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Interactive reinforcement learning agents use human feedback or instruction to help them learn in complex environments. Often, this feedback comes in the form of a discrete signal that is either positive or negative. While informative, this…

人工智能 · 计算机科学 2021-04-13 Tasmia Tasrin , Md Sultan Al Nahian , Habarakadage Perera , Brent Harrison

Reinforcement Learning is an area of Machine Learning focused on how agents can be trained to make sequential decisions, and achieve a particular goal within an arbitrary environment. While learning, they repeatedly take actions based on…

Many currently deployed Reinforcement Learning agents work in an environment shared with humans, be them co-workers, users or clients. It is desirable that these agents adjust to people's preferences, learn faster thanks to their help, and…

机器学习 · 计算机科学 2018-08-14 Hélène Plisnier , Denis Steckelmacher , Tim Brys , Diederik M. Roijers , Ann Nowé

Reinforcement Learning has suffered from poor reward specification, and issues for reward hacking even in simple enough domains. Preference Based Reinforcement Learning attempts to solve the issue by utilizing binary feedbacks on queried…

人工智能 · 计算机科学 2023-02-20 Mudit Verma , Subbarao Kambhampati

Algorithmic Recourse aims to provide actionable explanations, or recourse plans, to overturn potentially unfavourable decisions taken by automated machine learning models. In this paper, we propose an interaction paradigm based on a guided…

In this paper we design and evaluate a Deep-Reinforcement Learning agent that optimizes routing. Our agent adapts automatically to current traffic conditions and proposes tailored configurations that attempt to minimize the network delay.…

网络与互联网体系结构 · 计算机科学 2017-09-22 Giorgio Stampa , Marta Arias , David Sanchez-Charles , Victor Muntes-Mulero , Albert Cabellos

When developing reinforcement learning agents, the standard approach is to train an agent to converge to a fixed policy that is as close to optimal as possible for a single fixed reward function. If different agent behaviour is required in…

多智能体系统 · 计算机科学 2021-01-29 David O'Callaghan , Patrick Mannion

Reinforcement learning (RL) is an effective approach to motion planning in autonomous driving, where an optimal driving policy can be automatically learned using the interaction data with the environment. Nevertheless, the reward function…

机器人学 · 计算机科学 2023-08-28 Lin-Chi Wu , Zengjie Zhang , Sofie Haesaert , Zhiqiang Ma , Zhiyong Sun

In value-based reinforcement learning (RL), unlike in supervised learning, the agent faces not a single, stationary, approximation problem, but a sequence of value prediction problems. Each time the policy improves, the nature of the…

机器学习 · 计算机科学 2021-01-05 Will Dabney , André Barreto , Mark Rowland , Robert Dadashi , John Quan , Marc G. Bellemare , David Silver

Imitation learning enables autonomous agents to learn from human examples, without the need for a reward signal. Still, if the provided dataset does not encapsulate the task correctly, or when the task is too complex to be modeled, such…

人工智能 · 计算机科学 2024-06-10 Federico Malato , Ville Hautamaki

Search agents powered by Large Language Models (LLMs) have demonstrated significant potential in tackling knowledge-intensive tasks. Reinforcement learning (RL) has emerged as a powerful paradigm for training these agents to perform…

计算与语言 · 计算机科学 2026-05-11 Shiyu Li , Yang Tang , Yifan Wang , Peiming Li , Xi Chen

Adaptive learning is an area of educational technology that consists in delivering personalized learning experiences to address the unique needs of each learner. An important subfield of adaptive learning is learning path personalization:…

机器学习 · 计算机科学 2023-05-12 Jean Vassoyan , Jill-Jênn Vie , Pirmin Lemberger

This paper develops a novel rating-based reinforcement learning approach that uses human ratings to obtain human guidance in reinforcement learning. Different from the existing preference-based and ranking-based reinforcement learning…

机器学习 · 计算机科学 2024-01-30 Devin White , Mingkang Wu , Ellen Novoseller , Vernon J. Lawhern , Nicholas Waytowich , Yongcan Cao

Deep learning-based recommendation has become a widely adopted technique in various online applications. Typically, a deployed model undergoes frequent re-training to capture users' dynamic behaviors from newly collected interaction logs.…

信息检索 · 计算机科学 2022-04-26 Guohao Cai , Jieming Zhu , Quanyu Dai , Zhenhua Dong , Xiuqiang He , Ruiming Tang , Rui Zhang

The goal of personalized decision making is to map a unit's characteristics to an action tailored to maximize the expected outcome for that unit. Obtaining high-quality mappings of this type is the goal of the dynamic regime literature. In…

机器学习 · 计算机科学 2018-10-01 Razieh Nabi , Phyllis Kanki , Ilya Shpitser

Algorithmic recourse seeks to provide actionable recommendations for individuals to overcome unfavorable classification outcomes from automated decision-making systems. Recourse recommendations should ideally be robust to reasonably small…

机器学习 · 计算机科学 2022-06-14 Ricardo Dominguez-Olmedo , Amir-Hossein Karimi , Bernhard Schölkopf

In this paper a deep reinforcement based multi-agent path planning approach is introduced. The experiments are realized in a simulation environment and in this environment different multi-agent path planning problems are produced. The…

机器学习 · 计算机科学 2021-10-05 Mert Çetinkaya

Many relevant tasks require an agent to reach a certain state, or to manipulate objects into a desired configuration. For example, we might want a robot to align and assemble a gear onto an axle or insert and turn a key in a lock. These…

人工智能 · 计算机科学 2018-07-24 Carlos Florensa , David Held , Markus Wulfmeier , Michael Zhang , Pieter Abbeel

Cooperation between self-interested individuals is a widespread phenomenon in the natural world, but remains elusive in interactions between artificially intelligent agents. Instead, naive reinforcement learning algorithms typically…

多智能体系统 · 计算机科学 2025-01-16 John L. Zhou , Weizhe Hong , Jonathan C. Kao

Algorithmic Recourse (AR) is the problem of computing a sequence of actions that -- once performed by a user -- overturns an undesirable machine decision. It is paramount that the sequence of actions does not require too much effort for…

机器学习 · 计算机科学 2024-01-24 Giovanni De Toni , Paolo Viappiani , Stefano Teso , Bruno Lepri , Andrea Passerini