相关论文: A Generalist FaceX via Learning Unified Facial Rep…
We present User-predictable Face Editing (UP-FacE) -- a novel method for predictable face shape editing. In stark contrast to existing methods for face editing using trial and error, edits with UP-FacE are predictable by the human user.…
Data-driven generative 3D face models are used to compactly encode facial shape data into meaningful parametric representations. A desirable property of these models is their ability to effectively decouple natural sources of variation, in…
This paper presents a generalized and robust face manipulation detection method based on the edge region features appearing in images. Most contemporary face synthesis processes include color awkwardness reduction but damage the natural…
Face is one of the most important things for communication with the world around us. It also forms our identity and expressions. Estimating the face structure is a fundamental task in computer vision with applications in different areas…
In recent advances of deep generative models, face reenactment -manipulating and controlling human face, including their head movement-has drawn much attention for its wide range of applicability. Despite its strong expressiveness, it is…
Recognizing and differentiating among both familiar and unfamiliar faces is a critical capability for face recognition systems and a key step toward artificial general intelligence (AGI). Motivated by this ability, this paper introduces…
In this paper, we propose a framework for disentangling the appearance and geometry representations in the face recognition task. To provide supervision for this aim, we generate geometrically identical faces by incorporating spatial…
Facial appearance editing is crucial for digital avatars, AR/VR, and personalized content creation, driving realistic user experiences. However, preserving identity with generative models is challenging, especially in scenarios with limited…
Face swapping aims to generate swapped images that fuse the identity of source faces and the attributes of target faces. Most existing works address this challenging task through 3D modelling or generation using generative adversarial…
We present FaceLift, a novel feed-forward approach for generalizable high-quality 360-degree 3D head reconstruction from a single image. Our pipeline first employs a multi-view latent diffusion model to generate consistent side and back…
Face reenactment and portrait relighting are essential tasks in portrait editing, yet they are typically addressed independently, without much synergy. Most face reenactment methods prioritize motion control and multiview consistency, while…
In this work, we attempted to unleash the potential of self-supervised learning as an auxiliary task that can optimise the primary task of generalised deepfake detection. To explore this, we examined different combinations of the training…
Facial expression generation is one of the most challenging and long-sought aspects of character animation, with many interesting applications. The challenging task, traditionally having relied heavily on digital craftspersons, remains yet…
In human-centric content generation, the pre-trained text-to-image models struggle to produce user-wanted portrait images, which retain the identity of individuals while exhibiting diverse expressions. This paper introduces our efforts…
Although face analysis has achieved remarkable improvements in the past few years, designing a multi-task face analysis model is still challenging. Most face analysis tasks are studied as separate problems and do not benefit from the…
Previous deepfake detection methods mostly depend on low-level textural features vulnerable to perturbations and fall short of detecting unseen forgery methods. In contrast, high-level semantic features are less susceptible to perturbations…
Generative models have enabled the creation of highly realistic facial-synthetic images, raising significant concerns due to their potential for misuse. Despite rapid advancements in the field of deepfake detection, developing efficient…
In this paper, we present a novel strategy to design disentangled 3D face shape representation. Specifically, a given 3D face shape is decomposed into identity part and expression part, which are both encoded and decoded in a nonlinear way.…
We address the problem of learning person-specific facial priors from a small number (e.g., 20) of portrait photos of the same person. This enables us to edit this specific person's facial appearance, such as expression and lighting, while…
Facial attribute editing aims to modify target attributes while preserving attribute-irrelevant content and overall image fidelity. Existing GAN-based methods provide favorable controllability, but often suffer from weak alignment between…