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相关论文: HOISDF: Constraining 3D Hand-Object Pose Estimatio…

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We study how well different types of approaches generalise in the task of 3D hand pose estimation under single hand scenarios and hand-object interaction. We show that the accuracy of state-of-the-art methods can drop, and that they fail…

We introduce a novel depth estimation technique for multi-frame structured light setups using neural implicit representations of 3D space. Our approach employs a neural signed distance field (SDF), trained through self-supervised…

计算机视觉与模式识别 · 计算机科学 2024-05-21 Rukun Qiao , Hiroshi Kawasaki , Hongbin Zha

Advanced techniques using Neural Radiance Fields (NeRF), Signed Distance Fields (SDF), and Occupancy Fields have recently emerged as solutions for 3D indoor scene reconstruction. We introduce a novel two-phase learning approach, H2O-SDF,…

计算机视觉与模式识别 · 计算机科学 2024-03-11 Minyoung Park , Mirae Do , YeonJae Shin , Jaeseok Yoo , Jongkwang Hong , Joongrock Kim , Chul Lee

Signed Distance Functions (SDFs) are vital implicit representations to represent high fidelity 3D surfaces. Current methods mainly leverage a neural network to learn an SDF from various supervisions including signed distances, 3D point…

计算机视觉与模式识别 · 计算机科学 2024-12-30 Chao Chen , Yu-Shen Liu , Zhizhong Han

Hand pose estimation from monocular depth images has been an important and challenging problem in the Computer Vision community. In this paper, we present a novel approach to estimate 3D hand joint locations from 2D depth images. Unlike…

计算机视觉与模式识别 · 计算机科学 2020-02-21 Rohan Lekhwani , Bhupendra Singh

Articulated hand pose estimation is a challenging task for human-computer interaction. The state-of-the-art hand pose estimation algorithms work only with one or a few subjects for which they have been calibrated or trained. Particularly,…

人机交互 · 计算机科学 2017-12-11 Jameel Malik , Ahmed Elhayek , Didier Stricker

Learning and predicting the pose parameters of a 3D hand model given an image, such as locations of hand joints, is challenging due to large viewpoint changes and articulations, and severe self-occlusions exhibited particularly in…

计算机视觉与模式识别 · 计算机科学 2018-05-23 Qi Ye , Tae-Kyun Kim

Estimating the 3D pose of a hand is an essential part of human-computer interaction. Estimating 3D pose using depth or multi-view sensors has become easier with recent advances in computer vision, however, regressing pose from a single RGB…

计算机视觉与模式识别 · 计算机科学 2018-04-26 Umar Iqbal , Pavlo Molchanov , Thomas Breuel , Juergen Gall , Jan Kautz

Implicit Neural Representations have gained prominence as a powerful framework for capturing complex data modalities, encompassing a wide range from 3D shapes to images and audio. Within the realm of 3D shape representation, Neural Signed…

计算机视觉与模式识别 · 计算机科学 2024-04-04 Amine Ouasfi , Adnane Boukhayma

State-of-the-art neural implicit surface representations have achieved impressive results in indoor scene reconstruction by incorporating monocular geometric priors as additional supervision. However, we have observed that multi-view…

计算机视觉与模式识别 · 计算机科学 2024-05-02 Ziyi Chen , Xiaolong Wu , Yu Zhang

High-dimensional manipulator operation in unstructured environments requires a differentiable, scene-agnostic distance query mechanism to guide safe motion generation. Existing geometric collision checkers are typically non-differentiable,…

机器人学 · 计算机科学 2026-03-20 Haohua Chen , Yixuan Zhou , Yifan Zhou , Hesheng Wang

It is vital to infer a signed distance function (SDF) in multi-view based surface reconstruction. 3D Gaussian splatting (3DGS) provides a novel perspective for volume rendering, and shows advantages in rendering efficiency and quality.…

计算机视觉与模式识别 · 计算机科学 2024-10-21 Wenyuan Zhang , Yu-Shen Liu , Zhizhong Han

Humans have the remarkable ability to use held objects as tools to interact with their environment. For this to occur, humans internally estimate how hand movements affect the object's movement. We wish to endow robots with this capability.…

机器人学 · 计算机科学 2024-07-16 Weiming Zhi , Haozhan Tang , Tianyi Zhang , Matthew Johnson-Roberson

It is vital to recover 3D geometry from multi-view RGB images in many 3D computer vision tasks. The latest methods infer the geometry represented as a signed distance field by minimizing the rendering error on the field through volume…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Sijia Jiang , Tong Wu , Jing Hua , Zhizhong Han

In this paper, a feature boosting network is proposed for estimating 3D hand pose and 3D body pose from a single RGB image. In this method, the features learned by the convolutional layers are boosted with a new long short-term…

计算机视觉与模式识别 · 计算机科学 2019-05-16 Jun Liu , Henghui Ding , Amir Shahroudy , Ling-Yu Duan , Xudong Jiang , Gang Wang , Alex C. Kot

3D object and hand pose estimation have huge potentials for Augmented Reality, to enable tangible interfaces, natural interfaces, and blurring the boundaries between the real and virtual worlds. In this chapter, we present the recent…

计算机视觉与模式识别 · 计算机科学 2020-06-11 Vincent Lepetit

Extracting keypoint locations from input hand frames, known as 3D hand pose estimation, is a critical task in various human-computer interaction applications. Essentially, the 3D hand pose estimation can be regarded as a 3D point subset…

计算机视觉与模式识别 · 计算机科学 2024-04-05 Wencan Cheng , Hao Tang , Luc Van Gool , Jong Hwan Ko

3D hand-object pose estimation is the key to the success of many computer vision applications. The main focus of this task is to effectively model the interaction between the hand and an object. To this end, existing works either rely on…

计算机视觉与模式识别 · 计算机科学 2023-01-09 Rong Wang , Wei Mao , Hongdong Li

In modern computer vision, the optimal representation of 3D shape continues to be task-dependent. One fundamental operation applied to such representations is differentiable rendering, as it enables inverse graphics approaches in learning…

计算机视觉与模式识别 · 计算机科学 2025-07-30 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

Unsigned Distance Fields (UDFs) are a natural implicit representation for open surfaces but, unlike Signed Distance Fields (SDFs), are challenging to triangulate into explicit meshes. This is especially true at high resolutions where neural…

图形学 · 计算机科学 2025-12-23 Federico Stella , Nicolas Talabot , Hieu Le , Pascal Fua