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Games are abstractions of the real world, where artificial agents learn to compete and cooperate with other agents. While significant achievements have been made in various perfect- and imperfect-information games, DouDizhu (a.k.a. Fighting…

人工智能 · 计算机科学 2021-06-14 Daochen Zha , Jingru Xie , Wenye Ma , Sheng Zhang , Xiangru Lian , Xia Hu , Ji Liu

Recent years have witnessed the great breakthrough of deep reinforcement learning (DRL) in various perfect and imperfect information games. Among these games, DouDizhu, a popular card game in China, is very challenging due to the imperfect…

人工智能 · 计算机科学 2022-04-07 Youpeng Zhao , Jian Zhao , Xunhan Hu , Wengang Zhou , Houqiang Li

Artificial intelligence for card games has long been a popular topic in AI research. In recent years, complex card games like Mahjong and Texas Hold'em have been solved, with corresponding AI programs reaching the level of human experts.…

人工智能 · 计算机科学 2024-09-16 Chang Lei , Huan Lei

The utilization of artificial intelligence (AI) in card games has been a well-explored subject within AI research for an extensive period. Recent advancements have propelled AI programs to showcase expertise in intricate card games such as…

人工智能 · 计算机科学 2023-12-06 Youpeng Zhao , Yudong Lu , Jian Zhao , Wengang Zhou , Houqiang Li

Card game AI has always been a hot topic in the research of artificial intelligence. In recent years, complex card games such as Mahjong, DouDizhu and Texas Hold'em have been solved and the corresponding AI programs have reached the level…

人工智能 · 计算机科学 2022-11-01 Yudong Lu , Jian Zhao , Youpeng Zhao , Wengang Zhou , Houqiang Li

People have made remarkable progress in game AIs, especially in domain of perfect information game. However, trick-taking poker game, as a popular form of imperfect information game, has been regarded as a challenge for a long time. Since…

计算机科学与博弈论 · 计算机科学 2021-02-16 Naichen Shi , Ruichen Li , Sun Youran

Deep reinforcement learning (DRL) has gained a lot of attention in recent years, and has been proven to be able to play Atari games and Go at or above human levels. However, those games are assumed to have a small fixed number of actions…

机器学习 · 计算机科学 2019-02-20 Yang You , Liangwei Li , Baisong Guo , Weiming Wang , Cewu Lu

In recent years, much progress has been made in computer Go and most of the results have been obtained thanks to search algorithms (Monte Carlo Tree Search) and Deep Reinforcement Learning (DRL). In this paper, we propose to use and analyze…

人工智能 · 计算机科学 2024-05-24 Brahim Driss , Jérôme Arjonilla , Hui Wang , Abdallah Saffidine , Tristan Cazenave

As a challenging multi-player card game, DouDizhu has recently drawn much attention for analyzing competition and collaboration in imperfect-information games. In this paper, we propose PerfectDou, a state-of-the-art DouDizhu AI system that…

人工智能 · 计算机科学 2024-02-29 Guan Yang , Minghuan Liu , Weijun Hong , Weinan Zhang , Fei Fang , Guangjun Zeng , Yue Lin

The evaluation function for imperfect information games is always hard to define but owns a significant impact on the playing strength of a program. Deep learning has made great achievements these years, and already exceeded the top human…

人工智能 · 计算机科学 2019-06-10 Shiqi Gao , Fuminori Okuya , Yoshihiro Kawahara , Yoshimasa Tsuruoka

Deep reinforcement learning repeatedly succeeds in closed, well-defined domains such as games (Chess, Go, StarCraft). The next frontier is real-world scenarios, where setups are numerous and varied. For this, agents need to learn the…

机器学习 · 计算机科学 2023-02-10 Andreea Deac , Théophane Weber , George Papamakarios

MuZero has achieved superhuman performance in various games by using a dynamics network to predict the environment dynamics for planning, without relying on simulators. However, the latent states learned by the dynamics network make its…

人工智能 · 计算机科学 2025-07-18 Hung Guei , Yan-Ru Ju , Wei-Yu Chen , Ti-Rong Wu

Reinforcement learning (RL) has emerged as a powerful paradigm for solving decision-making problems in dynamic environments. In this research, we explore the application of Double DQN (DDQN) and Dueling Network Architectures, to financial…

机器学习 · 计算机科学 2025-04-17 Bruno Giorgio

Using a model of the environment, reinforcement learning agents can plan their future moves and achieve superhuman performance in board games like Chess, Shogi, and Go, while remaining relatively sample-efficient. As demonstrated by the…

机器学习 · 计算机科学 2022-01-19 Julien Scholz , Cornelius Weber , Muhammad Burhan Hafez , Stefan Wermter

Games are a simplified model of reality and often serve as a favored platform for Artificial Intelligence (AI) research. Much of the research is concerned with game-playing agents and their decision making processes. The game of Guandan…

人工智能 · 计算机科学 2024-02-22 Yifan Yanggong , Hao Pan , Lei Wang

The standard for Deep Reinforcement Learning in games, following Alpha Zero, is to use residual networks and to increase the depth of the network to get better results. We propose to improve mobile networks as an alternative to residual…

人工智能 · 计算机科学 2021-04-12 Tristan Cazenave

Model-based planning is often thought to be necessary for deep, careful reasoning and generalization in artificial agents. While recent successes of model-based reinforcement learning (MBRL) with deep function approximation have…

AlphaZero-style reinforcement learning (RL) algorithms have achieved superhuman performance in many complex board games such as Chess, Shogi, and Go. However, we showcase that these algorithms encounter significant and fundamental…

机器学习 · 计算机科学 2026-01-22 Bei Zhou , Søren Riis

Constructing agents with planning capabilities has long been one of the main challenges in the pursuit of artificial intelligence. Tree-based planning methods have enjoyed huge success in challenging domains, such as chess and Go, where a…

Although AlphaZero has achieved superhuman performance in board games, recent studies reveal its limitations in handling scenarios requiring a comprehensive understanding of the entire board, such as recognizing long-sequence patterns in…

机器学习 · 计算机科学 2025-07-21 Yan-Ru Ju , Tai-Lin Wu , Chung-Chin Shih , Ti-Rong Wu
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