相关论文: MoBluRF: Motion Deblurring Neural Radiance Fields …
We address the problem of synthesizing novel views from a monocular video depicting a complex dynamic scene. State-of-the-art methods based on temporally varying Neural Radiance Fields (aka dynamic NeRFs) have shown impressive results on…
Video deblurring is a highly under-constrained problem due to the spatially and temporally varying blur. An intuitive approach for video deblurring includes two steps: a) detecting the blurry region in the current frame; b) utilizing the…
Neural Radiance Fields (NeRF) is a technique for high quality novel view synthesis from a collection of posed input images. Like most view synthesis methods, NeRF uses tonemapped low dynamic range (LDR) as input; these images have been…
Novel view synthesis from low dynamic range (LDR) blurry images, which are common in the wild, struggles to recover high dynamic range (HDR) and sharp 3D representations in extreme lighting conditions. Although existing methods employ event…
Neural radiance fields (NeRF) bring a new wave for 3D interactive experiences. However, as an important part of the immersive experiences, the defocus effects have not been fully explored within NeRF. Some recent NeRF-based methods generate…
Dynamic radiance fields have emerged as a promising approach for generating novel views from a monocular video. However, previous methods enforce the geometric consistency to dynamic radiance fields only between adjacent input frames,…
Novel view synthesis from monocular videos of dynamic scenes with unknown camera poses remains a fundamental challenge in computer vision and graphics. While recent advances in 3D representations such as Neural Radiance Fields (NeRF) and 3D…
Neural networks can represent and accurately reconstruct radiance fields for static 3D scenes (e.g., NeRF). Several works extend these to dynamic scenes captured with monocular video, with promising performance. However, the monocular…
Neural rendering techniques combining machine learning with geometric reasoning have arisen as one of the most promising approaches for synthesizing novel views of a scene from a sparse set of images. Among these, stands out the Neural…
Recent studies construct deblurred neural radiance fields~(DeRF) using dozens of blurry images, which are not practical scenarios if only a limited number of blurry images are available. This paper focuses on constructing DeRF from…
Recently, Neural Radiance Fields (NeRF) is revolutionizing the task of novel view synthesis (NVS) for its superior performance. In this paper, we propose to synthesize dynamic scenes. Extending the methods for static scenes to dynamic…
Neural Radiance Fields (NeRFs) have demonstrated prominent performance in novel view synthesis. However, their input heavily relies on image acquisition under normal light conditions, making it challenging to learn accurate scene…
Neural Radiance Fields (NeRF) has gained significant attention for its prominent implicit 3D representation and realistic novel view synthesis capabilities. Available works unexceptionally employ straight-line volume rendering, which…
We propose a generalizable neural radiance fields - MonoNeRF, that can be trained on large-scale monocular videos of moving in static scenes without any ground-truth annotations of depth and camera poses. MonoNeRF follows an…
Monocular depth estimation has applications in many fields, such as autonomous navigation and extended reality, making it an essential computer vision task. However, current methods often produce smooth depth maps that lack the fine…
We present animatable neural radiance fields (animatable NeRF) for detailed human avatar creation from monocular videos. Our approach extends neural radiance fields (NeRF) to the dynamic scenes with human movements via introducing explicit…
Representing and synthesizing novel views in real-world dynamic scenes from casual monocular videos is a long-standing problem. Existing solutions typically approach dynamic scenes by applying geometry techniques or utilizing temporal…
We propose a solution to the novel task of rendering sharp videos from new viewpoints from a single motion-blurred image of a face. Our method handles the complexity of face blur by implicitly learning the geometry and motion of faces…
Novel view synthesis is a long-standing problem that revolves around rendering frames of scenes from novel camera viewpoints. Volumetric approaches provide a solution for modeling occlusions through the explicit 3D representation of the…
This paper introduces Motion-oriented Compositional Neural Radiance Fields (MoCo-NeRF), a framework designed to perform free-viewpoint rendering of monocular human videos via novel non-rigid motion modeling approach. In the context of…