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Reinforcement learning algorithms struggle when the reward signal is very sparse. In these cases, naive random exploration methods essentially rely on a random walk to stumble onto a rewarding state. Recent works utilize intrinsic…

机器学习 · 计算机科学 2019-06-14 Hyoungseok Kim , Jaekyeom Kim , Yeonwoo Jeong , Sergey Levine , Hyun Oh Song

The development of increasingly realistic experimental stimuli and task environments is important for understanding behavior outside the laboratory. We report a process for generating 3D human model stimuli that combines commonly used…

神经元与认知 · 定量生物学 2016-06-17 Jean M. Vettel , Justin Kantner , Matthew Jaswa , Michael Miller

Real-world robotic tasks require complex reward functions. When we define the problem the robot needs to solve, we pretend that a designer specifies this complex reward exactly, and it is set in stone from then on. In practice, however,…

机器人学 · 计算机科学 2021-11-19 Jerry Zhi-Yang He , Anca D. Dragan

We propose a simple and novel method for generating 3D human motion from complex natural language sentences, which describe different velocity, direction and composition of all kinds of actions. Different from existing methods that use…

计算机视觉与模式识别 · 计算机科学 2023-04-17 Zhiyuan Ren , Zhihong Pan , Xin Zhou , Le Kang

The motion of picking up and placing an object in 3D space is full of subtle detail. Typically these motions are formed from the same constraints, optimizing for swiftness, energy efficiency, as well as physiological limits. Yet, even for…

计算机视觉与模式识别 · 计算机科学 2020-10-07 Connor Daly , Yuzuko Nakamura , Tobias Ritschel

Unambiguous identification of the rewards driving behaviours of entities operating in complex open-ended real-world environments is difficult, partly because goals and associated behaviours emerge endogenously and are dynamically updated as…

机器学习 · 计算机科学 2024-05-03 Richard M. Bailey

Controllable and physically grounded egocentric video generation is essential for embodied agents to reason about how their own and others' actions manifest and change the world. Compared to generic video synthesis, egocentric generation is…

计算机视觉与模式识别 · 计算机科学 2026-05-27 Qiao Gu , Lingni Ma , Adam W Harley , Richard Newcombe , Florian Shkurti , Julian Straub

We present X-Dancer, a novel zero-shot music-driven image animation pipeline that creates diverse and long-range lifelike human dance videos from a single static image. As its core, we introduce a unified transformer-diffusion framework,…

计算机视觉与模式识别 · 计算机科学 2025-07-14 Zeyuan Chen , Hongyi Xu , Guoxian Song , You Xie , Chenxu Zhang , Xin Chen , Chao Wang , Di Chang , Linjie Luo

Dancing to music is an instinctive move by humans. Learning to model the music-to-dance generation process is, however, a challenging problem. It requires significant efforts to measure the correlation between music and dance as one needs…

计算机视觉与模式识别 · 计算机科学 2019-11-06 Hsin-Ying Lee , Xiaodong Yang , Ming-Yu Liu , Ting-Chun Wang , Yu-Ding Lu , Ming-Hsuan Yang , Jan Kautz

Recent approaches in personalized reward modeling have primarily focused on leveraging user interaction history to align model judgments with individual preferences. However, existing approaches largely treat user context as a static or…

计算与语言 · 计算机科学 2026-04-21 Kwangwook Seo , Dongha Lee

Model-based reinforcement learning is a powerful tool, but collecting data to fit an accurate model of the system can be costly. Exploring an unknown environment in a sample-efficient manner is hence of great importance. However, the…

机器学习 · 计算机科学 2023-04-27 Matthieu Blanke , Marc Lelarge

We propose a general and model-free approach for Reinforcement Learning (RL) on real robotics with sparse rewards. We build upon the Deep Deterministic Policy Gradient (DDPG) algorithm to use demonstrations. Both demonstrations and actual…

Traditional 3D modeling requires technical expertise, specialized software, and time-intensive processes, making it inaccessible for many users. Our research aims to lower these barriers by combining generative AI and augmented reality (AR)…

图形学 · 计算机科学 2025-05-01 Majid Behravan , Maryam Haghani , Denis Gracanin

Human is able to conduct 3D recognition by a limited number of haptic contacts between the target object and his/her fingers without seeing the object. This capability is defined as `haptic glance' in cognitive neuroscience. Most of the…

人工智能 · 计算机科学 2021-02-16 Kevin Riou , Suiyi Ling , Guillaume Gallot , Patrick Le Callet

Inspired by the strong ties between vision and language, the two intimate human sensing and communication modalities, our paper aims to explore the generation of 3D human full-body motions from texts, as well as its reciprocal task,…

计算机视觉与模式识别 · 计算机科学 2022-08-08 Chuan Guo , Xinxin Zuo , Sen Wang , Li Cheng

We present a data-driven method for learning to generate animations of 3D garments using a 2D image diffusion model. In contrast to existing methods, typically based on fully connected networks, graph neural networks, or generative…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Raquel Vidaurre , Elena Garces , Dan Casas

Although audio-visual representation has been proved to be applicable in many downstream tasks, the representation of dancing videos, which is more specific and always accompanied by music with complex auditory contents, remains challenging…

声音 · 计算机科学 2023-08-11 Jiashuo Yu , Junfu Pu , Ying Cheng , Rui Feng , Ying Shan

Human dance generation (HDG) aims to synthesize realistic videos from images and sequences of driving poses. Despite great success, existing methods are limited to generating videos of a single person with specific backgrounds, while the…

计算机视觉与模式识别 · 计算机科学 2024-01-25 Zhe Xu , Kun Wei , Xu Yang , Cheng Deng

Group dance generation from music requires synchronizing multiple dancers while maintaining spatial coordination, making it highly relevant to applications such as film production, gaming, and animation. Recent group dance generation models…

机器学习 · 计算机科学 2026-03-25 Jing Xu , Weiqiang Wang , Cunjian Chen , Jun Liu , Qiuhong Ke

In robotics, a common challenge in imitation learning is the mismatch between training and deployment conditions, caused, for example, by environmental changes or imperfect observation and control. When a robot follows a nominal trajectory…

机器人学 · 计算机科学 2026-05-15 Ziyi Xu , Cem Bilaloglu , Yiming Li , Sylvain Calinon