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The problem of reinforcement learning is considered where the environment or the model undergoes a change. An algorithm is proposed that an agent can apply in such a problem to achieve the optimal long-time discounted reward. The algorithm…

系统与控制 · 电气工程与系统科学 2023-04-25 Wuxia Chen , Taposh Banerjee , Jemin George , Carl Busart

Replay is a powerful strategy to promote learning in artificial intelligence and the brain. However, the conditions to generate it and its functional advantages have not been fully recognized. In this study, we develop a modular…

系统与控制 · 电气工程与系统科学 2024-10-08 Jiyi Wang , Likai Tang , Huimiao Chen , Marcelo G Mattar , Sen Song

This paper deals with robotic lever control using Explainable Deep Reinforcement Learning. First, we train a policy by using the Deep Deterministic Policy Gradient algorithm and the Hindsight Experience Replay technique, where the goal is…

机器人学 · 计算机科学 2021-10-08 Sindre Benjamin Remman , Anastasios M. Lekkas

We study continual learning in the large scale setting where tasks in the input sequence are not limited to classification, and the outputs can be of high dimension. Among multiple state-of-the-art methods, we found vanilla experience…

机器学习 · 计算机科学 2020-10-07 Yogesh Balaji , Mehrdad Farajtabar , Dong Yin , Alex Mott , Ang Li

An autonomous agent embodied in a humanoid robot, in order to learn from the overwhelming flow of raw and noisy sensory, has to effectively reduce the high spatial-temporal data dimensionality. In this paper we propose a novel method of…

人工智能 · 计算机科学 2018-04-11 Wojciech Skaba

This work is inspired by recent advances in hierarchical reinforcement learning (HRL) (Barto and Mahadevan 2003; Hengst 2010), and improvements in learning efficiency from heuristic-based subgoal selection, experience replay (Lin 1993;…

人工智能 · 计算机科学 2020-09-30 Xinyi Xu , Tiancheng Huang , Pengfei Wei , Akshay Narayan , Tze-Yun Leong

The effectiveness of reinforcement learning (RL) agents in continuous control robotics tasks is mainly dependent on the design of the underlying reward function, which is highly prone to reward hacking. A misalignment between the reward…

Re-inforcement learning from human feedback (RLHF) has been effective in the task of AI alignment. However, one of the key assumptions of RLHF is that the annotators (referred to as workers from here on out) have a homogeneous response…

人机交互 · 计算机科学 2026-01-29 Sarvesh Shashidhar , Abhishek Mishra , Madhav Kotecha

Recent advances in Large Language Models (LLMs) and Vision-Language Models (VLMs) have enabled powerful semantic and multimodal reasoning capabilities, creating new opportunities to enhance sample efficiency, high-level planning, and…

机器学习 · 计算机科学 2026-02-03 Elad Sharony , Tom Jurgenson , Orr Krupnik , Dotan Di Castro , Shie Mannor

In this paper, we propose a multi-timescale replay (MTR) buffer for improving continual learning in RL agents faced with environments that are changing continuously over time at timescales that are unknown to the agent. The basic MTR buffer…

机器学习 · 计算机科学 2020-04-17 Christos Kaplanis , Claudia Clopath , Murray Shanahan

Recent successes combine reinforcement learning algorithms and deep neural networks, despite reinforcement learning not being widely applied to robotics and real world scenarios. This can be attributed to the fact that current…

机器学习 · 计算机科学 2020-09-01 Vinicius G. Goecks

In this paper, we consider cooperative multi-agent reinforcement learning (MARL) with sparse reward. To tackle this problem, we propose a novel method named MASER: MARL with subgoals generated from experience replay buffer. Under the…

机器学习 · 计算机科学 2022-06-23 Jeewon Jeon , Woojun Kim , Whiyoung Jung , Youngchul Sung

The rapid growth of ride-hailing platforms has created a highly competitive market where businesses struggle to make profits, demanding the need for better operational strategies. However, real-world experiments are risky and expensive for…

机器学习 · 计算机科学 2021-04-07 Haritha Jayasinghe , Tarindu Jayatilaka , Ravin Gunawardena , Uthayasanker Thayasivam

In reinforcement learning, Reverse Experience Replay (RER) is a recently proposed algorithm that attains better sample complexity than the classic experience replay method. RER requires the learning algorithm to update the parameters…

机器学习 · 计算机科学 2024-09-02 Nan Jiang , Jinzhao Li , Yexiang Xue

Recent data-driven methods leveraging deep reinforcement learning have been an effective paradigm for developing controllers that enable physically simulated characters to produce natural human-like behaviors. However, these data-driven…

图形学 · 计算机科学 2025-05-20 Jiashun Wang , Yifeng Jiang , Haotian Zhang , Chen Tessler , Davis Rempe , Jessica Hodgins , Xue Bin Peng

While Experience Replay - the practice of storing rollouts and reusing them multiple times during training - is a foundational technique in general RL, it remains largely unexplored in LLM post-training due to the prevailing belief that…

机器学习 · 计算机科学 2026-04-13 Charles Arnal , Vivien Cabannes , Taco Cohen , Julia Kempe , Remi Munos

Experience replay (ER) used in (deep) reinforcement learning is considered to be applicable only to off-policy algorithms. However, there have been some cases in which ER has been applied for on-policy algorithms, suggesting that…

机器学习 · 计算机科学 2024-09-16 Taisuke Kobayashi

Hierarchical Reinforcement Learning (HRL) algorithms have been demonstrated to perform well on high-dimensional decision making and robotic control tasks. However, because they solely optimize for rewards, the agent tends to search the same…

机器人学 · 计算机科学 2022-12-27 Kandai Watanabe , Mathew Strong , Omer Eldar

One of the key challenges in applying reinforcement learning to real-life problems is that the amount of train-and-error required to learn a good policy increases drastically as the task becomes complex. One potential solution to this…

机器学习 · 计算机科学 2018-06-29 Kazeto Yamamoto , Takashi Onishi , Yoshimasa Tsuruoka

There is a recent trend of applying multi-agent reinforcement learning (MARL) to train an agent that can cooperate with humans in a zero-shot fashion without using any human data. The typical workflow is to first repeatedly run self-play…

人工智能 · 计算机科学 2023-02-06 Chao Yu , Jiaxuan Gao , Weilin Liu , Botian Xu , Hao Tang , Jiaqi Yang , Yu Wang , Yi Wu