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Humanoid activities involving sequential contacts are crucial for complex robotic interactions and operations in the real world and are traditionally solved by model-based motion planning, which is time-consuming and often relies on…

机器人学 · 计算机科学 2024-11-08 Chong Zhang , Wenli Xiao , Tairan He , Guanya Shi

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs…

计算机视觉与模式识别 · 计算机科学 2026-05-20 Ruoxi Guo , Huaijin Pi , Zehong Shen , Qing Shuai , Zechen Hu , Zhumei Wang , Yajiao Dong , Ruizhen Hu , Taku Komura , Sida Peng , Xiaowei Zhou

We aim to tackle the interesting yet challenging problem of generating videos of diverse and natural human motions from prescribed action categories. The key issue lies in the ability to synthesize multiple distinct motion sequences that…

计算机视觉与模式识别 · 计算机科学 2021-12-21 Chuan Guo , Xinxin Zuo , Sen Wang , Xinshuang Liu , Shihao Zou , Minglun Gong , Li Cheng

Laughter is a unique expression, essential to affirmative social interactions of humans. Although current 3D talking head generation methods produce convincing verbal articulations, they often fail to capture the vitality and subtleties of…

计算机视觉与模式识别 · 计算机科学 2023-11-03 Kim Sung-Bin , Lee Hyun , Da Hye Hong , Suekyeong Nam , Janghoon Ju , Tae-Hyun Oh

While 3D human body modeling has received much attention in computer vision, modeling the acoustic equivalent, i.e. modeling 3D spatial audio produced by body motion and speech, has fallen short in the community. To close this gap, we…

计算机视觉与模式识别 · 计算机科学 2023-11-14 Xudong Xu , Dejan Markovic , Jacob Sandakly , Todd Keebler , Steven Krenn , Alexander Richard

Recent advancements in zero-shot text-to-speech (TTS) modeling have led to significant strides in generating high-fidelity and diverse speech. However, dialogue generation, along with achieving human-like naturalness in speech, continues to…

音频与语音处理 · 电气工程与系统科学 2024-12-17 Leying Zhang , Yao Qian , Long Zhou , Shujie Liu , Dongmei Wang , Xiaofei Wang , Midia Yousefi , Yanmin Qian , Jinyu Li , Lei He , Sheng Zhao , Michael Zeng

We address the challenging task of text-driven 3D human-object interaction (HOI) motion generation. Existing methods primarily rely on a direct text-to-HOI mapping, which suffers from three key limitations due to the significant…

计算机视觉与模式识别 · 计算机科学 2026-02-12 Yin Wang , Ziyao Zhang , Zhiying Leng , Haitian Liu , Frederick W. B. Li , Mu Li , Xiaohui Liang

Video data is more cost-effective than motion capture data for learning 3D character motion controllers, yet synthesizing realistic and diverse behaviors directly from videos remains challenging. Previous approaches typically rely on…

图形学 · 计算机科学 2025-12-10 Jianan Li , Xiao Chen , Tao Huang , Tien-Tsin Wong

People may perform diverse gestures affected by various mental and physical factors when speaking the same sentences. This inherent one-to-many relationship makes co-speech gesture generation from audio particularly challenging.…

计算机视觉与模式识别 · 计算机科学 2023-01-18 Jing Li , Di Kang , Wenjie Pei , Xuefei Zhe , Ying Zhang , Linchao Bao , Zhenyu He

Generating talking head videos through a face image and a piece of speech audio still contains many challenges. ie, unnatural head movement, distorted expression, and identity modification. We argue that these issues are mainly because of…

计算机视觉与模式识别 · 计算机科学 2023-03-14 Wenxuan Zhang , Xiaodong Cun , Xuan Wang , Yong Zhang , Xi Shen , Yu Guo , Ying Shan , Fei Wang

Generating human-object interactions (HOIs) is critical with the tremendous advances of digital avatars. Existing datasets are typically limited to humans interacting with a single object while neglecting the ubiquitous manipulation of…

计算机视觉与模式识别 · 计算机科学 2024-09-12 Xintao Lv , Liang Xu , Yichao Yan , Xin Jin , Congsheng Xu , Shuwen Wu , Yifan Liu , Lincheng Li , Mengxiao Bi , Wenjun Zeng , Xiaokang Yang

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Kaifeng Zhao , Yan Zhang , Shaofei Wang , Thabo Beeler , Siyu Tang

Synthesizing realistic co-speech gestures is an important and yet unsolved problem for creating believable motions that can drive a humanoid robot to interact and communicate with human users. Such capability will improve the impressions of…

计算机视觉与模式识别 · 计算机科学 2023-03-24 Shuhong Lu , Youngwoo Yoon , Andrew Feng

We present HOIDiNi, a text-driven diffusion framework for synthesizing realistic and plausible human-object interaction (HOI). HOI generation is extremely challenging since it induces strict contact accuracies alongside a diverse motion…

计算机视觉与模式识别 · 计算机科学 2025-10-22 Roey Ron , Guy Tevet , Haim Sawdayee , Amit H. Bermano

Human video generation is becoming an increasingly important task with broad applications in graphics, entertainment, and embodied AI. Despite the rapid progress of video diffusion models (VDMs), their use for general-purpose human video…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Hyelin Nam , Hyojun Go , Byeongjun Park , Byung-Hoon Kim , Hyungjin Chung

Generating 3D human motion based on textual descriptions has been a research focus in recent years. It requires the generated motion to be diverse, natural, and conform to the textual description. Due to the complex spatio-temporal nature…

计算机视觉与模式识别 · 计算机科学 2023-09-06 Chongyang Zhong , Lei Hu , Zihao Zhang , Shihong Xia

Digital human motion synthesis is a vibrant research field with applications in movies, AR/VR, and video games. Whereas methods were proposed to generate natural and realistic human motions, most only focus on modeling humans and largely…

计算机视觉与模式识别 · 计算机科学 2023-11-07 Quanzhou Li , Jingbo Wang , Chen Change Loy , Bo Dai

We propose the first approach to automatically and jointly synthesize both the synchronous 3D conversational body and hand gestures, as well as 3D face and head animations, of a virtual character from speech input. Our algorithm uses a CNN…

计算机视觉与模式识别 · 计算机科学 2021-02-16 Ikhsanul Habibie , Weipeng Xu , Dushyant Mehta , Lingjie Liu , Hans-Peter Seidel , Gerard Pons-Moll , Mohamed Elgharib , Christian Theobalt

Full-body gestures play a pivotal role in natural interactions and are crucial for achieving effective communication. Nevertheless, most existing studies primarily focus on the gesture generation of speakers, overlooking the vital role of…

图形学 · 计算机科学 2025-05-09 Jinhe Huang , Yongkang Cheng , Yuming Hang , Gaoge Han , Jinewei Li , Jing Zhang , Xingjian Gu

To enable more natural face-to-face interactions, conversational agents need to adapt their behavior to their interlocutors. One key aspect of this is generation of appropriate non-verbal behavior for the agent, for example facial gestures,…

计算机视觉与模式识别 · 计算机科学 2020-10-26 Patrik Jonell , Taras Kucherenko , Gustav Eje Henter , Jonas Beskow