中文
相关论文

相关论文: Beyond Talking -- Generating Holistic 3D Human Dya…

200 篇论文

We introduce a method to synthesize animator guided human motion across 3D scenes. Given a set of sparse (3 or 4) joint locations (such as the location of a person's hand and two feet) and a seed motion sequence in a 3D scene, our method…

计算机视觉与模式识别 · 计算机科学 2025-02-04 Aymen Mir , Xavier Puig , Angjoo Kanazawa , Gerard Pons-Moll

This work focuses on full-body co-speech gesture generation. Existing methods typically employ an autoregressive model accompanied by vector-quantized tokens for gesture generation, which results in information loss and compromises the…

图形学 · 计算机科学 2025-03-19 Binjie Liu , Lina Liu , Sanyi Zhang , Songen Gu , Yihao Zhi , Tianyi Zhu , Lei Yang , Long Ye

Generating controllable and editable human motion sequences is a key challenge in 3D Avatar generation. It has been labor-intensive to generate and animate human motion for a long time until learning-based approaches have been developed and…

计算机视觉与模式识别 · 计算机科学 2022-11-30 Zixiang Zhou , Baoyuan Wang

We consider the task of animating 3D facial geometry from speech signal. Existing works are primarily deterministic, focusing on learning a one-to-one mapping from speech signal to 3D face meshes on small datasets with limited speakers.…

计算机视觉与模式识别 · 计算机科学 2023-12-01 Karren D. Yang , Anurag Ranjan , Jen-Hao Rick Chang , Raviteja Vemulapalli , Oncel Tuzel

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which…

计算机视觉与模式识别 · 计算机科学 2024-12-18 Hsin-Ping Huang , Yang Zhou , Jui-Hsien Wang , Difan Liu , Feng Liu , Ming-Hsuan Yang , Zhan Xu

Spoken conversational systems require more than accurate speech generation to have human-like conversations: to feel natural and engaging, they must produce conversational behaviour that adapts dynamically to the context. Current spoken…

计算与语言 · 计算机科学 2026-04-16 Maike Züfle , Ondrej Klejch , Nicholas Sanders , Jan Niehues , Alexandra Birch , Tsz Kin Lam

End-to-end human animation, such as audio-driven talking human generation, has undergone notable advancements in the recent few years. However, existing methods still struggle to scale up as large general video generation models, limiting…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Gaojie Lin , Jianwen Jiang , Jiaqi Yang , Zerong Zheng , Chao Liang

Generating gestures from human speech has gained tremendous progress in animating virtual avatars. While the existing methods enable synthesizing gestures cooperated by individual self-talking, they overlook the practicality of concurrent…

计算机视觉与模式识别 · 计算机科学 2025-05-06 Xingqun Qi , Yatian Wang , Hengyuan Zhang , Jiahao Pan , Wei Xue , Shanghang Zhang , Wenhan Luo , Qifeng Liu , Yike Guo

Generating physically plausible dynamic motions of human-object interaction (HOI) remains challenging, mainly due to existing HOI datasets limited to static interactions, and pretrained agents capable of either dynamic full-body motions…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Sanghyeok Nam , Byoungjun Kim , Daehyung Park , Tae-Kyun Kim

Audio-driven talking head animation is a challenging research topic with many real-world applications. Recent works have focused on creating photo-realistic 2D animation, while learning different talking or singing styles remains an open…

计算机视觉与模式识别 · 计算机科学 2023-03-23 Trong-Thang Pham , Nhat Le , Tuong Do , Hung Nguyen , Erman Tjiputra , Quang D. Tran , Anh Nguyen

Research in linguistics shows that non-verbal cues, such as gestures, play a crucial role in spoken discourse. For example, speakers perform hand gestures to indicate topic shifts, helping listeners identify transitions in discourse. In…

计算与语言 · 计算机科学 2025-03-06 Varsha Suresh , M. Hamza Mughal , Christian Theobalt , Vera Demberg

We propose a framework to learn a structured latent space to represent 4D human body motion, where each latent vector encodes a full motion of the whole 3D human shape. On one hand several data-driven skeletal animation models exist…

计算机视觉与模式识别 · 计算机科学 2022-09-02 Mathieu Marsot , Stefanie Wuhrer , Jean-Sebastien Franco , Stephane Durocher

While rendering and animation of photorealistic 3D human body models have matured and reached an impressive quality over the past years, modeling the spatial audio associated with such full body models has been largely ignored so far. In…

声音 · 计算机科学 2024-07-23 Chao Huang , Dejan Markovic , Chenliang Xu , Alexander Richard

We present a framework for generating appropriate facial responses from a listener in dyadic social interactions based on the speaker's words. Given an input transcription of the speaker's words with their timestamps, our approach…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Evonne Ng , Sanjay Subramanian , Dan Klein , Angjoo Kanazawa , Trevor Darrell , Shiry Ginosar

Full-duplex interaction, where speakers and listeners converse simultaneously, is a key element of human communication often missing from traditional spoken dialogue systems. These systems, based on rigid turn-taking paradigms, struggle to…

音频与语音处理 · 电气工程与系统科学 2026-04-27 Chengyou Wang , Hongfei Xue , Guojian Li , Zhixian Zhao , Shuiyuan Wang , Shuai Wang , Xin Xu , Hui Bu , Lei Xie

Given a series of natural language descriptions, our task is to generate 3D human motions that correspond semantically to the text, and follow the temporal order of the instructions. In particular, our goal is to enable the synthesis of a…

计算机视觉与模式识别 · 计算机科学 2022-09-13 Nikos Athanasiou , Mathis Petrovich , Michael J. Black , Gül Varol

Linking human whole-body motion and natural language is of great interest for the generation of semantic representations of observed human behaviors as well as for the generation of robot behaviors based on natural language input. While…

机器学习 · 计算机科学 2018-08-06 Matthias Plappert , Christian Mandery , Tamim Asfour

Speech-driven three-dimensional (3D) facial animation synthesis aims to build a mapping from one-dimensional (1D) speech signals to time-varying 3D facial motion signals. Current methods still face challenges in maintaining lip-sync…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Bin Liu , Zhixiang Xiong , Zhifen He , Bo Li

Text-to-motion generation is a formidable task, aiming to produce human motions that align with the input text while also adhering to human capabilities and physical laws. While there have been advancements in diffusion models, their…

计算机视觉与模式识别 · 计算机科学 2023-08-31 Hanyang Kong , Kehong Gong , Dongze Lian , Michael Bi Mi , Xinchao Wang

Vivid talking face generation holds immense potential applications across diverse multimedia domains, such as film and game production. While existing methods accurately synchronize lip movements with input audio, they typically ignore…

计算机视觉与模式识别 · 计算机科学 2024-06-13 Jiadong Liang , Feng Lu