中文
相关论文

相关论文: Experiments with Encoding Structured Data for Neur…

200 篇论文

Recent advances in Deep Reinforcement Learning (DRL) have largely focused on improving the performance of agents with the aim of replacing humans in known and well-defined environments. The use of these techniques as a game design tool for…

机器学习 · 计算机科学 2020-12-08 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov

Expressive text encoders such as RNNs and Transformer Networks have been at the center of NLP models in recent work. Most of the effort has focused on sentence-level tasks, capturing the dependencies between words in a single sentence, or…

计算与语言 · 计算机科学 2021-09-15 Manuel Widmoser , Maria Leonor Pacheco , Jean Honorio , Dan Goldwasser

Behavior Trees are commonly used to model agents for robotics and games, where constrained behaviors must be designed by human experts in order to guarantee that these agents will execute a specific chain of actions given a specific set of…

人工智能 · 计算机科学 2015-06-09 Renato de Pontes Pereira , Paulo Martins Engel

Artificial intelligence has undergone immense growth and maturation in recent years, though autonomous systems have traditionally struggled when fielded in diverse and previously unknown environments. DARPA is seeking to change that with…

Risk is 6 player game with significant randomness and a large game-tree complexity which poses a challenge to creating an agent to play the game effectively. Previous AIs focus on creating high-level handcrafted features determine agent…

人工智能 · 计算机科学 2020-09-15 Jamie Carr

Machine learning techniques are currently used extensively for automating various cybersecurity tasks. Most of these techniques utilize supervised learning algorithms that rely on training the algorithm to classify incoming data into…

密码学与安全 · 计算机科学 2019-12-06 Prithviraj Dasgupta , Joseph B. Collins

Given the recent impact of Deep Reinforcement Learning in training agents to win complex games like StarCraft and DoTA(Defense Of The Ancients) - there has been a surge in research for exploiting learning based techniques for professional…

密码学与安全 · 计算机科学 2024-07-03 Ahaan Dabholkar , James Z. Hare , Mark Mittrick , John Richardson , Nicholas Waytowich , Priya Narayanan , Saurabh Bagchi

Reinforcement learning (RL) is an area of research that has blossomed tremendously in recent years and has shown remarkable potential for artificial intelligence based opponents in computer games. This success is primarily due to the vast…

人工智能 · 计算机科学 2018-08-16 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

Deep reinforcement learning is a technique for solving problems in a variety of environments, ranging from Atari video games to stock trading. This method leverages deep neural network models to make decisions based on observations of a…

机器学习 · 计算机科学 2022-09-13 Anthony Dowling

Visual domain randomization in simulated environments is a widely used method to transfer policies trained in simulation to real robots. However, domain randomization and augmentation hamper the training of a policy. As reinforcement…

机器学习 · 计算机科学 2021-04-30 Artemij Amiranashvili , Max Argus , Lukas Hermann , Wolfram Burgard , Thomas Brox

Domain knowledge is crucial for effective performance in autonomous control systems. Typically, human effort is required to encode this knowledge into a control algorithm. In this paper, we present an approach to language grounding which…

计算与语言 · 计算机科学 2014-01-22 S. R. K. Branavan , David Silver , Regina Barzilay

Designing agents that are able to achieve different play-styles while maintaining a competitive level of play is a difficult task, especially for games for which the research community has not found super-human performance yet, like…

Acquiring your first language is an incredible feat and not easily duplicated. Learning to communicate using nothing but a few pictureless books, a corpus, would likely be impossible even for humans. Nevertheless, this is the dominating…

人工智能 · 计算机科学 2017-03-16 Emilio Jorge , Mikael Kågebäck , Fredrik D. Johansson , Emil Gustavsson

The major challenge in today's computer vision scenario is the availability of good quality labeled data. In a field of study like image classification, where data is of utmost importance, we need to find more reliable methods which can…

计算机视觉与模式识别 · 计算机科学 2025-10-15 Aashish Dhawan , Divyanshu Mudgal

Building deep reinforcement learning agents that can generalize and adapt to unseen environments remains a fundamental challenge for AI. This paper describes progresses on this challenge in the context of man-made environments, which are…

机器学习 · 计算机科学 2018-10-01 Yi Wu , Yuxin Wu , Aviv Tamar , Stuart Russell , Georgia Gkioxari , Yuandong Tian

Opponent modeling is necessary in multi-agent settings where secondary agents with competing goals also adapt their strategies, yet it remains challenging because strategies interact with each other and change. Most previous work focuses on…

机器学习 · 计算机科学 2016-09-20 He He , Jordan Boyd-Graber , Kevin Kwok , Hal Daumé

This paper introduces a novel transfer learning framework for deep multi-agent reinforcement learning. The approach automatically combines goal-conditioned policies with temporal contrastive learning to discover meaningful sub-goals. The…

人工智能 · 计算机科学 2024-06-04 Weihao Zeng , Joseph Campbell , Simon Stepputtis , Katia Sycara

Intelligent embodied agents (e.g. robots) need to perform complex semantic tasks in unfamiliar environments. Among many skills that the agents need to possess, building and maintaining a semantic map of the environment is most crucial in…

机器人学 · 计算机科学 2025-08-13 Sonia Raychaudhuri , Angel X. Chang

The growing prevalence of artificial intelligence (AI) in various applications underscores the need for agents that can successfully navigate and adapt to an ever-changing, open-ended world. A key challenge is ensuring these AI agents are…

机器学习 · 计算机科学 2025-12-10 Mikayel Samvelyan

Significant progress has been made in AI for games, including board games, MOBA, and RTS games. However, complex agents are typically developed in an embedded manner, directly accessing game state information, unlike human players who rely…

机器学习 · 计算机科学 2025-04-08 Tianyang Wu , Lipeng Wan , Yuhang Wang , Qiang Wan , Xuguang Lan