Henghui Bao , Sumedh A. Sontakke , Erdem Biyik , Laurent Itti

We present a novel problem setting in zero-shot learning, zero-shot object recognition and detection in the context. Contrary to the traditional zero-shot learning methods, which simply infers unseen categories by transferring knowledge…

计算机视觉与模式识别 · 计算机科学 2019-04-25 Ruotian Luo , Ning Zhang , Bohyung Han , Linjie Yang

Deep learning models generally display catastrophic forgetting when learning new data continuously. Many incremental learning approaches address this problem by reusing data from previous tasks while learning new tasks. However, the direct…

机器学习 · 计算机科学 2024-11-12 Young Jo Choi , Min Kyoon Yoo , Yu Rang Park

In this paper, we investigate the in-context learning ability of retrieval-augmented encoder-decoder language models. We first conduct a comprehensive analysis of existing models and identify their limitations in in-context learning,…

计算与语言 · 计算机科学 2024-08-20 Jie Huang , Wei Ping , Peng Xu , Mohammad Shoeybi , Kevin Chen-Chuan Chang , Bryan Catanzaro

Real-world reinforcement learning (RL) environments, whether in robotics or industrial settings, often involve non-visual observations and require not only efficient but also reliable and thus interpretable and flexible RL approaches. To…

机器学习 · 计算机科学 2024-02-19 Moritz Lange , Noah Krystiniak , Raphael C. Engelhardt , Wolfgang Konen , Laurenz Wiskott

Virtual reality (VR) is increasingly being used as a research platform for investigating human responses to environmental variables. While VR provides tremendous advantages in terms of variable isolation and manipulation, and ease of…

人机交互 · 计算机科学 2023-08-31 Saleh Kalantari , Bill Tong Xu , Armin Mostafavi , Anne Seoyoung Lee , Qi Yang

In this article, we have proposed an educational learning material model using 360-degree environment on web-based platform by personalizing the learning environment as per user surf the web. Virtual Machinery Workshop allow an illusionary…

计算机与社会 · 计算机科学 2019-05-01 Prayitno , Anwar Sukito Ardjo , Liliek Triyono , Bambang Kuswanto

People learn throughout life. However, incrementally updating conventional neural networks leads to catastrophic forgetting. A common remedy is replay, which is inspired by how the brain consolidates memory. Replay involves fine-tuning a…

机器学习 · 计算机科学 2020-07-14 Tyler L. Hayes , Kushal Kafle , Robik Shrestha , Manoj Acharya , Christopher Kanan

Episodic training, where an agent's environment is reset after every success or failure, is the de facto standard when training embodied reinforcement learning (RL) agents. The underlying assumption that the environment can be easily reset…

计算机视觉与模式识别 · 计算机科学 2023-03-31 Zichen Zhang , Luca Weihs

Large-scale models trained on broad data have recently become the mainstream architecture in computer vision due to their strong generalization performance. In this paper, the main focus is on an emergent ability in large vision models,…

计算机视觉与模式识别 · 计算机科学 2023-02-02 Yuanhan Zhang , Kaiyang Zhou , Ziwei Liu

Self-supervised learning (SSL) has made rapid progress, yet learned features often over-rely on contextual shortcuts-background textures and co-occurrence statistics. While video provides rich temporal variation, dense in-the-wild streams…

计算机视觉与模式识别 · 计算机科学 2026-03-10 Seul-Ki Yeom , Marcel Simon , Eunbin Lee , Tae-Ho Kim

Reinforcement Learning (RL) algorithms can learn robotic control tasks from visual observations, but they often require a large amount of data, especially when the visual scene is complex and unstructured. In this paper, we explore how the…

计算机视觉与模式识别 · 计算机科学 2024-10-24 Ameya Pore , Riccardo Muradore , Diego Dall'Alba

Lifelong embodied navigation requires agents to accumulate, retain, and exploit spatial-semantic experience across tasks, enabling efficient exploration in novel environments and rapid goal reaching in familiar ones. While object-centric…

机器人学 · 计算机科学 2025-12-29 Botao Ren , Junjun Hu , Xinda Xue , Minghua Luo , Jintao Chen , Haochen Bai , Liangliang You , Mu Xu

Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then performing forward rendering under novel illumination. While…

计算机视觉与模式识别 · 计算机科学 2026-05-08 Weiqing Xiao , Hong Li , Xiuyu Yang , Houyuan Chen , Wenyi Li , Tianqi Liu , Shaocong Xu , Chongjie Ye , Hao Zhao , Beibei Wang

Recognizing how objects interact with each other is a crucial task in visual recognition. If we define the context of the interaction to be the objects involved, then most current methods can be categorized as either: (i) training a single…

计算机视觉与模式识别 · 计算机科学 2017-05-02 Bohan Zhuang , Lingqiao Liu , Chunhua Shen , Ian Reid

In the Virtual Reality (VR) gaming industry, maintaining immersion during real-world interruptions remains a challenge, particularly during transitions along the reality-virtuality continuum (RVC). Existing methods tend to rely on digital…

人机交互 · 计算机科学 2025-12-02 Xiaohan Zhang , Kan Liu , Yangle Liu , Fengze Li , Jieming Ma , Yue Li