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Continued advances in self-supervised learning have led to significant progress in video representation learning, offering a scalable alternative to supervised approaches by removing the need for manual annotations. Despite strong…

计算机视觉与模式识别 · 计算机科学 2025-04-09 Fida Mohammad Thoker , Letian Jiang , Chen Zhao , Piyush Bagad , Hazel Doughty , Bernard Ghanem , Cees G. M. Snoek

Playing text-based games requires skills in processing natural language and sequential decision making. Achieving human-level performance on text-based games remains an open challenge, and prior research has largely relied on hand-crafted…

Text-based games are a natural challenge domain for deep reinforcement learning algorithms. Their state and action spaces are combinatorially large, their reward function is sparse, and they are partially observable: the agent is informed…

人工智能 · 计算机科学 2019-12-02 Vishal Jain , William Fedus , Hugo Larochelle , Doina Precup , Marc G. Bellemare

Current reinforcement learning (RL) in robotics often experiences difficulty in generalizing to new downstream tasks due to the innate task-specific training paradigm. To alleviate it, unsupervised RL, a framework that pre-trains the agent…

机器人学 · 计算机科学 2022-10-13 Daesol Cho , Jigang Kim , H. Jin Kim

Reinforcement Learning (RL) in games has gained significant momentum in recent years, enabling the creation of different agent behaviors that can transform a player's gaming experience. However, deploying RL agents in production…

人工智能 · 计算机科学 2025-07-01 António Afonso , Iolanda Leite , Alessandro Sestini , Florian Fuchs , Konrad Tollmar , Linus Gisslén

Reinforcement learning allows solving complex tasks, however, the learning tends to be task-specific and the sample efficiency remains a challenge. We present Plan2Explore, a self-supervised reinforcement learning agent that tackles both…

机器学习 · 计算机科学 2020-07-02 Ramanan Sekar , Oleh Rybkin , Kostas Daniilidis , Pieter Abbeel , Danijar Hafner , Deepak Pathak

As learning-based robotic controllers are typically trained offline and deployed with fixed parameters, their ability to cope with unforeseen changes during operation is limited. Biologically inspired, this work presents a framework for…

机器人学 · 计算机科学 2026-03-05 Fabian Domberg , Georg Schildbach

Self-supervision has the potential to transform reinforcement learning (RL), paralleling the breakthroughs it has enabled in other areas of machine learning. While self-supervised learning in other domains aims to find patterns in a fixed…

Self-supervised learning methods are gaining increasing traction in computer vision due to their recent success in reducing the gap with supervised learning. In natural language processing (NLP) self-supervised learning and transformers are…

计算机视觉与模式识别 · 计算机科学 2022-12-29 Sara Atito , Muhammad Awais , Josef Kittler

Vision Transformers have shown great performance in single tasks such as classification and segmentation. However, real-world problems are not isolated, which calls for vision transformers that can perform multiple tasks concurrently.…

计算机视觉与模式识别 · 计算机科学 2023-04-21 Yang Liu , Shen Yan , Yuge Zhang , Kan Ren , Quanlu Zhang , Zebin Ren , Deng Cai , Mi Zhang

Acquiring a diverse repertoire of general-purpose skills remains an open challenge for robotics. In this work, we propose self-supervising control on top of human teleoperated play data as a way to scale up skill learning. Play has two…

机器人学 · 计算机科学 2019-12-23 Corey Lynch , Mohi Khansari , Ted Xiao , Vikash Kumar , Jonathan Tompson , Sergey Levine , Pierre Sermanet

Transductive tasks on graphs differ fundamentally from typical supervised machine learning tasks, as the independent and identically distributed (i.i.d.) assumption does not hold among samples. Instead, all train/test/validation samples are…

机器学习 · 计算机科学 2024-11-21 Hamed Shirzad , Honghao Lin , Ameya Velingker , Balaji Venkatachalam , David Woodruff , Danica Sutherland

While large-scale sequence modeling from offline data has led to impressive performance gains in natural language and image generation, directly translating such ideas to robotics has been challenging. One critical reason for this is that…

机器人学 · 计算机科学 2022-12-19 Zichen Jeff Cui , Yibin Wang , Nur Muhammad Mahi Shafiullah , Lerrel Pinto

This work investigates the unexplored usability of self-supervised representation learning in the direction of functional knowledge transfer. In this work, functional knowledge transfer is achieved by joint optimization of self-supervised…

Modern day computer games have extremely large state and action spaces. To detect bugs in these games' models, human testers play the games repeatedly to explore the game and find errors in the games. Such gameplay is exhaustive and time…

机器学习 · 计算机科学 2022-04-21 Max Zuo , Logan Schick , Matthew Gombolay , Nakul Gopalan

Enabling robots to learn novel visuomotor skills in a data-efficient manner remains an unsolved problem with myriad challenges. A popular paradigm for tackling this problem is through leveraging large unlabeled datasets that have many…

机器人学 · 计算机科学 2023-05-16 Maximilian Du , Suraj Nair , Dorsa Sadigh , Chelsea Finn

Meta-learning algorithms use past experience to learn to quickly solve new tasks. In the context of reinforcement learning, meta-learning algorithms acquire reinforcement learning procedures to solve new problems more efficiently by…

机器学习 · 计算机科学 2020-05-01 Abhishek Gupta , Benjamin Eysenbach , Chelsea Finn , Sergey Levine

To successfully tackle challenging manipulation tasks, autonomous agents must learn a diverse set of skills and how to combine them. Recently, self-supervised agents that set their own abstract goals by exploiting the discovered structure…

机器学习 · 计算机科学 2022-02-01 Andrii Zadaianchuk , Georg Martius , Fanny Yang

The video action segmentation task is regularly explored under weaker forms of supervision, such as transcript supervision, where a list of actions is easier to obtain than dense frame-wise labels. In this formulation, the task presents…

计算机视觉与模式识别 · 计算机科学 2022-01-24 John Ridley , Huseyin Coskun , David Joseph Tan , Nassir Navab , Federico Tombari

Text-based games offer a challenging test bed to evaluate virtual agents at language understanding, multi-step problem-solving, and common-sense reasoning. However, speed is a major limitation of current text-based games, capping at 300…

计算与语言 · 计算机科学 2023-03-03 Peter A. Jansen , Marc-Alexandre Côté