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Building generalist agents that can accomplish many goals in rich open-ended environments is one of the research frontiers for reinforcement learning. A key limiting factor for building generalist agents with RL has been the need for a…

We propose a framework that leverages foundation models as teachers, guiding a reinforcement learning agent to acquire semantically meaningful behavior without human feedback. In our framework, the agent receives task instructions grounded…

机器学习 · 计算机科学 2023-12-15 Taewook Nam , Juyong Lee , Jesse Zhang , Sung Ju Hwang , Joseph J. Lim , Karl Pertsch

While reinforcement learning algorithms provide automated acquisition of optimal policies, practical application of such methods requires a number of design decisions, such as manually designing reward functions that not only define the…

机器学习 · 计算机科学 2022-12-29 Tim G. J. Rudner , Vitchyr H. Pong , Rowan McAllister , Yarin Gal , Sergey Levine

One obstacle to applying reinforcement learning algorithms to real-world problems is the lack of suitable reward functions. Designing such reward functions is difficult in part because the user only has an implicit understanding of the task…

机器学习 · 计算机科学 2018-11-20 Jan Leike , David Krueger , Tom Everitt , Miljan Martic , Vishal Maini , Shane Legg

Reward engineering has long been a challenge in Reinforcement Learning (RL) research, as it often requires extensive human effort and iterative processes of trial-and-error to design effective reward functions. In this paper, we propose…

机器人学 · 计算机科学 2024-06-18 Yufei Wang , Zhanyi Sun , Jesse Zhang , Zhou Xian , Erdem Biyik , David Held , Zackory Erickson

Reward design is a fundamental problem in reinforcement learning (RL). A misspecified or poorly designed reward can result in low sample efficiency and undesired behaviors. In this paper, we propose the idea of programmatic reward design,…

机器学习 · 计算机科学 2022-01-10 Weichao Zhou , Wenchao Li

Foundation models contain a wealth of information from their vast number of training samples. However, most prior arts fail to extract this information in a precise and efficient way for small sample sizes. In this work, we propose a…

机器学习 · 计算机科学 2024-04-26 Nico Schiavone , Xingyu Li

The objective of a reinforcement learning agent is to behave so as to maximise the sum of a suitable scalar function of state: the reward. These rewards are typically given and immutable. In this paper, we instead consider the proposition…

人工智能 · 计算机科学 2020-08-25 Zeyu Zheng , Junhyuk Oh , Matteo Hessel , Zhongwen Xu , Manuel Kroiss , Hado van Hasselt , David Silver , Satinder Singh

For most reinforcement learning approaches, the learning is performed by maximizing an accumulative reward that is expectedly and manually defined for specific tasks. However, in real world, rewards are emergent phenomena from the complex…

人工智能 · 计算机科学 2017-05-23 Min Xu

The correct specification of reward models is a well-known challenge in reinforcement learning. Hand-crafted reward functions often lead to inefficient or suboptimal policies and may not be aligned with user values. Reinforcement learning…

Reinforcement learning provides an automated framework for learning behaviors from high-level reward specifications, but in practice the choice of reward function can be crucial for good results -- while in principle the reward only needs…

机器学习 · 计算机科学 2022-10-19 Abhishek Gupta , Aldo Pacchiano , Yuexiang Zhai , Sham M. Kakade , Sergey Levine

Guiding the policy of multi-agent reinforcement learning to align with human common sense is a difficult problem, largely due to the complexity of modeling common sense as a reward, especially in complex and long-horizon multi-agent tasks.…

人工智能 · 计算机科学 2025-02-20 Hao Ma , Shijie Wang , Zhiqiang Pu , Siyao Zhao , Xiaolin Ai

Demonstration is an appealing way for humans to provide assistance to reinforcement-learning agents. Most approaches in this area view demonstrations primarily as sources of behavioral bias. But in sparse-reward tasks, humans seem to treat…

机器学习 · 计算机科学 2020-04-14 Lisa Torrey

While reinforcement learning from scratch has shown impressive results in solving sequential decision-making tasks with efficient simulators, real-world applications with expensive interactions require more sample-efficient agents.…

机器学习 · 计算机科学 2025-09-22 Remo Sasso , Michelangelo Conserva , Dominik Jeurissen , Paulo Rauber

Misalignment between model predictions and intended usage can be detrimental for the deployment of computer vision models. The issue is exacerbated when the task involves complex structured outputs, as it becomes harder to design procedures…

计算机视觉与模式识别 · 计算机科学 2023-02-17 André Susano Pinto , Alexander Kolesnikov , Yuge Shi , Lucas Beyer , Xiaohua Zhai

We study the problem of learning a good set of policies, so that when combined together, they can solve a wide variety of unseen reinforcement learning tasks with no or very little new data. Specifically, we consider the framework of…

机器学习 · 计算机科学 2022-03-16 Safa Alver , Doina Precup

Potential-based reward shaping is commonly used to incorporate prior knowledge of how to solve the task into reinforcement learning because it can formally guarantee policy invariance. As such, the optimal policy and the ordering of…

机器学习 · 计算机科学 2025-02-04 Henrik Müller , Daniel Kudenko

Reward functions are a common way to specify the objective of a robot. As designing reward functions can be extremely challenging, a more promising approach is to directly learn reward functions from human teachers. Importantly, data from…

机器人学 · 计算机科学 2021-08-05 Erdem Bıyık , Dylan P. Losey , Malayandi Palan , Nicholas C. Landolfi , Gleb Shevchuk , Dorsa Sadigh

In aligning large language models (LLMs), reward models have played an important role, but are standardly trained as discriminative models and rely only on labeled human preference data. In this paper, we explore methods that train reward…

计算与语言 · 计算机科学 2026-01-27 Chenglong Wang , Yang Gan , Yifu Huo , Yongyu Mu , Qiaozhi He , Murun Yang , Bei Li , Tong Xiao , Chunliang Zhang , Tongran Liu , Jingbo Zhu

Potential-based reward shaping provides an approach for designing good reward functions, with the purpose of speeding up learning. However, automatically finding potential functions for complex environments is a difficult problem (in fact,…

机器学习 · 计算机科学 2021-02-22 Martin Klissarov , Doina Precup
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