中文
相关论文

相关论文: Plasticine3D: 3D Non-Rigid Editing with Text Guida…

200 篇论文

We propose a high-quality 3D-to-3D conversion method, Instruct 3D-to-3D. Our method is designed for a novel task, which is to convert a given 3D scene to another scene according to text instructions. Instruct 3D-to-3D applies pretrained…

计算机视觉与模式识别 · 计算机科学 2023-03-29 Hiromichi Kamata , Yuiko Sakuma , Akio Hayakawa , Masato Ishii , Takuya Narihira

This paper presents GaussEdit, a framework for adaptive 3D scene editing guided by text and image prompts. GaussEdit leverages 3D Gaussian Splatting as its backbone for scene representation, enabling convenient Region of Interest selection…

图形学 · 计算机科学 2025-10-01 Zhenyu Shu , Junlong Yu , Kai Chao , Shiqing Xin , Ligang Liu

Despite significant strides in the field of 3D scene editing, current methods encounter substantial challenge, particularly in preserving 3D consistency in multi-view editing process. To tackle this challenge, we propose a progressive 3D…

计算机视觉与模式识别 · 计算机科学 2024-08-22 Chaofan Luo , Donglin Di , Xun Yang , Yongjia Ma , Zhou Xue , Chen Wei , Yebin Liu

Conditional diffusion models have demonstrated impressive performance in image manipulation tasks. The general pipeline involves adding noise to the image and then denoising it. However, this method faces a trade-off problem: adding too…

计算机视觉与模式识别 · 计算机科学 2023-07-18 Luozhou Wang , Shuai Yang , Shu Liu , Ying-cong Chen

Recent 3D novel view synthesis (NVS) methods often require extensive 3D data for training, and also typically lack generalization beyond the training distribution. Moreover, they tend to be object centric and struggle with complex and…

计算机视觉与模式识别 · 计算机科学 2025-11-18 Taewon Kang , Divya Kothandaraman , Dinesh Manocha , Ming C. Lin

We propose a novel framework that enhances non-rigid 3D model deformations by bridging mesh representations with 3D Gaussian splatting. While traditional Gaussian splatting delivers fast, real-time radiance-field rendering, its post-editing…

图形学 · 计算机科学 2025-07-10 Wijayathunga W. M. R. D. B

3D Gaussian Splatting (3DGS) has recently unlocked real-time, high-fidelity novel view synthesis by representing scenes using explicit 3D primitives. However, traditional methods often require millions of Gaussians to capture complex…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Anh Thuan Tran , Jana Kosecka

A key challenge in fine-grained 3D-based interactive editing is the absence of an efficient representation that balances diverse modifications with high-quality view synthesis under a given memory constraint. While 3D meshes provide…

3D content creation via text-driven stylization has played a fundamental challenge to multimedia and graphics community. Recent advances of cross-modal foundation models (e.g., CLIP) have made this problem feasible. Those approaches…

计算机视觉与模式识别 · 计算机科学 2023-11-10 Haibo Yang , Yang Chen , Yingwei Pan , Ting Yao , Zhineng Chen , Tao Mei

3D Gaussian Splatting (3DGS) has recently gained great attention in the 3D scene representation for its high-quality real-time rendering capabilities. However, when the input comprises sparse training views, 3DGS is prone to overfitting,…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Ruocheng Wu , Haolan He , Yufei Wang , Zhihao Li , Bihan Wen

Texturing is a crucial step in the 3D asset production workflow, which enhances the visual appeal and diversity of 3D assets. Despite recent advancements in Text-to-Texture (T2T) generation, existing methods often yield subpar results,…

计算机视觉与模式识别 · 计算机科学 2024-11-05 Wei Cheng , Juncheng Mu , Xianfang Zeng , Xin Chen , Anqi Pang , Chi Zhang , Zhibin Wang , Bin Fu , Gang Yu , Ziwei Liu , Liang Pan

Recent advancements in 3D scene editing have been propelled by the rapid development of generative models. Existing methods typically utilize generative models to perform text-guided editing on 3D representations, such as 3D Gaussian…

图形学 · 计算机科学 2025-05-27 Yansong Qu , Dian Chen , Xinyang Li , Xiaofan Li , Shengchuan Zhang , Liujuan Cao , Rongrong Ji

Neural implicit fields have emerged as a powerful 3D representation for reconstructing and rendering photo-realistic views, yet they possess limited editability. Conversely, explicit 3D representations, such as polygonal meshes, offer ease…

计算机视觉与模式识别 · 计算机科学 2023-12-05 Can Wang , Mingming He , Menglei Chai , Dongdong Chen , Jing Liao

Reconstructing real-world objects from multi-view images is essential for applications in 3D editing, AR/VR, and digital content creation. Existing methods typically prioritize either geometric accuracy (Multi-View Stereo) or photorealistic…

计算机视觉与模式识别 · 计算机科学 2026-03-05 Zhejia Cai , Puhua Jiang , Shiwei Mao , Hongkun Cao , Ruqi Huang

Depth-image-based rendering is a key view synthesis algorithm in 3D video systems, which enables the synthesis of virtual views from texture images and depth maps. An efficient view synthesis distortion estimation model is critical for…

图像与视频处理 · 电气工程与系统科学 2025-10-21 Chongyuan Bi , Jie Liang

We propose a novel technique for adding geometric details to an input coarse 3D mesh guided by a text prompt. Our method is composed of three stages. First, we generate a single-view RGB image conditioned on the input coarse geometry and…

计算机视觉与模式识别 · 计算机科学 2024-09-12 Yun-Chun Chen , Selena Ling , Zhiqin Chen , Vladimir G. Kim , Matheus Gadelha , Alec Jacobson

Recent 4D dynamic scene editing methods require editing thousands of 2D images used for dynamic scene synthesis and updating the entire scene with additional training loops, resulting in several hours of processing to edit a single dynamic…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Joohyun Kwon , Hanbyel Cho , Junmo Kim

We propose a generative technique to edit 3D shapes, represented as meshes, NeRFs, or Gaussian Splats, in approximately 3 seconds, without the need for running an SDS type of optimization. Our key insight is to cast 3D editing as a…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Amir Barda , Matheus Gadelha , Vladimir G. Kim , Noam Aigerman , Amit H. Bermano , Thibault Groueix

Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with…

计算机视觉与模式识别 · 计算机科学 2018-09-19 Abbhinav Venkat , Sai Sagar Jinka , Avinash Sharma

Transformer based methods have enabled users to create, modify, and comprehend text and image data. Recently proposed Large Reconstruction Models (LRMs) further extend this by providing the ability to generate high-quality 3D models with…

计算机视觉与模式识别 · 计算机科学 2025-01-09 Kunal Kathare , Ankit Dhiman , K Vikas Gowda , Siddharth Aravindan , Shubham Monga , Basavaraja Shanthappa Vandrotti , Lokesh R Boregowda