中文
相关论文

相关论文: Revisit Human-Scene Interaction via Space Occupanc…

200 篇论文

We present HOI-PAGE, a new approach that prioritizes part-level affordance reasoning to generate high-fidelity 4D human-object interactions (HOIs) from text prompts in a zero-shot fashion. In contrast to prior works that focus on global,…

图形学 · 计算机科学 2026-05-20 Lei Li , Angela Dai

3D human interaction generation has emerged as a key research area, focusing on producing dynamic and contextually relevant interactions between humans and various interactive entities. Recent rapid advancements in 3D model representation…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Siyuan Fan , Wenke Huang , Xiantao Cai , Bo Du

Human motion synthesis in complex scenes presents a fundamental challenge, extending beyond conventional Text-to-Motion tasks by requiring the integration of diverse modalities such as static environments, movable objects, natural language…

图形学 · 计算机科学 2025-05-20 Zichen Geng , Zeeshan Hayder , Wei Liu , Ajmal Mian

Recent advances in 3D human-aware generation have made significant progress. However, existing methods still struggle with generating novel Human Object Interaction (HOI) from text, particularly for open-set objects. We identify three main…

计算机视觉与模式识别 · 计算机科学 2025-06-02 Jinlu Zhang , Yixin Chen , Zan Wang , Jie Yang , Yizhou Wang , Siyuan Huang

This paper presents a formation control approach for contactless gesture-based Human-Swarm Interaction (HSI) between a team of multi-rotor Unmanned Aerial Vehicles (UAVs) and a human worker. The approach is designed to monitor the safety of…

High fidelity digital 3D environments have been proposed in recent years, however, it remains extremely challenging to automatically equip such environment with realistic human bodies. Existing work utilizes images, depth or semantic maps…

计算机视觉与模式识别 · 计算机科学 2020-11-13 Siwei Zhang , Yan Zhang , Qianli Ma , Michael J. Black , Siyu Tang

Understanding how people interact with their surroundings and each other is essential for enabling robots to act in socially compliant and context-aware ways. While 3D Scene Graphs have emerged as a powerful semantic representation for…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Ermanno Bartoli , Dennis Rotondi , Buwei He , Patric Jensfelt , Kai O. Arras , Iolanda Leite

Human motion generation has shown great advances thanks to the recent diffusion models trained on large-scale motion capture data. Most of existing works, however, currently target animation of isolated people in empty scenes. Meanwhile,…

计算机视觉与模式识别 · 计算机科学 2025-12-23 Yangsong Zhang , Abdul Ahad Butt , Gül Varol , Ivan Laptev

We propose Human-centered 4D Scene Capture (HSC4D) to accurately and efficiently create a dynamic digital world, containing large-scale indoor-outdoor scenes, diverse human motions, and rich interactions between humans and environments.…

计算机视觉与模式识别 · 计算机科学 2022-06-23 Yudi Dai , Yitai Lin , Chenglu Wen , Siqi Shen , Lan Xu , Jingyi Yu , Yuexin Ma , Cheng Wang

This paper aims to model 3D human motion across domains, where a single model is expected to handle multiple modalities, tasks, and datasets. Existing cross-domain models often rely on domain-specific components and multi-stage training,…

计算机视觉与模式识别 · 计算机科学 2025-08-15 Mengyuan Liu , Xinshun Wang , Zhongbin Fang , Deheng Ye , Xia Li , Tao Tang , Songtao Wu , Xiangtai Li , Ming-Hsuan Yang

In this work, we are dedicated to a new task, i.e., hand-object interaction image generation, which aims to conditionally generate the hand-object image under the given hand, object and their interaction status. This task is challenging and…

计算机视觉与模式识别 · 计算机科学 2022-11-29 Hezhen Hu , Weilun Wang , Wengang Zhou , Houqiang Li

Understanding how humans interact with each other is key to building realistic multi-human virtual reality systems. This area remains relatively unexplored due to the lack of large-scale datasets. Recent datasets focusing on this issue…

计算机视觉与模式识别 · 计算机科学 2024-10-29 Rawal Khirodkar , Jyun-Ting Song , Jinkun Cao , Zhengyi Luo , Kris Kitani

The increasing generation and collection of personal data has created a complex ecosystem, often collaborative but sometimes combative, around companies and individuals engaging in the use of these data. We propose that the interactions…

计算机与社会 · 计算机科学 2015-01-07 Richard Mortier , Hamed Haddadi , Tristan Henderson , Derek McAuley , Jon Crowcroft

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

计算机视觉与模式识别 · 计算机科学 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

The increasing labor shortage and aging population underline the need for assistive robots to support human care recipients. To enable safe and responsive assistance, robots require accurate human motion prediction in physical interaction…

机器人学 · 计算机科学 2025-09-15 Saeed Saadatnejad , Reyhaneh Hosseininejad , Jose Barreiros , Katherine M. Tsui , Alexandre Alahi

We address the problem of generating realistic 3D motions of humans interacting with objects in a scene. Our key idea is to create a neural interaction field attached to a specific object, which outputs the distance to the valid interaction…

计算机视觉与模式识别 · 计算机科学 2023-07-17 Nilesh Kulkarni , Davis Rempe , Kyle Genova , Abhijit Kundu , Justin Johnson , David Fouhey , Leonidas Guibas

Generating high-fidelity and controllable synthetic data is critical for advancing end-to-end autonomous driving, particularly for addressing the long tail of rare safety-critical scenarios. Existing occupancy-guided methods typically rely…

机器人学 · 计算机科学 2026-05-26 Haiming Zhang , Junfei Zhou , Feng Jiang , Jingzhong Li , Zhenglong Guo , Penglin Dai , Jifeng Dai , Yan Xie , Benjin Zhu

Although significant progress has been achieved on monocular maker-less human motion capture in recent years, it is still hard for state-of-the-art methods to obtain satisfactory results in occlusion scenarios. There are two main reasons:…

计算机视觉与模式识别 · 计算机科学 2022-07-13 Buzhen Huang , Yuan Shu , Jingyi Ju , Yangang Wang

Monocular vertex-level human-scene contact prediction is a fundamental capability for interactive systems such as assistive monitoring, embodied AI, and rehabilitation analysis. In this work, we study this task jointly with single-image 3D…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Xiaojian Lin , Yaomin Shen , Junyuan Ma , Yujie Sun , Chengqing Bu , Wenxin Zhang , Zongzheng Zhang , Hao Fei , Lei Jin , Hao Zhao

We present Whole-Body Mobile Manipulation Interface (HoMMI), a data collection and policy learning framework that learns whole-body mobile manipulation directly from robot-free human demonstrations. We augment UMI interfaces with egocentric…