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Inverse Reinforcement Learning infers a reward function from expert demonstrations, aiming to encode the behavior and intentions of the expert. Current approaches usually do this with generative and uni-modal models, meaning that they…

机器学习 · 计算机科学 2021-11-16 Niklas Freymuth , Philipp Becker , Gerhard Neumann

The evolution of Large Language Model (LLM) reasoning is bottlenecked by the scarcity of high-quality process data. While self-alignment via endogenous rewards offers a solution, mining valid supervision faces three challenges: (1) Label…

人工智能 · 计算机科学 2026-05-26 Yanyu Chen , Jiyue Jiang , Dianzhi Yu , Zheng Wu , Jiahong Liu , Jiaming Han , Xiao Guo , Jinhu Qi , Yu Li , Yifei Zhang , Irwin King

We study learning to learn for the multi-task structured bandit problem where the goal is to learn a near-optimal algorithm that minimizes cumulative regret. The tasks share a common structure and an algorithm should exploit the shared…

机器学习 · 计算机科学 2025-10-24 Subhojyoti Mukherjee , Josiah P. Hanna , Qiaomin Xie , Robert Nowak

The development of state-of-the-art large language models is commonly understood as a two-stage process involving pre-training and post-training. We point out the need for an additional intermediate stage called reinforcement mid-training…

计算与语言 · 计算机科学 2025-09-30 Yijun Tian , Shaoyu Chen , Zhichao Xu , Yawei Wang , Jinhe Bi , Peng Han , Wei Wang

We consider the problem of contextual bandits and imitation learning, where the learner lacks direct knowledge of the executed action's reward. Instead, the learner can actively query an expert at each round to compare two actions and…

机器学习 · 计算机科学 2023-07-25 Ayush Sekhari , Karthik Sridharan , Wen Sun , Runzhe Wu

Contextual bandits provide an effective way to model the dynamic data problem in ML by leveraging online (incremental) learning to continuously adjust the predictions based on changing environment. We explore details on contextual bandits,…

机器学习 · 计算机科学 2020-09-24 Dattaraj Rao

In today's technology environment, information is abundant, dynamic, and heterogeneous in nature. Automated filtering and prioritization of information is based on the distinction between whether the information adds substantial value…

机器学习 · 计算机科学 2022-02-01 Jade Freeman , Michael Rawson

We consider the problem of online boosting for regression tasks, when only limited information is available to the learner. We give an efficient regret minimization method that has two implications: an online boosting algorithm with noisy…

机器学习 · 计算机科学 2020-07-24 Nataly Brukhim , Elad Hazan

We consider online no-regret learning in unknown games with bandit feedback, where each player can only observe its reward at each time -- determined by all players' current joint action -- rather than its gradient. We focus on the class of…

机器学习 · 计算机科学 2024-04-01 Wenjia Ba , Tianyi Lin , Jiawei Zhang , Zhengyuan Zhou

The evaluation of summary quality encompasses diverse dimensions such as consistency, coherence, relevance, and fluency. However, existing summarization methods often target a specific dimension, facing challenges in generating…

计算与语言 · 计算机科学 2024-06-04 Sangwon Ryu , Heejin Do , Yunsu Kim , Gary Geunbae Lee , Jungseul Ok

Large language models are extensively utilized in creative writing applications. Creative writing requires a balance between subjective writing quality (e.g., literariness and emotional expression) and objective constraint following (e.g.,…

人工智能 · 计算机科学 2025-08-29 Jianxing Liao , Tian Zhang , Xiao Feng , Yusong Zhang , Rui Yang , Haorui Wang , Bosi Wen , Ziying Wang , Runzhi Shi

Reinforcement learning (RL) with group relative policy optimization (GRPO) has become a widely adopted approach for enhancing the reasoning capabilities of multimodal large language models (MLLMs). While GRPO enables long-chain reasoning…

We consider the problem of fitting a reinforcement learning (RL) model to some given behavioral data under a multi-armed bandit environment. These models have received much attention in recent years for characterizing human and animal…

计算工程、金融与科学 · 计算机科学 2026-03-27 Hao Zhu , Jasper Hoffmann , Baohe Zhang , Joschka Boedecker

Mixed incentives among a population with multiagent teams has been shown to have advantages over a fully cooperative system; however, discovering the best mixture of incentives or team structure is a difficult and dynamic problem. We…

人工智能 · 计算机科学 2023-04-18 David Radke , Kyle Tilbury

We study the multi-player stochastic multiarmed bandit (MAB) problem in an abruptly changing environment. We consider a collision model in which a player receives reward at an arm if it is the only player to select the arm. We design two…

机器学习 · 统计学 2018-12-14 Lai Wei , Vaibhav Srivastava

Motivated by emerging applications such as live-streaming e-commerce, promotions and recommendations, we introduce and solve a general class of non-stationary multi-armed bandit problems that have the following two features: (i) the…

机器学习 · 统计学 2021-12-23 David Simchi-Levi , Zeyu Zheng , Feng Zhu

Many reinforcement learning environments (e.g., Minecraft) provide only sparse rewards that indicate task completion or failure with binary values. The challenge in exploration efficiency in such environments makes it difficult for…

人工智能 · 计算机科学 2024-04-02 Hao Li , Xue Yang , Zhaokai Wang , Xizhou Zhu , Jie Zhou , Yu Qiao , Xiaogang Wang , Hongsheng Li , Lewei Lu , Jifeng Dai

We study a decentralized multi-agent multi-armed bandit problem in which multiple clients are connected by time dependent random graphs provided by an environment. The reward distributions of each arm vary across clients and rewards are…

机器学习 · 计算机科学 2023-10-19 Mengfan Xu , Diego Klabjan

Video generation has achieved significant advances through rectified flow techniques, but issues like unsmooth motion and misalignment between videos and prompts persist. In this work, we develop a systematic pipeline that harnesses human…

Contemporary reinforcement learning with verifiable reward methods post-train language models on multi-step reasoning by assigning a single outcome reward uniformly across all tokens in a trajectory. Such uniform assignment ignores which…