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相关论文: Emotional Speech-driven 3D Body Animation via Dise…

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Current approaches for 3D human motion synthesis generate high quality animations of digital humans performing a wide variety of actions and gestures. However, a notable technological gap exists in addressing the complex dynamics of multi…

计算机视觉与模式识别 · 计算机科学 2024-07-30 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

Audio-driven human gesture synthesis is a crucial task with broad applications in virtual avatars, human-computer interaction, and creative content generation. Despite notable progress, existing methods often produce gestures that are…

计算机视觉与模式识别 · 计算机科学 2026-04-03 Xukun Zhou , Fengxin Li , Ming Chen , Yan Zhou , Pengfei Wan , Di Zhang , Yeying Jin , Zhaoxin Fan , Hongyan Liu , Jun He

This paper presents a novel framework for speech-driven gesture production, applicable to virtual agents to enhance human-computer interaction. Specifically, we extend recent deep-learning-based, data-driven methods for speech-driven…

计算机视觉与模式识别 · 计算机科学 2021-04-07 Taras Kucherenko , Dai Hasegawa , Naoshi Kaneko , Gustav Eje Henter , Hedvig Kjellström

We propose a real-time system for synthesizing gestures directly from speech. Our data-driven approach is based on Generative Adversarial Neural Networks to model the speech-gesture relationship. We utilize the large amount of speaker video…

计算机视觉与模式识别 · 计算机科学 2022-08-08 Manuel Rebol , Christian Gütl , Krzysztof Pietroszek

We present a data-driven method for learning to generate animations of 3D garments using a 2D image diffusion model. In contrast to existing methods, typically based on fully connected networks, graph neural networks, or generative…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Raquel Vidaurre , Elena Garces , Dan Casas

Existing gesture generation methods primarily focus on upper body gestures based on audio features, neglecting speech content, emotion, and locomotion. These limitations result in stiff, mechanical gestures that fail to convey the true…

声音 · 计算机科学 2026-03-10 Yongkang Cheng , Mingjiang Liang , Shaoli Huang , Gaoge Han , Jifeng Ning , Wei Liu

Generating animated 3D objects is at the heart of many applications, yet most advanced works are typically difficult to apply in practice because of their limited setup, their long runtime, or their limited quality. We introduce ActionMesh,…

计算机视觉与模式识别 · 计算机科学 2026-04-02 Remy Sabathier , David Novotny , Niloy J. Mitra , Tom Monnier

Recently, 2D speaking avatars have increasingly participated in everyday scenarios due to the fast development of facial animation techniques. However, most existing works neglect the explicit control of human bodies. In this paper, we…

计算机视觉与模式识别 · 计算机科学 2024-10-15 Jiazhi Guan , Quanwei Yang , Kaisiyuan Wang , Hang Zhou , Shengyi He , Zhiliang Xu , Haocheng Feng , Errui Ding , Jingdong Wang , Hongtao Xie , Youjian Zhao , Ziwei Liu

The generation of co-speech gestures for digital humans is an emerging area in the field of virtual human creation. Prior research has made progress by using acoustic and semantic information as input and adopting classify method to…

声音 · 计算机科学 2024-04-16 Fan Zhang , Naye Ji , Fuxing Gao , Siyuan Zhao , Zhaohan Wang , Shunman Li

We present a framework for generating full-bodied photorealistic avatars that gesture according to the conversational dynamics of a dyadic interaction. Given speech audio, we output multiple possibilities of gestural motion for an…

计算机视觉与模式识别 · 计算机科学 2024-01-04 Evonne Ng , Javier Romero , Timur Bagautdinov , Shaojie Bai , Trevor Darrell , Angjoo Kanazawa , Alexander Richard

Diffusion-based models have gained wide adoption in the virtual human generation due to their outstanding expressiveness. However, their substantial computational requirements have constrained their deployment in real-time interactive…

计算机视觉与模式识别 · 计算机科学 2025-06-09 Haojie Yu , Zhaonian Wang , Yihan Pan , Meng Cheng , Hao Yang , Chao Wang , Tao Xie , Xiaoming Xu , Xiaoming Wei , Xunliang Cai

With read-aloud speech synthesis achieving high naturalness scores, there is a growing research interest in synthesising spontaneous speech. However, human spontaneous face-to-face conversation has both spoken and non-verbal aspects (here,…

音频与语音处理 · 电气工程与系统科学 2023-09-15 Shivam Mehta , Siyang Wang , Simon Alexanderson , Jonas Beskow , Éva Székely , Gustav Eje Henter

Audio-driven 3D facial animation aims to generate synchronized lip movements and vivid facial expressions from arbitrary audio clips. While existing methods can produce synchronized lip motions, they often rely on predefined identity or…

计算机视觉与模式识别 · 计算机科学 2026-05-29 Xuangeng Chu , Yuan Gan , Ziteng Cui , Shuhong Liu , Jian Wang , Bing Zhou , Tatsuya Harada

In this paper, we propose a novel audio-driven talking head method capable of simultaneously generating highly expressive facial expressions and hand gestures. Unlike existing methods that focus on generating full-body or half-body poses,…

计算机视觉与模式识别 · 计算机科学 2025-01-22 Linrui Tian , Siqi Hu , Qi Wang , Bang Zhang , Liefeng Bo

Human motion synthesis conditioned on textual input has gained significant attention in recent years due to its potential applications in various domains such as gaming, film production, and virtual reality. Conditioned Motion synthesis…

计算机视觉与模式识别 · 计算机科学 2025-01-06 Avinash Amballa , Gayathri Akkinapalli , Vinitra Muralikrishnan

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

计算机视觉与模式识别 · 计算机科学 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires…

图形学 · 计算机科学 2025-10-01 Balamurugan Thambiraja , Malte Prinzler , Sadegh Aliakbarian , Darren Cosker , Justus Thies

Audio-driven 3D facial animation has several virtual humans applications for content creation and editing. While several existing methods provide solutions for speech-driven animation, precise control over content (what) and style (how) of…

声音 · 计算机科学 2024-08-15 Qingju Liu , Hyeongwoo Kim , Gaurav Bharaj

In this paper, we propose a novel cascaded diffusion-based generative framework for text-driven human motion synthesis, which exploits a strategy named GradUally Enriching SyntheSis (GUESS as its abbreviation). The strategy sets up…

计算机视觉与模式识别 · 计算机科学 2024-01-09 Xuehao Gao , Yang Yang , Zhenyu Xie , Shaoyi Du , Zhongqian Sun , Yang Wu

Different people have different facial expressions while speaking emotionally. A realistic facial animation system should consider such identity-specific speaking styles and facial idiosyncrasies to achieve high-degree of naturalness and…

人工智能 · 计算机科学 2023-10-27 Elif Bozkurt