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相关论文: In-Hand 3D Object Reconstruction from a Monocular …

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Reconstructing complete and animatable 3D human avatars from monocular videos remains challenging, particularly under severe occlusions. While 3D Gaussian Splatting has enabled photorealistic human rendering, existing methods struggle with…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Jinlong Fan , Shanshan Zhao , Liang Zheng , Jing Zhang , Yuxiang Yang , Mingming Gong

Despite the advent in 3D hand pose estimation, current methods predominantly focus on single-image 3D hand reconstruction in the camera frame, overlooking the world-space motion of the hands. Such limitation prohibits their direct use in…

计算机视觉与模式识别 · 计算机科学 2025-01-07 Jinglei Zhang , Jiankang Deng , Chao Ma , Rolandos Alexandros Potamias

Image-only and pseudo-LiDAR representations are commonly used for monocular 3D object detection. However, methods based on them have shortcomings of either not well capturing the spatial relationships in neighbored image pixels or being…

计算机视觉与模式识别 · 计算机科学 2021-04-14 Liang Peng , Fei Liu , Senbo Yan , Xiaofei He , Deng Cai

Advances in deep learning techniques have allowed recent work to reconstruct the shape of a single object given only one RBG image as input. Building on common encoder-decoder architectures for this task, we propose three extensions: (1)…

计算机视觉与模式识别 · 计算机科学 2020-08-06 Stefan Popov , Pablo Bauszat , Vittorio Ferrari

Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data…

计算机视觉与模式识别 · 计算机科学 2021-10-27 Edward J. Smith , David Meger , Luis Pineda , Roberto Calandra , Jitendra Malik , Adriana Romero , Michal Drozdzal

Occlusions remain one of the key challenges in 3D body pose estimation from single-camera video sequences. Temporal consistency has been extensively used to mitigate their impact but the existing algorithms in the literature do not…

计算机视觉与模式识别 · 计算机科学 2024-02-20 Soumava Kumar Roy , Ilia Badanin , Sina Honari , Pascal Fua

Reconstructing compositional 3D representations of scenes, where each object is represented with its own 3D model, is a highly desirable capability in robotics and augmented reality. However, most existing methods rely heavily on strong…

计算机视觉与模式识别 · 计算机科学 2024-11-19 Vincent van der Brugge , Marc Pollefeys , Joshua B. Tenenbaum , Ayush Tewari , Krishna Murthy Jatavallabhula

Occlusions are very common in face images in the wild, leading to the degraded performance of face-related tasks. Although much effort has been devoted to removing occlusions from face images, the varying shapes and textures of occlusions…

计算机视觉与模式识别 · 计算机科学 2021-12-16 Xiangnan Yin , Di Huang , Zehua Fu , Yunhong Wang , Liming Chen

Existing approaches of hand reconstruction predominantly adhere to a multi-stage framework, encompassing detection, left-right classification, and pose estimation. This paradigm induces redundant computation and cumulative errors. In this…

计算机视觉与模式识别 · 计算机科学 2025-03-20 Xingyu Chen , Zhuheng Song , Xiaoke Jiang , Yaoqing Hu , Junzhi Yu , Lei Zhang

Photorealistic 3D head avatars are vital for telepresence, gaming, and VR. However, most methods focus solely on facial regions, ignoring natural hand-face interactions, such as a hand resting on the chin or fingers gently touching the…

计算机视觉与模式识别 · 计算机科学 2025-10-21 Haonan He , Yufeng Zheng , Jie Song

Accurate 3D reconstruction of the hand and object shape from a hand-object image is important for understanding human-object interaction as well as human daily activities. Different from bare hand pose estimation, hand-object interaction…

计算机视觉与模式识别 · 计算机科学 2021-04-21 Yujin Chen , Zhigang Tu , Di Kang , Ruizhi Chen , Linchao Bao , Zhengyou Zhang , Junsong Yuan

We study the problem of imitating object interactions from Internet videos. This requires understanding the hand-object interactions in 4D, spatially in 3D and over time, which is challenging due to mutual hand-object occlusions. In this…

计算机视觉与模式识别 · 计算机科学 2022-11-24 Austin Patel , Andrew Wang , Ilija Radosavovic , Jitendra Malik

We interact with the world with our hands and see it through our own (egocentric) perspective. A holistic 3Dunderstanding of such interactions from egocentric views is important for tasks in robotics, AR/VR, action recognition and motion…

Perceiving accurate 3D object shape is important for robots to interact with the physical world. Current research along this direction has been primarily relying on visual observations. Vision, however useful, has inherent limitations due…

计算机视觉与模式识别 · 计算机科学 2018-08-10 Shaoxiong Wang , Jiajun Wu , Xingyuan Sun , Wenzhen Yuan , William T. Freeman , Joshua B. Tenenbaum , Edward H. Adelson

We present a unified framework for understanding 3D hand and object interactions in raw image sequences from egocentric RGB cameras. Given a single RGB image, our model jointly estimates the 3D hand and object poses, models their…

计算机视觉与模式识别 · 计算机科学 2019-04-11 Bugra Tekin , Federica Bogo , Marc Pollefeys

3D face reconstruction from a single image is a challenging problem, especially under partial occlusions and extreme poses. This is because the uncertainty of the estimated 2D landmarks will affect the quality of face reconstruction. In…

计算机视觉与模式识别 · 计算机科学 2020-09-15 Kun Li , Jing Yang , Nianhong Jiao , Jinsong Zhang , Yu-Kun Lai

Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, and the interactions between them. In fact, we demonstrate…

计算机视觉与模式识别 · 计算机科学 2022-03-30 Hongwei Yi , Chun-Hao P. Huang , Dimitrios Tzionas , Muhammed Kocabas , Mohamed Hassan , Siyu Tang , Justus Thies , Michael J. Black

We examine the nature of the 3D image as obtained by replay (or back-propagation) of the object wave from the hologram recording plane to the original object volume. While recording of a hologram involves transferring information from a 3D…

图像与视频处理 · 电气工程与系统科学 2020-04-17 Jasleen Birdi , Sunaina , Mansi Butola , Kedar Khare

We present a technique for a complete 3D reconstruction of small objects moving in front of a textured background. It is a particular variation of multibody structure from motion, which specializes to two objects only. The scene is captured…

计算机视觉与模式识别 · 计算机科学 2021-05-25 Petr Hruby , Tomas Pajdla

Existing methods for single-view 3D object reconstruction directly learn to transform image features into 3D representations. However, these methods are vulnerable to images containing noisy backgrounds and heavy occlusions because the…

计算机视觉与模式识别 · 计算机科学 2021-03-05 Shuo Yang , Min Xu , Haozhe Xie , Stuart Perry , Jiahao Xia