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相关论文: Cascading Reinforcement Learning

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Online platforms in the Internet Economy commonly incorporate recommender systems that recommend products (or "arms") to users (or "agents"). A key challenge in this domain arises from myopic agents who are naturally incentivized to exploit…

信息检索 · 计算机科学 2024-06-19 Xiaowu Dai , Wenlu Xu , Yuan Qi , Michael I. Jordan

The design of personalized incentives or recommendations to improve user engagement is gaining prominence as digital platform providers continually emerge. We propose a multi-armed bandit framework for matching incentives to users, whose…

机器学习 · 计算机科学 2018-07-09 Tanner Fiez , Shreyas Sekar , Liyuan Zheng , Lillian J. Ratliff

This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…

机器学习 · 计算机科学 2012-08-07 Riad Akrour , Marc Schoenauer , Michèle Sebag

In online advertising, recommender systems try to propose items from a list of products to potential customers according to their interests. Such systems have been increasingly deployed in E-commerce due to the rapid growth of information…

人工智能 · 计算机科学 2021-02-02 Milad Vaali Esfahaani , Yanbo Xue , Peyman Setoodeh

Cascading bandits is a natural and popular model that frames the task of learning to rank from Bernoulli click feedback in a bandit setting. For the case of unstructured rewards, we prove matching upper and lower bounds for the…

机器学习 · 计算机科学 2022-10-11 Daniel Vial , Sujay Sanghavi , Sanjay Shakkottai , R. Srikant

Digital human recommendation system has been developed to help customers find their favorite products and is playing an active role in various recommendation contexts. How to timely catch and learn the dynamics of the preferences of the…

信息检索 · 计算机科学 2022-11-07 Xiong Junwu , Xiaoyun Feng , YunZhou Shi , James Zhang , Zhongzhou Zhao , Wei Zhou

Online decision-making can be formulated as the popular stochastic multi-armed bandit problem where a learner makes decisions (or takes actions) to maximize cumulative rewards collected from an unknown environment. This paper proposes to…

系统与控制 · 电气工程与系统科学 2025-11-26 Jonathan Gornet , Mehdi Hosseinzadeh , Bruno Sinopoli

Given an input query, a recommendation model is trained using user feedback data (e.g., click data) to output a ranked list of items. In real-world systems, besides accuracy, an important consideration for a new model is novelty of its…

信息检索 · 计算机科学 2024-06-21 Amit Sharma , Hua Li , Xue Li , Jian Jiao

Recent developments in sequential experimental design look to construct a policy that can efficiently navigate the design space, in a way that maximises the expected information gain. Whilst there is work on achieving tractable policies for…

机器学习 · 计算机科学 2025-08-20 Yasir Zubayr Barlas , Kizito Salako

We consider the problem of slate recommendation, where the recommender system presents a user with a collection or slate composed of K recommended items at once. If the user finds the recommended items appealing then the user may click and…

机器学习 · 计算机科学 2021-07-30 Imad Aouali , Sergey Ivanov , Mike Gartrell , David Rohde , Flavian Vasile , Victor Zaytsev , Diego Legrand

In academic literature, recommender systems are often evaluated on the task of next-item prediction. The procedure aims to give an answer to the question: "Given the natural sequence of user-item interactions up to time t, can we predict…

信息检索 · 计算机科学 2019-07-30 Olivier Jeunen , David Rohde , Flavian Vasile

The development of open benchmarking platforms could greatly accelerate the adoption of AI agents in retail. This paper presents comprehensive simulations of customer shopping behaviors for the purpose of benchmarking reinforcement learning…

人工智能 · 计算机科学 2024-05-20 Yu Xia , Sriram Narayanamoorthy , Zhengyuan Zhou , Joshua Mabry

Both entropy-minimizing and entropy-maximizing (curiosity) objectives for unsupervised reinforcement learning (RL) have been shown to be effective in different environments, depending on the environment's level of natural entropy. However,…

机器学习 · 计算机科学 2024-08-19 Adriana Hugessen , Roger Creus Castanyer , Faisal Mohamed , Glen Berseth

Current music recommender systems typically act in a greedy fashion by recommending songs with the highest user ratings. Greedy recommendation, however, is suboptimal over the long term: it does not actively gather information on user…

多媒体 · 计算机科学 2013-11-26 Xinxi Wang , Yi Wang , David Hsu , Ye Wang

Reinforcement learning (RL) algorithms aim to learn optimal decisions in unknown environments through experience of taking actions and observing the rewards gained. In some cases, the environment is not influenced by the actions of the RL…

Leveraging offline data is an attractive way to accelerate online sequential decision-making. However, it is crucial to account for latent states in users or environments in the offline data, and latent bandits form a compelling model for…

机器学习 · 计算机科学 2025-09-03 Chinmaya Kausik , Kevin Tan , Ambuj Tewari

A key goal in stochastic contextual linear bandits is to efficiently learn a near-optimal policy. Prior algorithms for this problem learn a policy by strategically sampling actions but naively (passively) sampling contexts from the…

机器学习 · 计算机科学 2026-05-26 Emma Brunskill , Ishani Karmarkar , Zhaoqi Li

Reinforcement Learning (RL) has emerged as a powerful tool for neural combinatorial optimization, enabling models to learn heuristics that solve complex problems without requiring expert knowledge. Despite significant progress, existing RL…

机器学习 · 计算机科学 2025-05-14 Mingjun Pan , Guanquan Lin , You-Wei Luo , Bin Zhu , Zhien Dai , Lijun Sun , Chun Yuan

This work considers a repeated principal-agent bandit game, where the principal can only interact with her environment through the agent. The principal and the agent have misaligned objectives and the choice of action is only left to the…

We present a new recommendation setting for picking out two items from a given set to be highlighted to a user, based on contextual input. These two items are presented to a user who chooses one of them, possibly stochastically, with a bias…

机器学习 · 计算机科学 2016-01-26 Daniel Barsky , Koby Crammer