中文
相关论文

相关论文: Optimistic Thompson Sampling for No-Regret Learnin…

200 篇论文

The notion of \emph{policy regret} in online learning is a well defined? performance measure for the common scenario of adaptive adversaries, which more traditional quantities such as external regret do not take into account. We revisit the…

机器学习 · 计算机科学 2020-03-24 Raman Arora , Michael Dinitz , Teodor V. Marinov , Mehryar Mohri

Thompson Sampling is a principled method for balancing exploration and exploitation, but its real-world adoption faces computational challenges in large-scale or non-conjugate settings. While ensemble-based approaches offer partial…

机器学习 · 计算机科学 2025-10-29 Yingru Li , Jiawei Xu , Baoxiang Wang , Zhi-Quan Luo

We study an online forecasting setting in which, over $T$ rounds, $N$ strategic experts each report a forecast to a mechanism, the mechanism selects one forecast, and then the outcome is revealed. In any given round, each expert has a…

机器学习 · 计算机科学 2025-02-18 Junpei Komiyama , Nishant A. Mehta , Ali Mortazavi

Multi-armed Bandit motivates methods with provable upper bounds on regret and also the counterpart lower bounds have been extensively studied in this context. Recently, Multi-agent Multi-armed Bandit has gained significant traction in…

机器学习 · 计算机科学 2023-08-17 Mengfan Xu , Diego Klabjan

We study episodic reinforcement learning under unknown adversarial corruptions in both the rewards and the transition probabilities of the underlying system. We propose new algorithms which, compared to the existing results in (Lykouris et…

机器学习 · 计算机科学 2021-03-09 Yifang Chen , Simon S. Du , Kevin Jamieson

An abundance of recent impossibility results establish that regret minimization in Markov games with adversarial opponents is both statistically and computationally intractable. Nevertheless, none of these results preclude the possibility…

机器学习 · 计算机科学 2025-06-17 Liad Erez , Tal Lancewicki , Uri Sherman , Tomer Koren , Yishay Mansour

Incentive design is a popular framework for guiding agents' learning dynamics towards desired outcomes by providing additional payments beyond intrinsic rewards. However, most existing works focus on a finite, small set of agents or assume…

机器学习 · 计算机科学 2025-04-16 Leo Widmer , Jiawei Huang , Niao He

A common challenge for decision makers is selecting actions whose rewards are unknown and evolve over time based on prior policies. For instance, repeated use may reduce an action's effectiveness (habituation), while inactivity may restore…

机器学习 · 计算机科学 2025-11-06 Fengxu Li , Stephanie M. Carpenter , Matthew P. Buman , Yonatan Mintz

We study the combinatorial sleeping multi-armed semi-bandit problem with long-term fairness constraints~(CSMAB-F). To address the problem, we adopt Thompson Sampling~(TS) to maximize the total rewards and use virtual queue techniques to…

机器学习 · 计算机科学 2020-05-15 Zhiming Huang , Yifan Xu , Bingshan Hu , Qipeng Wang , Jianping Pan

Most existing results about \emph{last-iterate convergence} of learning dynamics are limited to two-player zero-sum games, and only apply under rigid assumptions about what dynamics the players follow. In this paper we provide new results…

计算机科学与博弈论 · 计算机科学 2022-03-24 Ioannis Anagnostides , Ioannis Panageas , Gabriele Farina , Tuomas Sandholm

Learning in games refers to scenarios where multiple players interact in a shared environment, each aiming to minimize their regret. An equilibrium can be computed at a fast rate of $O(1/T)$ when all players follow the optimistic…

计算机科学与博弈论 · 计算机科学 2025-02-18 Taira Tsuchiya , Shinji Ito , Haipeng Luo

This paper studies constrained Markov decision processes (CMDPs) with constraints against stochastic thresholds, aiming at safety of reinforcement learning in unknown and uncertain environments. We leverage a Growing-Window estimator…

机器学习 · 计算机科学 2025-12-25 Qian Zuo , Fengxiang He

We study the problem of minimizing gap-dependent regret for single-pass streaming stochastic multi-armed bandits (MAB). In this problem, the $n$ arms are present in a stream, and at most $m<n$ arms and their statistics can be stored in the…

机器学习 · 计算机科学 2025-03-05 Zichun Ye , Chihao Zhang , Jiahao Zhao

Non-stationary multi-armed bandits enable agents to adapt to changing environments by incorporating mechanisms to detect and respond to shifts in reward distributions, making them well-suited for dynamic settings. However, existing…

机器学习 · 计算机科学 2025-09-19 Shaoang Li , Jian Li

Under the uncoupled learning setup, the last-iterate convergence guarantee towards Nash equilibrium is shown to be impossible in many games. This work studies the last-iterate convergence guarantee in general games toward rationalizability,…

计算机科学与博弈论 · 计算机科学 2023-12-27 Jibang Wu , Haifeng Xu , Fan Yao

Thompson sampling has proven effective across a wide range of stationary bandit environments. However, as we demonstrate in this paper, it can perform poorly when applied to non-stationary environments. We attribute such failures to the…

机器学习 · 计算机科学 2025-05-06 Yueyang Liu , Xu Kuang , Benjamin Van Roy

We study the multi-armed bandit (MAB) problem with composite and anonymous feedback. In this model, the reward of pulling an arm spreads over a period of time (we call this period as reward interval) and the player receives partial rewards…

机器学习 · 计算机科学 2020-12-16 Siwei Wang , Haoyun Wang , Longbo Huang

We consider the problem of a learning agent who has to repeatedly play a general sum game against a strategic opponent who acts to maximize their own payoff by optimally responding against the learner's algorithm. The learning agent knows…

计算机科学与博弈论 · 计算机科学 2025-02-21 Eshwar Ram Arunachaleswaran , Natalie Collina , Jon Schneider

We study the problem of planning under model uncertainty in an online meta-reinforcement learning (RL) setting where an agent is presented with a sequence of related tasks with limited interactions per task. The agent can use its experience…

人工智能 · 计算机科学 2023-01-02 Khimya Khetarpal , Claire Vernade , Brendan O'Donoghue , Satinder Singh , Tom Zahavy

We study a cooperative multi-agent bandit setting in the distributed GOSSIP model: in every round, each of $n$ agents chooses an action from a common set, observes the action's corresponding reward, and subsequently exchanges information…

机器学习 · 计算机科学 2024-10-21 John Lazarsfeld , Dan Alistarh