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相关论文: 3D Pose Estimation of Two Interacting Hands from a…

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3D hand pose estimation from monocular videos is a long-standing and challenging problem, which is now seeing a strong upturn. In this work, we address it for the first time using a single event camera, i.e., an asynchronous vision sensor…

计算机视觉与模式识别 · 计算机科学 2021-10-12 Viktor Rudnev , Vladislav Golyanik , Jiayi Wang , Hans-Peter Seidel , Franziska Mueller , Mohamed Elgharib , Christian Theobalt

3D hand tracking methods based on monocular RGB videos are easily affected by motion blur, while event camera, a sensor with high temporal resolution and dynamic range, is naturally suitable for this task with sparse output and low power…

计算机视觉与模式识别 · 计算机科学 2023-03-01 Chuanlin Lan , Ziyuan Yin , Arindam Basu , Rosa H. M. Chan

Tracking and reconstructing the 3D pose and geometry of two hands in interaction is a challenging problem that has a high relevance for several human-computer interaction applications, including AR/VR, robotics, or sign language…

计算机视觉与模式识别 · 计算机科学 2021-06-23 Jiayi Wang , Franziska Mueller , Florian Bernard , Suzanne Sorli , Oleksandr Sotnychenko , Neng Qian , Miguel A. Otaduy , Dan Casas , Christian Theobalt

Event camera shows great potential in 3D hand pose estimation, especially addressing the challenges of fast motion and high dynamic range in a low-power way. However, due to the asynchronous differential imaging mechanism, it is challenging…

计算机视觉与模式识别 · 计算机科学 2023-12-29 Jianping Jiang , Jiahe Li , Baowen Zhang , Xiaoming Deng , Boxin Shi

Monocular egocentric 3D human motion capture is a challenging and actively researched problem. Existing methods use synchronously operating visual sensors (e.g. RGB cameras) and often fail under low lighting and fast motions, which can be…

计算机视觉与模式识别 · 计算机科学 2024-04-15 Christen Millerdurai , Hiroyasu Akada , Jian Wang , Diogo Luvizon , Christian Theobalt , Vladislav Golyanik

This paper proposes a novel method for human hands tracking using data from an event camera. The event camera detects changes in brightness, measuring motion, with low latency, no motion blur, low power consumption and high dynamic range.…

计算机视觉与模式识别 · 计算机科学 2023-04-14 Laura Duarte , Mohammad Safeea , Pedro Neto

Monocular egocentric 3D human motion capture remains a significant challenge, particularly under conditions of low lighting and fast movements, which are common in head-mounted device applications. Existing methods that rely on RGB cameras…

计算机视觉与模式识别 · 计算机科学 2025-02-13 Christen Millerdurai , Hiroyasu Akada , Jian Wang , Diogo Luvizon , Alain Pagani , Didier Stricker , Christian Theobalt , Vladislav Golyanik

Estimating the 3D hand articulation from a single color image is an important problem with applications in Augmented Reality (AR), Virtual Reality (VR), Human-Computer Interaction (HCI), and robotics. Apart from the absence of depth…

计算机视觉与模式识别 · 计算机科学 2025-07-18 Christos Pantazopoulos , Spyridon Thermos , Gerasimos Potamianos

We tackle the challenging task of estimating global 3D joint locations for both hands via only monocular RGB input images. We propose a novel multi-stage convolutional neural network based pipeline that accurately segments and locates the…

计算机视觉与模式识别 · 计算机科学 2020-08-26 Fanqing Lin , Connor Wilhelm , Tony Martinez

We present a method for the real-time estimation of the full 3D pose of one or more human hands using a single commodity RGB camera. Recent work in the area has displayed impressive progress using RGBD input. However, since the introduction…

计算机视觉与模式识别 · 计算机科学 2017-12-12 Paschalis Panteleris , Iason Oikonomidis , Antonis Argyros

Hand tracking holds great promise for intuitive interaction paradigms, but frame-based methods often struggle to meet the requirements of accuracy, low latency, and energy efficiency, especially in resource-constrained settings such as…

计算机视觉与模式识别 · 计算机科学 2025-09-18 Zhen Xu , Guorui Lu , Chang Gao , Qinyu Chen

The high frame rate is a critical requirement for capturing fast human motions. In this setting, existing markerless image-based methods are constrained by the lighting requirement, the high data bandwidth and the consequent high…

计算机视觉与模式识别 · 计算机科学 2019-09-02 Lan Xu , Weipeng Xu , Vladislav Golyanik , Marc Habermann , Lu Fang , Christian Theobalt

This paper presents a novel 3D human pose estimation approach using a single stream of asynchronous events as input. Most of the state-of-the-art approaches solve this task with RGB cameras, however struggling when subjects are moving fast.…

计算机视觉与模式识别 · 计算机科学 2021-04-22 Gianluca Scarpellini , Pietro Morerio , Alessio Del Bue

Real-time simultaneous tracking of hands manipulating and interacting with external objects has many potential applications in augmented reality, tangible computing, and wearable computing. However, due to difficult occlusions, fast…

计算机视觉与模式识别 · 计算机科学 2016-10-18 Srinath Sridhar , Franziska Mueller , Michael Zollhöfer , Dan Casas , Antti Oulasvirta , Christian Theobalt

Existing methods for 3D tracking from monocular RGB videos predominantly consider articulated and rigid objects. Modelling dense non-rigid object deformations in this setting remained largely unaddressed so far, although such effects can…

计算机视觉与模式识别 · 计算机科学 2023-10-16 Soshi Shimada , Vladislav Golyanik , Patrick Pérez , Christian Theobalt

Estimating 3D interacting hand pose from a single RGB image is essential for understanding human actions. Unlike most previous works that directly predict the 3D poses of two interacting hands simultaneously, we propose to decompose the…

计算机视觉与模式识别 · 计算机科学 2022-07-25 Hao Meng , Sheng Jin , Wentao Liu , Chen Qian , Mengxiang Lin , Wanli Ouyang , Ping Luo

We focus on the task of everyday hand pose estimation from egocentric viewpoints. For this task, we show that depth sensors are particularly informative for extracting near-field interactions of the camera wearer with his/her environment.…

计算机视觉与模式识别 · 计算机科学 2014-12-02 Gregory Rogez , James S. Supancic , Maryam Khademi , Jose Maria Martinez Montiel , Deva Ramanan

Egocentric 3D hand pose estimation and gesture recognition are essential for immersive augmented/virtual reality, human-computer interaction, and robotics. However, conventional frame-based cameras suffer from motion blur and limited…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Luming Wang , Hao Shi , Jiajun Zhai , Kailun Yang , Kaiwei Wang

Reconstructing 3D hand mesh is challenging but an important task for human-computer interaction and AR/VR applications. In particular, RGB and/or depth cameras have been widely used in this task. However, methods using these conventional…

计算机视觉与模式识别 · 计算机科学 2025-05-29 Ryosei Hara , Wataru Ikeda , Masashi Hatano , Mariko Isogawa

Hand motion capture has been an active research topic in recent years, following the success of full-body pose tracking. Despite similarities, hand tracking proves to be more challenging, characterized by a higher dimensionality, severe…

计算机视觉与模式识别 · 计算机科学 2017-04-04 Dimitrios Tzionas , Abhilash Srikantha , Pablo Aponte , Juergen Gall
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