相关论文: FED-NeRF: Achieve High 3D Consistency and Temporal…
Synthesizing realistic videos of talking faces under custom lighting conditions and viewing angles benefits various downstream applications like video conferencing. However, most existing relighting methods are either time-consuming or…
Recent progress in driving video generation has shown significant potential for enhancing self-driving systems by providing scalable and controllable training data. Although pretrained state-of-the-art generation models, guided by 2D layout…
This work tackles the problem of temporally coherent face anonymization in natural video streams.We propose JaGAN, a two-stage system starting with detecting and masking out faces with black image patches in all individual frames of the…
Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…
Recent attempts to solve the problem of head reenactment using a single reference image have shown promising results. However, most of them either perform poorly in terms of photo-realism, or fail to meet the identity preservation problem,…
We present an approach to generate a 360-degree view of a person with a consistent, high-resolution appearance from a single input image. NeRF and its variants typically require videos or images from different viewpoints. Most existing…
Over the past few years, the automatic generation of facial animation for virtual characters has garnered interest among the animation research and industry communities. Recent research contributions leverage machine-learning approaches to…
Editing faces in videos is a popular yet challenging aspect of computer vision and graphics, which encompasses several applications including facial attractiveness enhancement, makeup transfer, face replacement, and expression manipulation.…
Neural Radiance Fields (NeRF) have achieved huge success in effectively capturing and representing 3D objects and scenes. However, to establish a ubiquitous presence in everyday media formats, such as images and videos, we need to fulfill…
Recent advances in video generation have enabled the synthesis of high-quality and visually realistic clips using diffusion transformer models. However, most existing approaches operate purely in the 2D pixel space and lack explicit…
We present DietNeRF, a 3D neural scene representation estimated from a few images. Neural Radiance Fields (NeRF) learn a continuous volumetric representation of a scene through multi-view consistency, and can be rendered from novel…
Generating photo-realistic video portrait with arbitrary speech audio is a crucial problem in film-making and virtual reality. Recently, several works explore the usage of neural radiance field in this task to improve 3D realness and image…
Deep generative models have demonstrated the ability to create realistic audiovisual content, sometimes driven by domains of different nature. However, smooth temporal dynamics in video generation is a challenging problem. This work focuses…
Manipulating facial expressions is a challenging task due to fine-grained shape changes produced by facial muscles and the lack of input-output pairs for supervised learning. Unlike previous methods using Generative Adversarial Networks…
Face animation, one of the hottest topics in computer vision, has achieved a promising performance with the help of generative models. However, it remains a critical challenge to generate identity preserving and photo-realistic images due…
Face reenactment is challenging due to the need to establish dense correspondence between various face representations for motion transfer. Recent studies have utilized Neural Radiance Field (NeRF) as fundamental representation, which…
Volumetric videos, benefiting from immersive 3D realism and interactivity, hold vast potential for various applications, while the tremendous data volume poses significant challenges for compression. Recently, NeRF has demonstrated…
Recently audio-driven talking face video generation has attracted considerable attention. However, very few researches address the issue of emotional editing of these talking face videos with continuously controllable expressions, which is…
The problem of modeling an animatable 3D human head avatar under light-weight setups is of significant importance but has not been well solved. Existing 3D representations either perform well in the realism of portrait images synthesis or…
Video generation models have shown their superior ability to generate photo-realistic video. However, how to accurately control (or edit) the video remains a formidable challenge. The main issues are: 1) how to perform direct and accurate…