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相关论文: FORCE: Physics-aware Human-object Interaction

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High fidelity digital 3D environments have been proposed in recent years, however, it remains extremely challenging to automatically equip such environment with realistic human bodies. Existing work utilizes images, depth or semantic maps…

计算机视觉与模式识别 · 计算机科学 2020-11-13 Siwei Zhang , Yan Zhang , Qianli Ma , Michael J. Black , Siyu Tang

The ability to discover abstract physical concepts and understand how they work in the world through observing lies at the core of human intelligence. The acquisition of this ability is based on compositionally perceiving the environment in…

计算机视觉与模式识别 · 计算机科学 2023-04-11 Qu Tang , XiangYu Zhu , Zhen Lei , ZhaoXiang Zhang

We study the problem of binding actions to objects in object-factored world models using action-attention mechanisms. We propose two attention mechanisms for binding actions to objects, soft attention and hard attention, which we evaluate…

机器学习 · 计算机科学 2022-04-28 Ondrej Biza , Robert Platt , Jan-Willem van de Meent , Lawson L. S. Wong , Thomas Kipf

Nonprehensile manipulation is essential for manipulating objects that are too thin, large, or otherwise ungraspable in the wild. To sidestep the difficulty of contact modeling in conventional modeling-based approaches, reinforcement…

机器人学 · 计算机科学 2024-07-29 Yoonyoung Cho , Junhyek Han , Yoontae Cho , Beomjoon Kim

Reinforcement learning (RL) has significantly advanced the control of physics-based and robotic characters that track kinematic reference motion. However, methods typically rely on a weighted sum of conflicting reward functions, requiring…

机器人学 · 计算机科学 2025-05-30 Lucas N. Alegre , Agon Serifi , Ruben Grandia , David Müller , Espen Knoop , Moritz Bächer

Synesthesia, conceived as a neuropsychological condition, may prove valuable in studying the interaction between humans and machines by analyzing the co-occurrence of sensory or cognitive responses triggered by a stimulus. In our approach,…

人机交互 · 计算机科学 2024-04-16 Simona Corciulo , Mario Alessandro Bochicchio

With advances in data-driven machine learning research, a wide variety of prediction models have been proposed to capture spatio-temporal features for the analysis of video streams. Recognising actions and detecting action transitions…

计算机视觉与模式识别 · 计算机科学 2024-03-06 Harshala Gammulle , David Ahmedt-Aristizabal , Simon Denman , Lachlan Tychsen-Smith , Lars Petersson , Clinton Fookes

Many videos depict people, and it is their interactions that inform us of their activities, relation to one another and the cultural and social setting. With advances in human action recognition, researchers have begun to address the…

计算机视觉与模式识别 · 计算机科学 2020-06-24 Alexandros Stergiou , Ronald Poppe

Agents that understand objects and their interactions can learn policies that are more robust and transferable. However, most object-centric RL methods factor state by individual objects while leaving interactions implicit. We introduce the…

机器学习 · 计算机科学 2025-11-05 Fan Feng , Phillip Lippe , Sara Magliacane

Animating human-scene interactions such as pick-and-place tasks in cluttered, complex layouts is a challenging task, with objects of a wide variation of geometries and articulation under scenarios with various obstacles. The main difficulty…

图形学 · 计算机科学 2025-10-07 Jintao Lu , He Zhang , Yuting Ye , Takaaki Shiratori , Sebastian Starke , Taku Komura

This paper presents an approach for inferring geometric constraints in human demonstrations. In our method, geometric constraint models are built to create representations of kinematic constraints such as fixed point, axial rotation,…

机器人学 · 计算机科学 2024-06-21 Guru Subramani , Michael Zinn , Michael Gleicher

As the population continues to age, a shortage of caregivers is expected in the future. Dressing assistance, in particular, is crucial for opportunities for social participation. Especially dressing close-fitting garments, such as socks,…

机器人学 · 计算机科学 2026-01-27 Takuma Tsukakoshi , Tamon Miyake , Tetsuya Ogata , Yushi Wang , Takumi Akaishi , Shigeki Sugano

We revisit human motion synthesis, a task useful in various real world applications, in this paper. Whereas a number of methods have been developed previously for this task, they are often limited in two aspects: focusing on the poses while…

计算机视觉与模式识别 · 计算机科学 2021-06-01 Jingbo Wang , Sijie Yan , Bo Dai , Dahua LIn

Contact-based grasp generation plays a crucial role in various applications. Recent methods typically focus on the geometric structure of objects, producing grasps with diverse hand poses and plausible contact points. However, these…

图形学 · 计算机科学 2025-11-18 Zhuo Chen , Zhongqun Zhang , Yihua Cheng , Ales Leonardis , Hyung Jin Chang

Object affordance is an important concept in hand-object interaction, providing information on action possibilities based on human motor capacity and objects' physical property thus benefiting tasks such as action anticipation and robot…

计算机视觉与模式识别 · 计算机科学 2023-02-13 Zecheng Yu , Yifei Huang , Ryosuke Furuta , Takuma Yagi , Yusuke Goutsu , Yoichi Sato

Differentiable physics is a powerful tool in computer vision and robotics for scene understanding and reasoning about interactions. Existing approaches have frequently been limited to objects with simple shape or shapes that are known in…

计算机视觉与模式识别 · 计算机科学 2022-01-11 Michael Strecke , Joerg Stueckler

Interaction is the mode of being of material things amid other material things and the driving force of change and wholeness. Through mutual influence, changes of interacting things become interdependent and their properties interrelated,…

综合物理 · 物理学 2008-03-24 Oleg G. Semyonov

Vision based human motion recognition has fascinated many researchers due to its critical challenges and a variety of applications. The applications range from simple gesture recognition to complicated behaviour understanding in…

计算机视觉与模式识别 · 计算机科学 2016-08-25 Geetanjali Vinayak Kale , Varsha Hemant Patil

Many surface cues support three-dimensional shape perception, but people can sometimes still see shape when these features are missing -- in extreme cases, even when an object is completely occluded, as when covered with a draped cloth. We…

神经元与认知 · 定量生物学 2023-01-11 Ilker Yildirim , Max H. Siegel , Amir A. Soltani , Shraman Ray Chaudhari , Joshua B. Tenenbaum

Pushing is a motion primitive useful to handle objects that are too large, too heavy, or too cluttered to be grasped. It is at the core of much of robotic manipulation, in particular when physical interaction is involved. It seems…

机器人学 · 计算机科学 2016-08-05 Kuan-Ting Yu , Maria Bauza , Nima Fazeli , Alberto Rodriguez
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