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相关论文: 3D Hand Reconstruction via Aggregating Intra and I…

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We consider the problem of estimating a parametric model of 3D human mesh from a single image. While there has been substantial recent progress in this area with direct regression of model parameters, these methods only implicitly exploit…

计算机视觉与模式识别 · 计算机科学 2020-07-15 Georgios Georgakis , Ren Li , Srikrishna Karanam , Terrence Chen , Jana Kosecka , Ziyan Wu

Reconstructing multi-human body mesh from a single monocular image is an important but challenging computer vision problem. In addition to the individual body mesh models, we need to estimate relative 3D positions among subjects to generate…

计算机视觉与模式识别 · 计算机科学 2023-07-25 Chenyan Wu , Yandong Li , Xianfeng Tang , James Wang

When a toddler is presented a new toy, their instinctual behaviour is to pick it upand inspect it with their hand and eyes in tandem, clearly searching over its surface to properly understand what they are playing with. At any instance…

计算机视觉与模式识别 · 计算机科学 2020-11-04 Edward J. Smith , Roberto Calandra , Adriana Romero , Georgia Gkioxari , David Meger , Jitendra Malik , Michal Drozdzal

Graph convolutional network (GCN) has achieved great success in single hand reconstruction task, while interacting two-hand reconstruction by GCN remains unexplored. In this paper, we present Interacting Attention Graph Hand (IntagHand),…

计算机视觉与模式识别 · 计算机科学 2022-03-21 Mengcheng Li , Liang An , Hongwen Zhang , Lianpeng Wu , Feng Chen , Tao Yu , Yebin Liu

Reconstructing 3D human-object interaction (HOI) from single-view RGB images is challenging due to the absence of depth information and potential occlusions. Existing methods simply predict the body poses merely rely on network training on…

计算机视觉与模式识别 · 计算机科学 2024-07-22 Yuhang Chen , Chenxing Wang

We present a graph-convolution-reinforced transformer, named Mesh Graphormer, for 3D human pose and mesh reconstruction from a single image. Recently both transformers and graph convolutional neural networks (GCNNs) have shown promising…

计算机视觉与模式识别 · 计算机科学 2021-08-17 Kevin Lin , Lijuan Wang , Zicheng Liu

This study introduces a motion-based learning network with a global-local self-attention module (MoGLo-Net) to enhance 3D reconstruction in handheld photoacoustic and ultrasound (PAUS) imaging. Standard PAUS imaging is often limited by a…

图像与视频处理 · 电气工程与系统科学 2025-02-07 SiYeoul Lee , SeonHo Kim , Minkyung Seo , SeongKyu Park , Salehin Imrus , Kambaluru Ashok , DongEon Lee , Chunsu Park , SeonYeong Lee , Jiye Kim , Jae-Heung Yoo , MinWoo Kim

We present 3D Points Splatting Hand Reconstruction (3D-PSHR), a real-time and photo-realistic hand reconstruction approach. We propose a self-adaptive canonical points upsampling strategy to achieve high-resolution hand geometry…

计算机视觉与模式识别 · 计算机科学 2023-12-22 Zheheng Jiang , Hossein Rahmani , Sue Black , Bryan M. Williams

Soft robotic hand shows considerable promise for various grasping applications. However, the sensing and reconstruction of the robot pose will cause limitation during the design and fabrication. In this work, we present a novel 3D pose…

机器人学 · 计算机科学 2023-08-08 Haihang Wang , He Xu , Yihan Meng

We propose a multimodal, physically grounded approach for metric-scale amodal object reconstruction and pose estimation under severe hand occlusion. Unlike prior occlusion-aware 3D generation methods that rely only on vision, we leverage…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Gabriele Mario Caddeo , Pasquale Marra , Lorenzo Natale

Monocular 3D human pose estimation poses significant challenges due to the inherent depth ambiguities that arise during the reprojection process from 2D to 3D. Conventional approaches that rely on estimating an over-fit projection matrix…

计算机视觉与模式识别 · 计算机科学 2024-01-19 Junkun Jiang , Jie Chen

We introduce a novel 3D hand pose estimator that can accurately recover the shape and pose of people's hands in a room from afar, typically from fixed cameras at room corners, in extremely low-resolution and frequently occluded views. Our…

计算机视觉与模式识别 · 计算机科学 2026-05-22 Shu Nakamura , Ryo Kawahara , Genki Kinoshita , Ryosuke Hirai , Yasutomo Kawanishi , Shohei Nobuhara , Ko Nishino

Hands are the main medium when people interact with the world. Generating proper 3D motion for hand-object interaction is vital for applications such as virtual reality and robotics. Although grasp tracking or object manipulation synthesis…

计算机视觉与模式识别 · 计算机科学 2024-01-30 Yuze Hao , Jianrong Zhang , Tao Zhuo , Fuan Wen , Hehe Fan

Monocular 3D reconstruction of deformable objects, such as human body parts, has been typically approached by predicting parameters of heavyweight linear models. In this paper, we demonstrate an alternative solution that is based on the…

计算机视觉与模式识别 · 计算机科学 2019-08-06 Dominik Kulon , Haoyang Wang , Riza Alp Güler , Michael Bronstein , Stefanos Zafeiriou

Recent hand-object interaction datasets show limited real object variability and rely on fitting the MANO parametric model to obtain groundtruth hand shapes. To go beyond these limitations and spur further research, we introduce the SHOWMe…

The extraction of keypoint positions from input hand frames, known as 3D hand pose estimation, is crucial for various human-computer interaction applications. However, current approaches often struggle with the dynamic nature of…

计算机视觉与模式识别 · 计算机科学 2024-07-31 Wencan Cheng , Eunji Kim , Jong Hwan Ko

We reconstruct 3D deformable object through time, in the context of a live pottery making process where the crafter molds the object. Because the object suffers from heavy hand interaction, and is being deformed, classical techniques cannot…

计算机视觉与模式识别 · 计算机科学 2019-08-06 Raoul de Charette , Sotiris Manitsaris

For Embodied AI, jointly reconstructing dynamic hands and the dense scene context is crucial for understanding physical interaction. However, most existing methods recover isolated hands in local coordinates, overlooking the surrounding 3D…

计算机视觉与模式识别 · 计算机科学 2026-02-04 Wendi Hu , Haonan Zhou , Wenhao Hu , Gaoang Wang

Recovering high-fidelity 3D hand geometry from images is a critical task in computer vision, holding significant value for domains such as robotics, animation and VR/AR. Crucially, scalable applications demand both accuracy and deployment…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Yumeng Liu , Xiao-Xiao Long , Marc Habermann , Xuanze Yang , Cheng Lin , Yuan Liu , Yuexin Ma , Wenping Wang , Ligang Liu

How can we reconstruct 3D hand poses when large portions of the hand are heavily occluded by itself or by objects? Humans often resolve such ambiguities by leveraging contextual knowledge -- such as affordances, where an object's shape and…

计算机视觉与模式识别 · 计算机科学 2025-10-02 Naru Suzuki , Takehiko Ohkawa , Tatsuro Banno , Jihyun Lee , Ryosuke Furuta , Yoichi Sato