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We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the…

计算机视觉与模式识别 · 计算机科学 2023-06-19 Yifei Zeng , Yuanxun Lu , Xinya Ji , Yao Yao , Hao Zhu , Xun Cao

Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand interacting with one object, we address a more generic…

计算机视觉与模式识别 · 计算机科学 2025-07-31 Wenkun He , Yun Liu , Ruitao Liu , Li Yi

In this paper, we introduce TextBoost, an efficient one-shot personalization approach for text-to-image diffusion models. Traditional personalization methods typically involve fine-tuning extensive portions of the model, leading to…

计算机视觉与模式识别 · 计算机科学 2026-05-20 NaHyeon Park , Kunhee Kim , Hyunjung Shim

Hand gesture recognition is becoming a more prevalent mode of human-computer interaction, especially as cameras proliferate across everyday devices. Despite continued progress in this field, gesture customization is often underexplored.…

The recently emerging text-to-motion advances have spired numerous attempts for convenient and interactive human motion generation. Yet, existing methods are largely limited to generating body motions only without considering the rich…

计算机视觉与模式识别 · 计算机科学 2024-09-27 Wenqian Zhang , Molin Huang , Yuxuan Zhou , Juze Zhang , Jingyi Yu , Jingya Wang , Lan Xu

Reconstructing both objects and hands in 3D from a single RGB image is complex. Existing methods rely on manually defined hand-object constraints in Euclidean space, leading to suboptimal feature learning. Compared with Euclidean space,…

计算机视觉与模式识别 · 计算机科学 2023-09-07 Zhiying Leng , Shun-Cheng Wu , Mahdi Saleh , Antonio Montanaro , Hao Yu , Yin Wang , Nassir Navab , Xiaohui Liang , Federico Tombari

Creating dynamic, view-consistent videos of customized subjects is highly sought after for a wide range of emerging applications, including immersive VR/AR, virtual production, and next-generation e-commerce. However, despite rapid progress…

计算机视觉与模式识别 · 计算机科学 2026-03-20 Hyun-kyu Ko , Jihyeon Park , Younghyun Kim , Dongheok Park , Eunbyung Park

Accurate hand pose estimation at joint level has several uses on human-robot interaction, user interfacing and virtual reality applications. Yet, it currently is not a solved problem. The novel deep learning techniques could make a great…

人机交互 · 计算机科学 2017-07-20 Francisco Gomez-Donoso , Sergio Orts-Escolano , Miguel Cazorla

Hand gestures are a natural means of interaction in Augmented Reality and Virtual Reality (AR/VR) applications. Recently, there has been an increased focus on removing the dependence of accurate hand gesture recognition on complex sensor…

计算机视觉与模式识别 · 计算机科学 2019-12-09 Varun Jain , Shivam Aggarwal , Suril Mehta , Ramya Hebbalaguppe

Synthetic data has emerged as a promising source for 3D human research as it offers low-cost access to large-scale human datasets. To advance the diversity and annotation quality of human models, we introduce a new synthetic dataset,…

计算机视觉与模式识别 · 计算机科学 2023-09-12 Zhitao Yang , Zhongang Cai , Haiyi Mei , Shuai Liu , Zhaoxi Chen , Weiye Xiao , Yukun Wei , Zhongfei Qing , Chen Wei , Bo Dai , Wayne Wu , Chen Qian , Dahua Lin , Ziwei Liu , Lei Yang

Generative models such as GANs and diffusion models have demonstrated impressive image generation capabilities. Despite these successes, these systems are surprisingly poor at creating images with hands. We propose a novel training…

计算机视觉与模式识别 · 计算机科学 2024-01-29 Yue Yang , Atith N Gandhi , Greg Turk

Estimating 3D hand pose from 2D images is a difficult, inverse problem due to the inherent scale and depth ambiguities. Current state-of-the-art methods train fully supervised deep neural networks with 3D ground-truth data. However,…

计算机视觉与模式识别 · 计算机科学 2020-08-05 Adrian Spurr , Umar Iqbal , Pavlo Molchanov , Otmar Hilliges , Jan Kautz

Effectively modeling the interaction between human hands and objects is challenging due to the complex physical constraints and the requirement for high generation efficiency in applications. Prior approaches often employ computationally…

机器人学 · 计算机科学 2024-11-25 Xiaofei Wu , Tao Liu , Caoji Li , Yuexin Ma , Yujiao Shi , Xuming He

This paper addresses the problem of cross-dataset generalization of 3D human pose estimation models. Testing a pre-trained 3D pose estimator on a new dataset results in a major performance drop. Previous methods have mainly addressed this…

计算机视觉与模式识别 · 计算机科学 2022-03-17 Mohsen Gholami , Bastian Wandt , Helge Rhodin , Rabab Ward , Z. Jane Wang

The techniques for 3D indoor scene capturing are widely used, but the meshes produced leave much to be desired. In this paper, we propose "RoomDreamer", which leverages powerful natural language to synthesize a new room with a different…

计算机视觉与模式识别 · 计算机科学 2023-05-22 Liangchen Song , Liangliang Cao , Hongyu Xu , Kai Kang , Feng Tang , Junsong Yuan , Yang Zhao

Mixed reality applications require tracking the user's full-body motion to enable an immersive experience. However, typical head-mounted devices can only track head and hand movements, leading to a limited reconstruction of full-body motion…

计算机视觉与模式识别 · 计算机科学 2023-04-24 Angela Castillo , Maria Escobar , Guillaume Jeanneret , Albert Pumarola , Pablo Arbeláez , Ali Thabet , Artsiom Sanakoyeu

Supervised learning models for precise tracking of hand-object interactions (HOI) in 3D require large amounts of annotated data for training. Moreover, it is not intuitive for non-experts to label 3D ground truth (e.g. 6DoF object pose) on…

计算机视觉与模式识别 · 计算机科学 2024-02-05 Chengyan Zhang , Rahul Chaudhari

This paper addresses the problem of 3D human pose estimation in the wild. A significant challenge is the lack of training data, i.e., 2D images of humans annotated with 3D poses. Such data is necessary to train state-of-the-art CNN…

计算机视觉与模式识别 · 计算机科学 2018-02-13 Grégory Rogez , Cordelia Schmid

We propose a physics-based method for synthesizing dexterous hand-object interactions in a full-body setting. While recent advancements have addressed specific facets of human-object interactions, a comprehensive physics-based approach…

机器人学 · 计算机科学 2023-09-15 Jona Braun , Sammy Christen , Muhammed Kocabas , Emre Aksan , Otmar Hilliges

Previous works concerning single-view hand-held object reconstruction typically rely on supervision from 3D ground-truth models, which are hard to collect in real world. In contrast, readily accessible hand-object videos offer a promising…

计算机视觉与模式识别 · 计算机科学 2024-03-14 Chenyangguang Zhang , Guanlong Jiao , Yan Di , Gu Wang , Ziqin Huang , Ruida Zhang , Fabian Manhardt , Bowen Fu , Federico Tombari , Xiangyang Ji