相关论文: Ozone: Fully Out-of-Order Choreographies
Choreographic programming promises a simple approach to the coding of concurrent and distributed systems: write the collective communication behaviour of a system of processes as a choreography, and then the programs for these processes are…
Choreographic Programming is a paradigm for the development of concurrent software, where deadlocks are prevented syntactically. However, choreography languages are typically synchronous, whereas many real-world systems have asynchronous…
Choreographic Programming is a development methodology for concurrent software that guarantees correctness by construction. The key to this paradigm is to disallow mismatched I/O operations in programs, called choreographies, and then…
Choreographic Programming is a correct-by-construction paradigm where a compilation procedure synthesises deadlock-free, concurrent, and distributed communicating processes from global, declarative descriptions of communications, called…
In the paradigm of choreographic programming, the overall behaviour of a distributed system is coded as a choreography from a global viewpoint. The choreography can then be automatically projected (compiled) to a correct implementation for…
Programming communicating processes is challenging, because it requires writing separate programs that perform compatible send and receive actions at the right time during execution. Leaving this task to the programmer can easily lead to…
Choreographic programming is an emerging programming paradigm for concurrent and distributed systems, whereby developers write the communications that should be enacted and then a distributed implementation is automatically obtained by…
Implementing distributed systems is hard; choreographic programming aims to make it easier. In this paper, we present the design of a new choreographic programming language that supports isolated transactions among overlapping sets of…
Choreographic Programming is a programming paradigm for building concurrent programs that are deadlock-free by construction, as a result of programming communications declaratively and then synthesising process implementations…
Choreographic Programming is a paradigm for developing correct-by-construction concurrent programs, by writing high-level descriptions of the desired communications and then synthesising process implementations automatically. So far,…
A recent study of bugs in real-world concurrent and distributed systems found that, while implementations of individual protocols tend to be robust, the composition of multiple protocols and its interplay with internal computation is the…
Choreographic programming is a paradigm for developing concurrent and distributed systems, where programs are choreographies that define, from a global viewpoint, the computations and interactions that communicating processes should enact.…
A choreography describes a transaction in which several principals interact. Since choreographies frequently describe business processes affecting substantial assets, we need a security infrastructure in order to implement them safely. As…
Choreographic programming is a paradigm where a concurrent or distributed system is developed in a top-down fashion. Programs, called choreographies, detail the desired interactions between processes, and can be compiled to distributed…
Choreographic programming is a programming-language design approach that drives error-safe protocol development in distributed systems. Starting from a global specification (choreography) one can generate distributed implementations. The…
Programming distributed applications free from communication deadlocks and race conditions is complex. Preserving these properties when applications are updated at runtime is even harder. We present a choreographic approach for programming…
Programming distributed applications free from communication deadlocks and races is complex. Preserving these properties when applications are updated at runtime is even harder. We present DIOC, a language for programming distributed…
Choreographies are formal descriptions of distributed systems, which focus on the way in which participants communicate. While they are useful for analysing protocols, in practice systems are written directly by specifying each…
We present Choral, the first choreographic programming language based on mainstream abstractions. The key idea in Choral is a new notion of data type, which allows for expressing that data is distributed over different roles. We use this…
Modular programming is a cornerstone in software development, as it allows to build complex systems from the assembly of simpler components, and support reusability and substitution principles. In a distributed setting, component assembly…